Dungeon Crawl Stone Soup version 0.32-a0-766-g00dc814 (webtiles) character file. Game seed: 14583733973823217484 5 Forbies the Apothecary (level 1, -2/11 HPs) Began as a Vampire Alchemist on Mar 18, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (203 turns). Forbies the Apothecary (Vampire Alchemist) Turns: 203, Time: 00:01:28 Health: -2/11 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 0/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.41/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1, [frail 1] a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles d - 2 atropa-tipped darts Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 0.6 Conjurations + Level 3.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. [You are frail. (-10% HP)] Message History A hobgoblin comes into view. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal misses you. x2 Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, poisoned, 60% to hit) The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. The jackal bites you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The hobgoblin hits you. You hit the jackal but do no damage. You kill the jackal! The jackal barely misses you. The jackal closely misses you. The hobgoblin completely misses you. You barely miss the jackal. Your bite misses the jackal. The jackal barely misses you. The hobgoblin hits you but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. The hobgoblin barely misses you. The jackal bites you. You hit the jackal but do no damage. You bite the jackal. The jackal is heavily wounded. The jackal closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... ...# ... ... ...### #'# #.# .....####### #.# #.# ...........# #.###.# ###...#....#######.....######.# ##..#..................>......# #.....############.###.######.# .....## #.....h###.# #.# #...## #.....hh@g.# #.# ##..# #......####....... ###.# #...... .###### ....# #...... ## ..### ....... ..# ....... .## ....### ## .### You could see 3 jackals and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Forbies the Vampire Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, palyth_stone_intersect, minmay_unequal Action || total ---------------------------++------- Melee: Unarmed || 16 Bite || 3 Cast: Sting || 6 Ability: Exsanguinate || 1 Revivify || 1 Armour: Robe || 21 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 0 | 15 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 0 | 15 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 203 daAuts