ForestKing the Dungeon (0, 0, D) a +0 club (0, 2, D) a throwing net (4, -9, D) a +0 dagger a +0 club (4, -2, D) a +0 giant club (4, 31, D) an uncursed staff of energy (4, 32, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of venom a +2 dire flail of crushing the +1 broad axe of Checks and Balances {chop, *Corrode rF+ rN+++ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It renders you almost immune to negative energy. It may corrode you when you take damage. the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (4, 34, D) a +0 centaur barding (4, 38, D) a +0 leather armour (4, 39, D) a cursed -1 shortbow (4, 46, D) a +0 giant spiked club a +0 dire flail a +0 chain mail