Dungeon Sprint DCSS version 0.22-a0-362-g535178c (webtiles) character file. 24 FredericMitz the Skirmisher (level 3, -13/39 HPs) Began as a Gargoyle Berserker on Apr 19, 2018. Was a Follower of Trog. Mangled by an ogre ... wielding a +0 giant club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:46 (29 turns). FredericMitz the Skirmisher (Gargoyle Berserker) Turns: 29, Time: 00:01:46 Health: -13/39 AC: 5 Str: 26 XL: 3 Next: 2% Magic: 3/3 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 5.0 Fighting + Level 4.6 Maces & Flails + Level 2.9 Armour + Level 2.2 Dodging - Level 0.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You touch the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre misses you. You hit the ogre! The ogre is heavily wounded. You completely miss the ogre. The ogre is heavily wounded. The ogre barely misses you. You touch the ogre. The ogre is severely wounded. Your transformation has ended. Your +0 mace unmelds from your body. Your +0 animal skin unmelds from your body. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.[@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | FredericMitz the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 20 | D | Killed Ijyb 20 | D | Reached skill level 5 in Fighting 20 | D | Reached XP level 2. HP: 19/21 MP: 2/2 20 | D | Reached XP level 3. HP: 23/26 MP: 3/3 23 | D | Noticed an ogre 29 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.0 Maces & Flails | 4 | 4.6 Dodging | 2 | 2.2 Armour | | 2.9 Unarmed Combat | | 0.3 Action || total -------------------------++------- Melee: Unarmed || 16 Mace || 6 Use: Potion || 1 Armor: Animal skin || 1 Skin || 1 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 1 | 0.0 | 29 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 35 | 0.0 | 0 | 1 | 0.0 | 29 +---------+---------+-------+---------+---------+-------+---------