Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 11606920657865589266 863 Floom the Trooper (level 8, 0/61 HPs) Began as a Human Cinder Acolyte on July 3, 2024. Was an Initiate of Ignis. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:37:45 (5820 turns). Floom the Trooper (Human Cinder Acolyte) Turns: 5820, Time: 00:37:45 Health: 0/61 AC: 6 Str: 17 XL: 8 Next: 3% Magic: 12/12 EV: 12 Int: 14 God: Ignis [......] Gold: 490 SH: 6 Dex: 12 Spells: 10/12 levels left rFire + + . f - +6 dagger "Vuwnakli" {flame, rF+ Dex+3} rCold . . . i - +2 buckler rNeg . . . p - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . h - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -18) A: explore regen a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 568 gold pieces. You spent 78 gold pieces at shops. Inventory: Hand Weapons a - a -1 spear of flaming f - the +6 dagger "Vuwnakli" (weapon) {flame, rF+ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. g - the +1 hand axe of Integrity {freeze, rF+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Armour b - a +0 robe h - a +2 pair of gloves (worn) i - a +2 buckler (worn) p - a +0 leather armour (worn) Jewellery e - a +6 ring of strength Wands n - a wand of roots (6) Scrolls d - 2 scrolls of teleportation k - 3 scrolls of blinking l - 2 scrolls of identify Skills: + Level 4.7 Fighting + Level 2.4 Short Blades - Level 3.9 Polearms * Level 3.1 Armour + Level 4.1 Dodging + Level 1.8 Stealth + Level 0.6 Shields * Level 2.8 Spellcasting + Level 3.3 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 34% 1 Necrotise Necr 8% 1d4 34% 1 Jinxbite Hex 4% N/A 45% 2 Mercury Vapours Alch/Air 4% N/A 45% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 71% 3 Vampiric Draining Necr 2% 2d6 71% 3 Martyr's Knell Necr/Summ 2% N/A 98% 4 Alistair's Intoxication Alch 1% N/A 100% 5 Curse of Agony Necr 2% N/A 100% 5 Freezing Cloud Conj/Ice/Air 1% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Sewer (visited) Altars: Kikubaaqudgha Shops: D:4 *(? Annotations: D:4 exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The water moccasin is heavily wounded. You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin. You burn the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is heavily wounded. You feel extremely sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. You puncture the water moccasin! You burn the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. There is a lethal amount of poison in your body! Unknown command. Blink to where? Press: ? - help, Dir - move target Okay, then. You die... ########## ......S..# ########@# #.# #.######## ###########......... #............###### #.###.###.#..##### # #.# #.# #.#......#### # #.# #.###.#.........# # #.# #.....#.####.#### You could see a water moccasin. Vanquished Creatures A scorpion (D:5) A bullfrog (Sewer) A howler monkey (D:5) 2 bombardier beetles 6 hounds A gnoll bouda (D:5) 4 iguanas 6 gnolls (D:5) 11 adders 2 ribbon worms 12 dart slugs 13 orcs 8 ball pythons 9 endoplasms 9 giant cockroaches 9 goblins 7 hobgoblins 17 jackals 5 quokkas 4 bats 8 frilled lizards (Sewer) A goblin zombie (D:4) 3 kobolds 3 rats 143 creatures vanquished. Vanquished Creatures (others) 45 foxfires 45 creatures vanquished. Grand Total: 188 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Floom the Human Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 231 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 805 | D:2 | Reached XP level 3. HP: 17/29 MP: 4/4 917 | D:2 | Identified the +6 dagger "Vuwnakli" {flame, rF+ Dex+3} 1626 | D:3 | Reached XP level 4. HP: 12/36 MP: 5/5 1808 | D:3 | Reached skill level 1 in Dodging 2264 | D:3 | Reached XP level 5. HP: 42/42 MP: 7/7 2486 | D:4 | Found Poiw's Magic Scroll Shoppe. 2506 | D:4 | Reached skill level 1 in Short Blades 2506 | D:4 | Reached skill level 1 in Armour 2532 | D:4 | Bought a scroll of identify for 26 gold pieces 2532 | D:4 | Bought a scroll of identify for 26 gold pieces 2532 | D:4 | Bought a scroll of identify for 26 gold pieces 2538 | D:4 | Identified the +1 hand axe of Integrity {freeze, rF+} 2540 | D:4 | Found a sand-covered staircase. 2540 | D:4 | Found a glowing drain. 2557 | Sewer | Entered a sewer 2689 | Sewer | Reached XP level 6. HP: 48/48 MP: 8/8 2882 | D:4 | Found a staircase to the Ecumenical Temple. 2942 | D:4 | Found Vone's Antique Weapon Boutique. 4182 | D:4 | Found Unockasu's General Store. 4495 | D:4 | Reached skill level 1 in Stealth 4587 | D:4 | Reached XP level 7. HP: 35/54 MP: 10/10 4957 | D:5 | Entered Level 5 of the Dungeon 5057 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5348 | D:5 | Learned a level 2 spell: Scorch 5575 | D:5 | Reached XP level 8. HP: 23/61 MP: 7/12 5820 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic D:2: layout_rooms D:3: layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, minivault_11 D:4: minmay_polygon_palace, layout_basic, minmay_temple_entry_oklob, serial_shops, kennysheep_mini, nicolae_shop_statue_plus, nicolae_shop_back_alley_shop, nicolae_shop_getting_attention, nicolae_shop_tiny_real_fake_doors, enter_ossuary_3, portal_sewer_entry_f D:5: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_loops_ring, nicolae_ru_the_path_less_chosen, marbit_many_paths Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 1 2 4 | 4.1 Short Blades | 1 2 | 2.4 Armour | 1 2 3 | 3.1 Fighting | 4 | 4.7 Spellcasting | 2 | 2.8 Stealth | 1 | 1.8 Polearms | | 3.9 Shields | | 0.6 Fire Magic | | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 122 | | || 122 Punch | 1 | 1 | || 2 Dagger | | 178 | 150 || 328 Cast: Scorch | | | 10 || 10 Invoke: Fiery Armour | 3 | 3 | 1 || 7 Foxfire Swarm | 1 | 3 | || 4 Rising Flame | | 1 | || 1 Use: Scroll | 5 | 5 | || 10 Potion | 1 | 1 | 3 || 5 Stab: Sleeping | | 1 | || 1 Armour: Robe | 66 | 131 | 7 || 204 Leather armour | | | 81 || 81 Dodge: Dodged | 79 | 133 | 85 || 297 Block: Buckler | | | 47 || 47