Dungeon Crawl Stone Soup version 0.24-a0-517-gd52e2fb (webtiles) character file. Game seed: 11650032444770148526 23 Fortuna the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on July 22, 2019. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1174 turns). Fortuna the Conjurer (Deep Elf Conjurer) Turns: 1174, Time: 00:02:40 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 75% Magic: 7/8 EV: 13 Int: 19 God: Gold: 120 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . i - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} d - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} Comestibles c - 3 rations f - 3 chunks of flesh Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 14% 1 None Apportation Tloc #..... 14% 1 None Confusing Touch Hex #..... 14% 1 None Summon Small Mammal Summ #... 14% 1 None Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 21% 4 ####... Force Lance Conj/Tloc ##...... 47% 4 ####... Fulminant Prism Conj/Hex ##........ 47% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channeling your searing ray. The gnoll hits you with a +0 flail! Ouch! That really hurt! There is an open door here. The gnoll closely misses you. You open the door. There is an open door here. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ######## #.....# #......# #.....### #.####.# ##........ ##.####.####......### ##..##.............# # #......#.####.(.#### # ##..####.# ##.## # #..####.# #.# #...@g..# #.# ##.####### ##+## ##...## ##...## #.....# ##.....## #.....## ##.......## #......####.........### ##.........'.........'.. #......<####....÷....### #......## ##.....÷.## You could see a gnoll. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 4 goblins 2 hobgoblins (D:1) 3 frilled lizards A kobold (D:2) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fortuna the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 501 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 505 | D:1 | Learned a level 2 spell: Searing Ray 1174 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners D:2: layout_loops_corners, minmay_increasing_density Action || total -------------------------++------- Cast: Magic Dart || 21 Searing Ray || 4 Eat: Chunk || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 19 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------