ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-50-gc4d14cd Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16561379045710901052, deterministic pregen: 1 Version history: Game started: 0.26-a0-43-g20b394c 0.26-a0-50-gc4d14cd Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name FromWork -rc /var/dcss/gamedata/dcss-trunk/rc-files/FromWork.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/FromWork.macro -morgue /var/dcss/gamedata/dcss/morgue/FromWork/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /tmp/dcss-sockets/FromWork:2020-06-04.10:03:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 28 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x712d58]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3c7) [0x71a0b7]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x7131c0]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7fcbb3bd64b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7fcbb3f7c269]: /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x719879] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x719a21] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x7eb025] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN11LevelLayoutC1E8level_idjRK16ProceduralLayout+0xf1) [0x77f6c1]: LevelLayout::LevelLayout(level_id, unsigned int, ProceduralLayout const&) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x68a1d8] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x68a9fb] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x68ad01] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x68cd68] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z14generate_abyssv+0xba) [0x68e2ea]: generate_abyss() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0x7bb10e] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z7builderb+0x2bb) [0x7bcb7b]: builder(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z14generate_levelRK8level_id+0xd72) [0x7e7f52]: generate_level(level_id const&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z14pregen_dungeonRK8level_id+0x606) [0x7e8be6]: pregen_dungeon(level_id const&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x384) [0x7e9014]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x720) [0xbb36a0]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11take_stairs20dungeon_feature_typebbb+0xb5) [0xbb68c5]: take_stairs(dungeon_feature_type, bool, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN5Delay6handleEv+0x46) [0x731a26]: Delay::handle() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12handle_delayv+0x35) [0x733105]: handle_delay() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xcc7858] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xcc7fdd] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x128) [0x678968]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fcbb3bc1830]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x679379]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fcbb3f7bf2a in __waitpid (pid=27881, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007fcbb3f7bf2a in __waitpid (pid=27881, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x0000000000712bd5 in call_gdb (file=file@entry=0x7fcbb3f66540 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 13530\000\000\000\000\000\000\000" #2 0x000000000071a0d3 in do_crash_dump () at dbg-asrt.cc:685 t = 1591269362 dir = "/var/dcss/gamedata/dcss/morgue/FromWork/" name = "/var/dcss/gamedata/dcss/morgue/FromWork/crash-FromWork-20200604-111602.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed." file = 0x7fcbb3f66540 <_IO_2_1_stderr_> #3 0x00000000007131c0 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 0x00007fcbb3f7c269 in raise (sig=6) at ../sysdeps/unix/sysv/linux/pt-raise.c:35 resultvar = 0 pid = #6 0x0000000000719879 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffdc96b1940 "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed.", assert=true) at dbg-asrt.cc:817 No locals. #7 0x0000000000719a21 in AssertFailed (expr=expr@entry=0xce01da "!crawl_state.generating_level", file=file@entry=0xcdfdff "files.cc", line=line@entry=3000, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(!crawl_state.generating_level) in 'files.cc' at line 3000 failed.\000\340k\002\000\000\000\000\030\340k\002\000\000\000\000@\300\001\000\001\000\000\000\004\000\000\000\000\000\000\000`\340k\002\000\000\000\000\210\340k\002\000\000\000\000\210\340k\002\000\000\000\000@\300\001\000\001", '\000' , "\340\340k\002\000\000\000\000\b\341k\002\000\000\000\000\b\341k\002\000\000\000\000@\300\001\000\001\177\000\000\000\000\000\000\000\000\000\000`\341k\002\000\000\000\000\210\341k\002\000\000\000\000"... args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x290f280, reg_save_area = 0x290f2a8}} fileName = #8 0x00000000007eb025 in level_excursion::go_to (this=this@entry=0x7ffdc96b2294, next=...) at files.cc:3000 No locals. #9 0x000000000077f6c1 in LevelLayout::LevelLayout (this=0x29461a0, id=..., _seed=, _layout=...) at dgn-proclayouts.cc:238 le = {original = {branch = BRANCH_ABYSS, depth = 1}, ever_changed_levels = false, allow_unvisited = false} le = ri = ri = solid_count = p = base = div = ai = #10 0x000000000068a1d8 in _abyss_grid (p=...) at abyss.cc:1135 lid = {branch = BRANCH_DIS, depth = 7} pt = {x = 394938893, y = 1642258035} sample = {c = {x = 16, y = 7}, ft = 3877350912, cp = 4158025374, m = (MMT_NO_WALL | MMT_OPAQUE | MMT_NO_TRAP | MMT_MIMIC | MMT_NO_MIMIC | unknown: 3379240976)} pt = sample = sample = lid = vault_list = #11 _update_abyss_terrain (p=..., abyss_genlevel_mask=..., morph=) at abyss.cc:1235 rp = {x = 2, y = 2} currfeat = DNGN_UNSEEN sample = feat = #12 0x000000000068a9fb in _abyss_apply_terrain (abyss_genlevel_mask=..., morph=morph@entry=false, now=now@entry=false) at abyss.cc:1343 p = {x = 2, y = 2} abyss_coord = {x = 394938893, y = 1642258035} turned_to_floor = ri = {> = {}, current = {x = 2, y = 2}, topleft = {x = 2, y = 2}, bottomright = {x = 77, y = 67}} exit_chance = 7500 exits_wanted = 0 altars_wanted = 0 use_abyss_exit_map = true used_queue = false ii = delta = 2 #13 0x000000000068ad01 in _generate_area (abyss_genlevel_mask=...) at abyss.cc:1428 placed_abyssal_rune = #14 0x000000000068cd68 in _abyss_generate_new_area () at abyss.cc:1589 abyss_genlevel_mask = {data = std::bitset = {[0] = 1, [1] = 1, [2] = 1, [3] = 1, [4] = 1, [5] = 1, [6] = 1, [7] = 1, [8] = 1, [9] = 1, [10] = 1, [11] = 1, [12] = 1, [13] = 1, [14] = 1, [15] = 1, [16] = 1, [17] = 1, [18] = 1, [19] = 1, [20] = 1, [21] = 1, [22] = 1, [23] = 1, [24] = 1, [25] = 1, [26] = 1, [27] = 1, [28] = 1, [29] = 1, [30] = 1, [31] = 1, [32] = 1, [33] = 1, [34] = 1, [35] = 1, [36] = 1, [37] = 1, [38] = 1, [39] = 1, [40] = 1, [41] = 1, [42] = 1, [43] = 1, [44] = 1, [45] = 1, [46] = 1, [47] = 1, [48] = 1, [49] = 1, [50] = 1, [51] = 1, [52] = 1, [53] = 1, [54] = 1, [55] = 1, [56] = 1, [57] = 1, [58] = 1, [59] = 1, [60] = 1, [61] = 1, [62] = 1, [63] = 1, [64] = 1, [65] = 1, [66] = 1, [67] = 1, [68] = 1, [69] = 1, [70] = 1, [71] = 1, [72] = 1, [73] = 1, [74] = 1, [75] = 1, [76] = 1, [77] = 1, [78] = 1, [79] = 1, [80] = 1, [81] = 1, [82] = 1, [83] = 1, [84] = 1, [85] = 1, [86] = 1, [87] = 1, [88] = 1, [89] = 1, [90] = 1, [91] = 1, [92] = 1, [93] = 1, [94] = 1, [95] = 1, [96] = 1, [97] = 1, [98] = 1, [99] = 1, [100] = 1, [101] = 1, [102] = 1, [103] = 1, [104] = 1, [105] = 1, [106] = 1, [107] = 1, [108] = 1, [109] = 1, [110] = 1, [111] = 1, [112] = 1, [113] = 1, [114] = 1, [115] = 1, [116] = 1, [117] = 1, [118] = 1, [119] = 1, [120] = 1, [121] = 1, [122] = 1, [123] = 1, [124] = 1, [125] = 1, [126] = 1, [127] = 1, [128] = 1, [129] = 1, [130] = 1, [131] = 1, [132] = 1, [133] = 1, [134] = 1, [135] = 1, [136] = 1, [137] = 1, [138] = 1, [139] = 1, [140] = 1, [141] = 1, [142] = 1, [143] = 1, [144] = 1, [145] = 1, [146] = 1, [147] = 1, [148] = 1, [149] = 1, [150] = 1, [151] = 1, [152] = 1, [153] = 1, [154] = 1, [155] = 1, [156] = 1, [157] = 1, [158] = 1, [159] = 1, [160] = 1, [161] = 1, [162] = 1, [163] = 1, [164] = 1, [165] = 1, [166] = 1, [167] = 1, [168] = 1, [169] = 1, [170] = 1, [171] = 1, [172] = 1, [173] = 1, [174] = 1, [175] = 1, [176] = 1, [177] = 1, [178] = 1, [179] = 1, [180] = 1, [181] = 1, [182] = 1, [183] = 1, [184] = 1, [185] = 1, [186] = 1, [187] = 1, [188] = 1, [189] = 1, [190] = 1, [191] = 1, [192] = 1, [193] = 1, [194] = 1, [195] = 1, [196] = 1, [197] = 1, [198] = 1, [199] = 1...}} #15 0x000000000068e2ea in generate_abyss () at abyss.cc:1625 abyss_genlevel_mask = {data = std::bitset = {[4] = 1, [5] = 1, [7] = 1, [11] = 1, [13] = 1, [16] = 1, [17] = 1, [19] = 1, [21] = 1, [22] = 1, [24] = 1, [27] = 1, [30] = 1, [31] = 1, [32] = 1, [34] = 1, [35] = 1, [36] = 1, [37] = 1, [38] = 1, [39] = 1, [40] = 1, [41] = 1, [42] = 1, [43] = 1, [44] = 1, [45] = 1, [46] = 1, [137] = 1, [141] = 1, [142] = 1, [144] = 1, [147] = 1, [148] = 1, [149] = 1, [150] = 1, [152] = 1, [153] = 1, [156] = 1, [157] = 1, [158] = 1, [160] = 1, [161] = 1, [164] = 1, [165] = 1, [166] = 1, [260] = 1, [265] = 1, [267] = 1, [269] = 1, [272] = 1, [273] = 1, [275] = 1, [277] = 1, [278] = 1, [280] = 1, [283] = 1, [286] = 1, [287] = 1, [288] = 1, [290] = 1, [291] = 1, [292] = 1, [293] = 1, [294] = 1, [295] = 1, [296] = 1, [297] = 1, [298] = 1, [299] = 1, [300] = 1, [301] = 1, [302] = 1, [320] = 1, [321] = 1, [322] = 1, [323] = 1, [324] = 1, [325] = 1, [326] = 1, [327] = 1, [328] = 1, [329] = 1, [330] = 1, [331] = 1, [332] = 1, [333] = 1, [334] = 1, [335] = 1, [336] = 1, [337] = 1, [338] = 1, [339] = 1, [340] = 1, [341] = 1, [342] = 1, [343] = 1, [344] = 1, [345] = 1, [346] = 1, [347] = 1, [348] = 1, [349] = 1, [350] = 1, [351] = 1, [448] = 1, [480] = 1, [481] = 1, [483] = 1, [486] = 1, [487] = 1, [488] = 1, [489] = 1, [490] = 1, [491] = 1, [492] = 1, [493] = 1, [494] = 1, [704] = 1, [705] = 1, [706] = 1, [708] = 1, [710] = 1, [711] = 1, [713] = 1, [772] = 1, [776] = 1, [779] = 1, [781] = 1, [784] = 1, [785] = 1, [787] = 1, [789] = 1, [790] = 1, [792] = 1, [795] = 1, [798] = 1, [799] = 1, [832] = 1, [900] = 1, [901] = 1, [905] = 1, [907] = 1, [909] = 1, [912] = 1, [913] = 1, [914] = 1, [915] = 1, [919] = 1, [921] = 1, [960] = 1, [1028] = 1, [1032] = 1, [1037] = 1, [1039] = 1, [1042] = 1, [1044] = 1, [1045] = 1, [1049] = 1, [1092] = 1, [1095] = 1, [1098] = 1, [1101] = 1, [1103] = 1, [1106] = 1, [1108] = 1, [1109] = 1, [1113] = 1, [1156] = 1, [1157] = 1, [1159] = 1, [1162] = 1, [1165] = 1, [1167] = 1, [1170] = 1, [1172] = 1, [1173] = 1, [1177] = 1, [1216] = 1, [1285] = 1, [1286] = 1, [1288] = 1, [1289] = 1, [1290] = 1, [1291] = 1, [1294] = 1, [1298] = 1, [1299] = 1, [1303] = 1, [1305] = 1, [1349] = 1, [1352] = 1, [1353] = 1, [1355] = 1, [1356] = 1, [1358] = 1, [1361] = 1, [1362] = 1, [1364] = 1, [1365] = 1...}} #16 0x00000000007bb10e in _builder_by_type () at dungeon.cc:2710 No locals. #17 _build_dungeon_level () at dungeon.cc:2411 place_vaults = nvaults = place_vaults = nvaults = #18 _build_level_vetoable (enable_random_maps=) at dungeon.cc:347 level_layout_type = #19 0x00000000007bcb7b in builder (enable_random_maps=enable_random_maps@entry=true) at dungeon.cc:300 quiet = {msuppressed = false, channel = MSGCH_DIAGNOSTICS, prev_colour = MSGCOL_DEFAULT} uniq_tags = std::set with 0 elements uniq_names = std::set with 2 elements = {[0] = "due_exit_kobolds", [1] = "gammafunk_abyss_exit_x_factor"} saved_position = {val = , oldval = {x = 0, y = 0}} levelgen = {val = , oldval = false} levelgen_rng = {previous = rng::GAMEPLAY} tries = #20 0x00000000007e7f52 in generate_level (l=...) at files.cc:1609 level_name = "Abyss:1" depth = {val = , oldval = 1} branch = {val = , oldval = BRANCH_ABYSS} saved_position = {val = , oldval = {x = 0, y = 0}} stair_taken = stair = {val = , oldval = DNGN_ENTER_ABYSS} ylev = {val = , oldval = true} vault_list = level_vaults = save_name = "\000\063\217\002\000\000\000\000\b\000\000\000\000\000\000\000Depths:3\000\000\000\000\000\000\000\000s\262\034\000s\262\034\000\230t\000\000\000\000\000\000\334\r\256\002\000\000\000\000\000\000\000\000\a\000\000\000B\333\002\000\000\000\000\000\240З\002\000\000\000\000\000\200\000\000\000\000\000\000\230t", '\000' , "\220\070\357\264\313\177\000\000\240\070\357\264\313\177", '\000' , "R\031\017f\000\000\000\000\060\352\221\000\000\000\000\000\240З\002\000\000\000\000\300\000\000\000\000\000\000\000 \002\000\000\000\000\000\000\000\022\000\000\000\000\000\000\000\000\000\000+\177\001\000"... #21 0x00000000007e8be6 in pregen_dungeon (stopping_point=...) at files.cc:1719 to_generate = std::vector of length -17590997837449, capacity -18 = {{branch = 41667456, depth = 0}, {branch = 3379246288, depth = 32765}, {branch = 3379246296, depth = 32765}, {branch = 3379246464, depth = 32765}, {branch = 12269216, depth = 0}, {branch = 3379246400, depth = 32765}, {branch = BRANCH_ABYSS, depth = 1}, {branch = 54, depth = 0}, {branch = BRANCH_DUNGEON, depth = 54}, {branch = BRANCH_TEMPLE, depth = 0}, {branch = 3379246384, depth = 32765}, {branch = BRANCH_ABYSS, depth = 0}, {branch = BRANCH_TEMPLE, depth = 16842752}, {branch = 35044424, depth = 0}, {branch = BRANCH_DEPTHS, depth = 3}, {branch = 61, depth = 12}, {branch = 3877350912, depth = -136941922}, {branch = 59, depth = 0}, {branch = BRANCH_DUNGEON, depth = 12}, {branch = 41667456, depth = 0}, {branch = 40678592, depth = 0}, {branch = 40602160, depth = 0}, {branch = BRANCH_ELF, depth = 0}, {branch = 3379246400, depth = 32765}, {branch = 12279308, depth = 0}, {branch = 3379247024, depth = 32765}, {branch = 3877350912, depth = -136941922}, {branch = 36521488, depth = 0}, {branch = BRANCH_BAILEY, depth = 0}, {branch = BRANCH_BAILEY, depth = 0}, {branch = BRANCH_DUNGEON, depth = 23}, {branch = 3379246416, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 1937334784, depth = 1852124787}, {branch = 7497076, depth = 0}, {branch = 3379246448, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_BAZAAR, depth = 0}, {branch = 25421872, depth = 0}, {branch = 45, depth = 0}, {branch = 45, depth = 0}, {branch = 1601333601, depth = 28792}, {branch = BRANCH_BAILEY, depth = 0}, {branch = BRANCH_BAILEY, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3379246536, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 512, depth = 0}, {branch = 3379246568, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 7631716, depth = 0}, {branch = 3877350912, depth = -136941922}, {branch = 34893569, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 54, depth = 0}, {branch = BRANCH_TEMPLE, depth = 0}, {branch = 54, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 12282053, depth = 0}, {branch = BRANCH_TEMPLE, depth = 0}, {branch = 12281977, depth = 0}, {branch = 34893569, depth = 0}, {branch = BRANCH_DUNGEON, depth = 32512}, {branch = 34893569, depth = 0}, {branch = 5370016, depth = 0}, {branch = 34897632, depth = 0}, {branch = 34897616, depth = 0}, {branch = 3379247024, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_LABYRINTH, depth = 0}, {branch = 7543334, depth = 0}, {branch = 34897616, depth = 0}, {branch = 7549189, depth = 0}, {branch = 5370016, depth = 0}, {branch = 34893569, depth = 0}, {branch = 34897616, depth = 0}, {branch = 13400152, depth = 0}, {branch = 1936159597, depth = 1702100992}, {branch = 17881024, depth = 0}, {branch = 34897632, depth = 0}, {branch = 34897616, depth = 0}, {branch = 3379246848, depth = 32765}, {branch = BRANCH_VAULTS, depth = 0}, {branch = 1701147238, depth = 1952408954}, {branch = 6647145, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3877350912, depth = -136941922}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3379246960, depth = 32765}, {branch = 13402077, depth = 0}, {branch = 3379246928, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3379246848, depth = 32765}, {branch = BRANCH_SHOALS, depth = 0}, {branch = 34914432, depth = 0}, {branch = BRANCH_LABYRINTH, depth = 0}, {branch = BRANCH_LABYRINTH, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3379246992, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 1735356928, depth = 1818588960}, {branch = 1701670755, depth = 1801678592}, {branch = 3379247024, depth = 32765}, {branch = BRANCH_BLADE, depth = 0}, {branch = 1735357012, depth = 1818588960}, {branch = 1701670755, depth = 1801678592}, {branch = 37341664, depth = 0}, {branch = 60, depth = 0}, {branch = 60, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 1836020224, depth = 1802661719}, {branch = 3877350912, depth = -136941922}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_COCYTUS, depth = 0}, {branch = 4294967295, depth = 0}, {branch = 3379247400, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 6785384, depth = 0}, {branch = 13448896, depth = 0}, {branch = 6787920, depth = 0}, {branch = 3379247392, depth = 32765}, {branch = 3015448624, depth = 32715}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3379247400, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 18}, {branch = 6785088, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 2921333107, depth = -2142088012}, {branch = 6787920, depth = 0}, {branch = 3379247392, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3003122035, depth = 2141833208}, {branch = 3966763379, depth = 2143629910}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3379247552, depth = 32765}, {branch = 3045228904, depth = 32715}, {branch = 3043039195, depth = 32715}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 6787920, depth = 0}, {branch = 3379247392, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 6787961, depth = 0}, {branch = 3379247384, depth = 32765}, {branch = BRANCH_SEWER, depth = 0}, {branch = BRANCH_COCYTUS, depth = 0}, {branch = 3379252658, depth = 32765}, {branch = 3379252702, depth = 32765}, {branch = 3379252708, depth = 32765}, {branch = 3379252717, depth = 32765}, {branch = 3379252721, depth = 32765}, {branch = 3379252772, depth = 32765}, {branch = 3379252779, depth = 32765}, {branch = 3379252833, depth = 32765}, {branch = 3379252841, depth = 32765}, {branch = 3379252882, depth = 32765}, {branch = 3379252899, depth = 32765}, {branch = 3379252915, depth = 32765}, {branch = 3379252932, depth = 32765}, {branch = 3379252945, depth = 32765}, {branch = 3379252950, depth = 32765}, {branch = 3379252986, depth = 32765}, {branch = 3379253003, depth = 32765}, {branch = 3379253055, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = 3379253073, depth = 32765}, {branch = 3379253089, depth = 32765}, {branch = 3379253165, depth = 32765}, {branch = 3379253176, depth = 32765}, {branch = 3379253185, depth = 32765}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_WIZLAB, depth = 0}, {branch = 3379859456, depth = 32765}, {branch = BRANCH_DIS, depth = 0}, {branch = 395049983, depth = 0}, {branch = BRANCH_SWAMP, depth = 0}, {branch = 4096, depth = 0}, {branch = BRANCH_GEHENNA, depth = 0}, {branch = 100, depth = 0}, {branch = BRANCH_ELF, depth = 0}, {branch = 4194368, depth = 0}, {branch = BRANCH_DWARF, depth = 0}, {branch = 56, depth = 0}, {branch = BRANCH_LAIR, depth = 0}, {branch = BRANCH_SPIDER, depth = 0}, {branch = BRANCH_SHOALS, depth = 0}, {branch = 3042971648, depth = 32715}, {branch = BRANCH_SNAKE, depth = 0}, {branch = BRANCH_DUNGEON, depth = 0}, {branch = BRANCH_SPIDER, depth = 0}...} at_end = #22 0x00000000007e9014 in load_level (stair_taken=stair_taken@entry=DNGN_ENTER_ABYSS, load_mode=load_mode@entry=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1908 level_name = "Abyss:1" make_changes = popped = false return_pos = {x = 0, y = 0} hatch_name = "" stair = {val = , oldval = DNGN_UNSEEN} ylev = {val = , oldval = false} dest_pos = just_created_level = #23 0x0000000000bb36a0 in floor_transition (how=, whence=, whither=..., forced=, going_up=, shaft=, update_travel_cache=) at stairs.cc:831 old_level = {branch = BRANCH_DEPTHS, depth = 3} collect_travel_data = stair_pos = {x = 61, y = 12} newlevel = #24 0x0000000000bb68c5 in take_stairs (force_stair=DNGN_UNSEEN, going_up=, force_known_shaft=, update_travel_cache=) at stairs.cc:902 old_feat = DNGN_ENTER_ABYSS how = known_shaft = shaft = false whither = #25 0x0000000000731a26 in Delay::handle (this=0x2147ee0) at delay.cc:702 No locals. #26 Delay::handle (this=0x2147ee0) at delay.cc:677 No locals. #27 0x0000000000733105 in handle_delay () at delay.cc:720 delay = #28 0x0000000000cc7858 in _input () at main.cc:1050 player_disabled = {was_disabled = false} #29 0x0000000000cc7fdd in _launch_game () at main.cc:454 game_start = false ccon = {cstate = false} #30 0x0000000000678968 in _launch_game_loop () at main.cc:363 game_ended = false game_ended = ge = fe = E = #31 main (argc=, argv=0x7ffdc96b3928) at main.cc:317 No locals. [Inferior 1 (process 13530) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 22, depth = 1 Level id: Abyss:1 Abyssal state: major_coord = (394938891,1642258033) seed = 0x716ad9d4 depth = 1208271946 phase = 0 destroy_all_terrain = 0 level = (16 : 7) Currently generating level. Level build method = abyss, level layout type = abyss, absdepth0 = 24 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You hit the Hell Sentinel but do no damage. The Hell Sentinel is severely wounded. The Hell Sentinel gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The damnation engulfs the Hell Sentinel. The Hell Sentinel completely resists. You impale the Hell Sentinel!! The Hell Sentinel is almost dead. Unknown command. You hit the Hell Sentinel but do no damage. You bite the Hell Sentinel!! The Hell Sentinel is almost dead. You block the Hell Sentinel's attack. The Hell Sentinel misses you. You puncture the Hell Sentinel! You kill the Hell Sentinel! Trog accepts your kill. You start resting. A vampire knight comes into view. It is wielding a +4 war axe of electrocution. Dispater, Lord of the Iron City comes into view. They are wielding the +4 staff of Dispater. A Brimstone Fiend comes into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Unknown command. An Ice Fiend comes into view. The Ice Fiend gestures at you. The bolt of cold misses you. You impale the Ice Fiend!! Lightning courses through the Ice Fiend! You bite the Ice Fiend! The Ice Fiend is heavily wounded. Your surroundings suddenly seem different. An iron giant comes into view. It is wielding a -2 giant spiked club. An iron giant comes into view. It is wielding a +0 giant club. The iron giant moves out of view. Things that are here: a +1 great sword of draining; a +0 chain mail Things that are here: a +2 battleaxe; a +0 chain mail; a +4 glaive You see here a +3 demon whip of venom. You start resting. "We do not forgive those who trespass against us!" Rocks fall onto you out of nowhere. A reaper comes into view. It is wielding a +2 scythe of flaming. Your skin crawls. You feel resistant to hostile enchantments. You puncture the reaper! Lightning courses through the reaper! The reaper is moderately wounded. You puncture the reaper! Lightning courses through the reaper! Your bite misses the reaper. The reaper is severely wounded. The reaper hits you with a +2 scythe of flaming! You hit the reaper. The reaper is severely wounded. You hit the reaper but do no damage. The reaper is severely wounded. You puncture the reaper! You bite the reaper. You kill the reaper! Trog accepts your kill. No target in view! No target in view! Magic restored. "You do not belong in this place!" A chorus of moans calls out in your mind. A nameless horror comes into view. You perforate the nameless horror like a sieve!!! You destroy the nameless horror! No target in view! No target in view! You feel the effects of Trog's Hand fading. Your skin stops crawling. You feel less resistant to hostile enchantments. HP restored. You see here a +2 scythe of flaming. There is an open door here. Things that are here: a +4 hand axe; a +0 dire flail There is an open door here. You see here a +3 demon whip of venom. Things that are here: a +2 battleaxe; a +0 chain mail; a +4 glaive Things that are here: a +1 great sword of draining; a +0 chain mail You smell brimstone. The iron giant is too close now for your liking. The iron giant shouts! x2 You puncture the iron giant! Lightning courses through the iron giant! The iron giant is lightly wounded. You block the iron giant's attack. You puncture the iron giant! Lightning courses through the iron giant! The iron giant is moderately wounded. The iron giant points at you and mumbles some strange words. The iron shot misses you. You impale the iron giant!! The iron giant is moderately wounded. You puncture the iron giant! You bite the iron giant. The iron giant is heavily wounded. The iron giant completely misses you. You impale the iron giant!! Lightning courses through the iron giant! The iron giant is severely wounded. You puncture the iron giant! The iron giant is severely wounded. The iron giant completely misses you. The iron giant closely misses you. You hit the iron giant but do no damage. The iron giant is severely wounded. You puncture the iron giant! You bite the iron giant. The iron giant is almost dead. You impale the iron giant!! The iron giant is almost dead. You block the iron giant's attack. The iron giant throws the iron giant at you! You impale the iron giant!! You kill the iron giant! Trog accepts your kill. Trog appreciates your killing of a magic user. You have mastered Shields! You hit the iron giant. The iron giant is lightly wounded. The iron giant casts a spell at you. You block the iron shot. You hit the iron giant. Lightning courses through the iron giant!! The iron giant is lightly wounded. You hit the iron giant. Lightning courses through the iron giant!! You bite the iron giant, but do no damage. The iron giant is moderately wounded. The iron giant hits you with a cursed -2 giant spiked club!! You puncture the iron giant! You bite the iron giant!! The iron giant is heavily wounded. You impale the iron giant!! The iron giant is severely wounded. You perforate the iron giant like a sieve!!! The iron giant is almost dead. You block the iron giant's attack. You hit the iron giant. You bite the iron giant. You kill the iron giant! Trog accepts your kill. Trog appreciates your killing of a magic user. No target in view! No target in view! "We do not forgive those who trespass against us!" 2 zombies come into view. You puncture the shadow dragon zombie! The shadow dragon zombie is lightly damaged. You puncture the shadow dragon zombie! The shadow dragon zombie is lightly damaged. You puncture the shadow dragon zombie! Lightning courses through the shadow dragon zombie! You bite the shadow dragon zombie, but do no damage. The shadow dragon zombie is moderately damaged. You impale the shadow dragon zombie!! The shadow dragon zombie is heavily damaged. The shadow dragon zombie bites you. You block the shadow dragon zombie's attack. x2 You hit the shadow dragon zombie but do no damage. You bite the shadow dragon zombie! The shadow dragon zombie is heavily damaged. You hit the shadow dragon zombie. You bite the shadow dragon zombie! The shadow dragon zombie is severely damaged. The shadow dragon zombie completely misses you. The shadow dragon zombie misses you. You block the shadow dragon zombie's attack. The ettin zombie barely misses you. The ettin zombie hits you but does no damage. You impale the shadow dragon zombie!! Lightning courses through the shadow dragon zombie! You bite the shadow dragon zombie, but do no damage. The shadow dragon zombie is severely damaged. You hit the shadow dragon zombie. You bite the shadow dragon zombie. The shadow dragon zombie is almost destroyed. You spit the shadow dragon zombie like a pig!!! You destroy the shadow dragon zombie! Trog accepts your kill. The ettin zombie completely misses you. You block the ettin zombie's attack. You impale the ettin zombie!! Lightning courses through the ettin zombie! The ettin zombie is moderately damaged. You stick the ettin zombie like a pincushion!!! You bite the ettin zombie. The ettin zombie is almost destroyed. You block the ettin zombie's attack. x2 You impale the ettin zombie!! You destroy the ettin zombie! Trog accepts your kill. No target in view! No target in view! No target in view! "You will not leave this place." Something forms from out of thin air. You puncture the nameless horror! You bite the nameless horror. The nameless horror is moderately damaged. You impale the nameless horror!! You destroy the nameless horror! Really walk into a travel-excluded area? There is a huge open gate here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Dispater shouts, "Escape, thou qualling fool-headed tinkerer!" Dispater gestures. The +11 rapier "Moygier" {elec, MR+} stops crackling. You feel clever. You feel agile. You feel magic leave you. x - the +11 dagger "Qepsehi" (weapon) {antimagic, Int+6 Dex+4} Your skin crawls. You feel resistant to hostile enchantments. You block Dispater's attack. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You block Dispater's attack. You hit Dispater but do no damage. Your bite misses Dispater. Dispater hits you with the +4 staff of Dispater! Unknown command. You puncture Dispater! Dispater's magic leaks into the air. Dispater is lightly wounded. You hit Dispater but do no damage. Dispater is lightly wounded. You completely miss Dispater. You bite Dispater, but do no damage. Dispater is lightly wounded. You block Dispater's attack. You hit Dispater but do no damage. Dispater is lightly wounded. You hit Dispater but do no damage. Dispater is lightly wounded. You hit Dispater but do no damage. Dispater is lightly wounded. The Ice Fiend roars! You hit Dispater but do no damage. Dispater is lightly wounded. Dispater gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The damnation engulfs Dispater. Dispater completely resists. You hear a hideous shriek! You catch the helpless Dispater completely off-guard! You spit Dispater like a pig!!!! Dispater's magic leaks into the air. Dispater is moderately wounded. You hit Dispater. Dispater's magic leaks into the air. Dispater is moderately wounded. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! You completely miss Dispater. Dispater is moderately wounded. Dispater falters for a moment. You impale Dispater!! Dispater's magic leaks into the air. Dispater is moderately wounded. You hit Dispater. Dispater's magic leaks into the air. Dispater is moderately wounded. You impale Dispater!! Dispater's magic leaks into the air. Your bite misses Dispater. Dispater is moderately wounded. You block Dispater's attack. You hit Dispater but do no damage. You bite Dispater!! Dispater is heavily wounded. You hit Dispater but do no damage. You bite Dispater, but do no damage. Dispater is heavily wounded. You puncture Dispater! Dispater's magic leaks into the air. You bite Dispater, but do no damage. Dispater is heavily wounded. You hit Dispater. Dispater's magic leaks into the air. Dispater is heavily wounded. Dispater completely misses you. You puncture Dispater! Dispater's magic leaks into the air. Dispater is heavily wounded. You hit Dispater but do no damage. Dispater is heavily wounded. You puncture Dispater! Dispater's magic leaks into the air. Dispater is heavily wounded. You block Dispater's attack. Your plate armour "Coedyiss" prevents you from hitting Dispater. You bite Dispater, but do no damage. Dispater is heavily wounded. You hit Dispater. Dispater's magic leaks into the air. You bite Dispater. Dispater is heavily wounded. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! You barely miss Dispater. Dispater is heavily wounded. Dispater falters for a moment. You hit Dispater. Dispater's magic leaks into the air. Dispater is heavily wounded. You hit Dispater but do no damage. You bite Dispater. Dispater is heavily wounded. The Ice Fiend gestures at you. The bolt of cold misses you. You hit Dispater but do no damage. You bite Dispater, but do no damage. Dispater is heavily wounded. You impale Dispater!! Dispater's magic leaks into the air. You bite Dispater, but do no damage. Dispater is heavily wounded. You hear a hideous shriek! Dispater falters for a moment. You impale Dispater!! Dispater's magic leaks into the air. You bite Dispater, but do no damage. Dispater is severely wounded. The Ice Fiend gestures at you. The bolt of cold misses you. You puncture Dispater! Dispater's magic leaks into the air. Dispater is severely wounded. You puncture Dispater! Dispater's magic leaks into the air. Dispater is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. You block Dispater's attack. You hit Dispater but do no damage. Dispater is severely wounded. You hit the Ice Fiend. The Ice Fiend's magic leaks into the air. The Ice Fiend is lightly wounded. You feel the effects of Trog's Hand fading. Dispater barely misses you. The Ice Fiend completely misses you. You block the Ice Fiend's attack. You hit the Ice Fiend. The Ice Fiend's magic leaks into the air. The Ice Fiend is lightly wounded. You block Dispater's attack. The Ice Fiend gestures at you. The bolt of cold misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block Dispater's attack. The Ice Fiend completely misses you. You block the Ice Fiend's attack. The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you! You hear a shout! Unknown command. You hit the hellion but do no damage. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Unknown command. You hit Dispater. Dispater's magic leaks into the air. You bite Dispater, but do no damage. Dispater is severely wounded. Your surroundings suddenly seem different. Your skin stops crawling. You feel less resistant to hostile enchantments. Your skin crawls. You feel resistant to hostile enchantments. Really walk into that dispersal trap? Okay, then. "Leave now, before it is too late!" Rocks fall onto you out of nowhere. You feel the effects of Trog's Hand fading. You start resting. Your skin stops crawling. You feel less resistant to hostile enchantments. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You feel magic returning to you. You hear the crackle of electricity. a - the +11 rapier "Moygier" (weapon) {elec, MR+} You feel a terrible foreboding... A tormentor comes into view. A tormentor is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the tormentor! The tormentor is moderately wounded. You puncture the tormentor! The tormentor is severely wounded. You block the tormentor's attack. The tormentor completely misses you. You closely miss the tormentor. You bite the tormentor, but do no damage. The tormentor is heavily wounded. You block the tormentor's attack. The tormentor misses you. You impale the tormentor!! You kill the tormentor! Trog accepts your kill. You start resting. You smell brimstone. You start resting. "We have you now!" You are caught in an explosion of flying shrapnel. You start resting. Magic restored. You start resting. "Leave now, before it is too late!" You start resting. "Trespassers are not welcome here!" You start resting. "Trespassers are not welcome here!" You shiver with cold. You partially resist. You feel drained. The +11 rapier "Moygier" {elec, MR+} stops crackling. Your +9 fustibalus of flaming bursts into flame! b - a +9 fustibalus of flaming (weapon) HP restored. Things that are here: a +0 dire flail; a +0 war axe There is an open door here. You see here a +3 demon whip of venom. Things that are here: a +2 battleaxe; a +0 chain mail; a +4 glaive Things that are here: a +1 great sword of draining; a +0 chain mail You see here a +0 giant club. Things that are here: a cursed -2 giant spiked club; an iron giant skeleton Done exploring. Unknown command. "Die, mortal!" You hear an indistinct dissonance whispering inside your mind. You feel yourself slow down. Firing (i - inventory. (/) - cycle) g - 582 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - vampire knight Aim: a vampire knight, wielding a +4 war axe of electrocution, wearing a +0 chain mail, wearing a cursed -4 ring of protection and quivering 34 stones (wandering, hasn't noticed you) You shoot a sling bullet. The sling bullet hits the vampire knight! The sling bullet burns the vampire knight. The vampire knight is lightly damaged. The vampire knight points at you and mumbles some strange words. You resist with almost no effort. Firing (i - inventory. (/) - cycle) g - 581 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vampire knight Aim: a vampire knight, wielding a +4 war axe of electrocution, wearing a +0 chain mail, wearing a cursed -4 ring of protection and quivering 34 stones (lightly damaged) You shoot a sling bullet. The sling bullet hits the vampire knight but does no damage. The vampire knight is lightly damaged. Your +9 fustibalus of flaming stops flaming. You hear the crackle of electricity. a - the +11 rapier "Moygier" (weapon) {elec, MR+} You skewer the vampire knight like a kebab!!! The vampire knight is severely damaged. The vampire knight is infused with unholy energy. The vampire knight draws life force from you and is healed! You hit the vampire knight. The vampire knight is severely damaged. You block the vampire knight's attack. x2 You impale the vampire knight!! You destroy the vampire knight! Trog accepts your kill. Trog appreciates your killing of a magic user. No target in view! t - 3 potions of haste (gained 1) Items here: ( ) = [ a +4 war axe of electrocution; 34 stones; a +0 chain mail a cursed -4 ring of protection g - 582 sling bullets (gained 2) You feel yourself speed up. Items here: ( ) = [ a +4 war axe of electrocution; 34 stones; a +0 chain mail a cursed -4 ring of protection The Brimstone Fiend roars! The Brimstone Fiend gestures at you. The sphere of damnation explodes! The damnation engulfs you!! You suddenly feel all small and vulnerable. An iron imp, a tormentor, a reaper and a zombie come into view. The reaper is wielding a +1 scythe of pain. You puncture the wolf spider zombie! The wolf spider zombie is lightly damaged. You puncture the wolf spider zombie! You bite the wolf spider zombie! The wolf spider zombie is heavily damaged. You puncture the wolf spider zombie! Lightning courses through the wolf spider zombie! The wolf spider zombie is severely damaged. The wolf spider zombie completely misses you. x2 The reaper hits you from afar with a +1 scythe of pain!! You writhe in agony. You puncture the wolf spider zombie! You bite the wolf spider zombie. The wolf spider zombie is almost destroyed. You block the iron imp's attack. The wolf spider zombie closely misses you. x2 Unknown command. You puncture the wolf spider zombie! Lightning courses through the wolf spider zombie! You destroy the wolf spider zombie! Trog accepts your kill. Your life force feels restored. You puncture the tormentor! Lightning courses through the tormentor! You bite the tormentor, but do no damage. The tormentor is severely wounded. You block the reaper's attack. You block the tormentor's attack. The tormentor barely misses you. The iron imp closely misses you. You impale the tormentor!! You kill the tormentor! Trog accepts your kill. The Brimstone Fiend gestures at you. The sphere of damnation explodes! The damnation engulfs you!! The damnation engulfs the iron imp!! The iron imp dies! You hear a roar! The Brimstone Fiend hits you but does no damage. You block the Brimstone Fiend's attack. The Brimstone Fiend completely misses you. You puncture the Brimstone Fiend! Lightning courses through the Brimstone Fiend! The Brimstone Fiend is moderately wounded. The reaper shouts, "Die, FromWork!" You block the reaper's attack. You puncture the Brimstone Fiend! Lightning courses through the Brimstone Fiend!! You bite the Brimstone Fiend, but do no damage. The Brimstone Fiend is heavily wounded. The Brimstone Fiend hits you but does no damage. You block the Brimstone Fiend's attack. The Brimstone Fiend closely misses you. You hit the Brimstone Fiend. The Brimstone Fiend is heavily wounded. You barely miss the Brimstone Fiend. You bite the Brimstone Fiend, but do no damage. The Brimstone Fiend is heavily wounded. You block the reaper's attack. The Brimstone Fiend hits you but does no damage. You block the Brimstone Fiend's attack. x2 Unknown command. You barely miss the Brimstone Fiend. You bite the Brimstone Fiend, but do no damage. The Brimstone Fiend is heavily wounded. You impale the Brimstone Fiend!! Lightning courses through the Brimstone Fiend! The Brimstone Fiend is almost dead. You block the Brimstone Fiend's attack. The Brimstone Fiend completely misses you. The Brimstone Fiend hits you but does no damage. You hit the Brimstone Fiend but do no damage. The Brimstone Fiend is almost dead. You block the reaper's attack. You puncture the Brimstone Fiend! The Brimstone Fiend is almost dead. The Brimstone Fiend hits you but does no damage. You block the Brimstone Fiend's attack. The Brimstone Fiend misses you. You puncture the Brimstone Fiend! Lightning courses through the Brimstone Fiend! You kill the Brimstone Fiend! Trog accepts your kill. Unknown command. You puncture the reaper! Lightning courses through the reaper! The reaper is moderately wounded. You block the reaper's attack. You impale the reaper!! Lightning courses through the reaper! The reaper is almost dead. You puncture the reaper! You kill the reaper! Trog accepts your kill. Your skin crawls. You feel resistant to hostile enchantments. You start resting. "You do not belong in this place!" You shiver with cold. You partially resist. You feel drained. An iron imp and a zombie come into view. You hit the dire elephant zombie. You bite the dire elephant zombie. The dire elephant zombie is lightly damaged. You hit the dire elephant zombie but do no damage. You bite the dire elephant zombie! The dire elephant zombie is moderately damaged. You puncture the dire elephant zombie! Lightning courses through the dire elephant zombie! The dire elephant zombie is heavily damaged. The dire elephant zombie completely misses you. The dire elephant zombie trunk-slaps you but does no damage. You hit the dire elephant zombie. You bite the dire elephant zombie! The dire elephant zombie is heavily damaged. You impale the dire elephant zombie!! The dire elephant zombie is severely damaged. The dire elephant zombie completely misses you. The dire elephant zombie misses you. You puncture the dire elephant zombie! The dire elephant zombie is almost destroyed. You hit the dire elephant zombie. Lightning courses through the dire elephant zombie!! You destroy the dire elephant zombie! Trog accepts your kill. You completely miss the iron imp. You block the iron imp's attack. You impale the iron imp!! You kill the iron imp! Trog accepts your kill. You feel the effects of Trog's Hand fading. No target in view! No target in view! You start resting. Your skin stops crawling. You feel less resistant to hostile enchantments. You start resting. Magic restored. You start resting. Dispater is too close now for your liking. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a roar! "Trespassers are not welcome here!" A lorocyproca comes into view. You block Dispater's attack. Your skin crawls. You feel resistant to hostile enchantments. You block the lorocyproca's attack. You block Dispater's attack. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You block the lorocyproca's attack. You block Dispater's attack. You hit Dispater but do no damage. Dispater is lightly wounded. You block the lorocyproca's attack. You hit Dispater but do no damage. Dispater is lightly wounded. You impale Dispater!! Dispater is moderately wounded. Dispater gestures at you. The iron shot hits you!! You puncture Dispater! Dispater is moderately wounded. The lorocyproca hits you. You feel your power leaking away. You puncture Dispater! Dispater is moderately wounded. You hit Dispater but do no damage. Dispater is moderately wounded. Dispater gestures at you. You block the iron shot. You hit Dispater but do no damage. Dispater is moderately wounded. You block the lorocyproca's attack. You puncture Dispater! Dispater is moderately wounded. Unknown command. You impale Dispater!! Dispater is moderately wounded. Dispater gestures at you. You block the iron shot. You hit Dispater but do no damage. Dispater is moderately wounded. The lorocyproca completely misses you. You hit Dispater but do no damage. Dispater is moderately wounded. You impale Dispater!! Dispater is heavily wounded. You block Dispater's attack. You puncture Dispater! Dispater is heavily wounded. The lorocyproca completely misses you. You hit Dispater but do no damage. You bite Dispater. Dispater is heavily wounded. You hit Dispater. Dispater is heavily wounded. You hit Dispater but do no damage. Dispater is heavily wounded. Dispater gestures. You block the lorocyproca's attack. You spit Dispater like a pig!!! You bite Dispater, but do no damage. Dispater is severely wounded. You barely miss Dispater. Dispater is severely wounded. You puncture Dispater! Dispater is severely wounded. You block the tormentor's attack. x2; Dispater closely misses you. The lorocyproca hits you but does no damage. Unknown command. You hit Dispater but do no damage. Dispater is severely wounded. The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! You puncture Dispater! Dispater is severely wounded. The tormentor hits you. You writhe in agony. You block the tormentor's attack. You puncture Dispater! You bite Dispater. Dispater is severely wounded. Dispater hits you but does no damage. The lorocyproca completely misses you. You puncture Dispater! You bite Dispater, but do no damage. Dispater is severely wounded. You block the tormentor's attack. The tormentor completely misses you. You puncture Dispater! Dispater is severely wounded. You puncture Dispater! Dispater is severely wounded. You block the lorocyproca's attack. You block Dispater's attack. The tormentor roars, "I will devour thy liver!" You block the tormentor's attack. The tormentor barely misses you. You impale Dispater!! Dispater is almost dead. You puncture Dispater! Dispater is almost dead. The tormentor grins evilly. You block the tormentor's attack. The tormentor completely misses you. You hit Dispater but do no damage. Dispater is almost dead. You block the lorocyproca's attack. Dispater completely misses you. You puncture Dispater! Dispater is almost dead. You barely miss Dispater. You bite Dispater, but do no damage. Dispater is almost dead. The tormentor hits you but does no damage. You block the tormentor's attack. You hit Dispater. Dispater is almost dead. You block the lorocyproca's attack. You hit Dispater but do no damage. Dispater is almost dead. Dispater gestures. The tormentor calls on the powers of darkness! Your body is wracked with pain! You hit Dispater but do no damage. You bite Dispater, but do no damage. Dispater is almost dead. You puncture Dispater! You bite Dispater, but do no damage. Dispater is almost dead. You block the lorocyproca's attack. You block the tormentor's attack. The tormentor completely misses you. Dispater barely misses you. You barely miss Dispater. You bite Dispater, but do no damage. Dispater is almost dead. You puncture Dispater! You bite Dispater! Dispater is almost dead. You block the tormentor's attack. The tormentor closely misses you. The lorocyproca hits you but does no damage. You hit Dispater but do no damage. Dispater is almost dead. You block the Ice Fiend's attack. The Ice Fiend completely misses you. You block Dispater's attack. You hit Dispater. You bite Dispater! You kill Dispater! Trog accepts your kill. The tormentor disappears in a puff of smoke! The green death disappears in a puff of smoke! Your life force feels restored. You hit the Ice Fiend but do no damage. You bite the Ice Fiend. The Ice Fiend is lightly wounded. The lorocyproca completely misses you. Unknown command. You hit the Ice Fiend but do no damage. Your bite misses the Ice Fiend. The Ice Fiend is lightly wounded. You block the Ice Fiend's attack. x2 You hit the Ice Fiend but do no damage. The Ice Fiend is lightly wounded. You impale the Ice Fiend!! The Ice Fiend is moderately wounded. You block the lorocyproca's attack. The Ice Fiend claws you but does no damage. You block the Ice Fiend's attack. You puncture the Ice Fiend! The Ice Fiend is heavily wounded. You puncture the Ice Fiend! The Ice Fiend is heavily wounded. You puncture the Ice Fiend! The Ice Fiend is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. The lorocyproca hits you!! You feel your power leaking away. You block the Ice Fiend's attack. x2 You impale the Ice Fiend!! You kill the Ice Fiend! Trog accepts your kill. Training target 20.0 for Armour reached! Your Armour skill increases to level 20! The lorocyproca completely misses you. x2 The lorocyproca hits you! You feel your power leaking away. You impale the lorocyproca!! The lorocyproca is moderately wounded. The lorocyproca completely misses you. You stick the lorocyproca like a pincushion!!! The lorocyproca is severely wounded. You block the lorocyproca's attack. You puncture the lorocyproca! The lorocyproca is almost dead. You miss the lorocyproca. The lorocyproca is almost dead. The lorocyproca closely misses you. You closely miss the lorocyproca. The lorocyproca is almost dead. The lorocyproca closely misses you. Your plate armour "Coedyiss" prevents you from hitting the lorocyproca. The lorocyproca is almost dead. You block the lorocyproca's attack. You impale the lorocyproca!! You kill the lorocyproca! Trog accepts your kill. Your Evocations skill increases to level 13! You feel the effects of Trog's Hand fading. There is a huge open gate here. You see here the +4 staff of Dispater. You can't carry that many items. You drop the +8 hunting sling of Karma {venom, rElec rC++ Str-2}. H - the +4 staff of Dispater Your skin stops crawling. You feel less resistant to hostile enchantments. You start resting. "We have you now!" You are engulfed in negative energy. You partially resist. You feel drained. Your skin crawls. You feel resistant to hostile enchantments. You start resting. You feel yourself speed up. You start resting. You suddenly feel all small and vulnerable. Your flesh rots away. You partially resist. You feel drained. 3 hell hounds and a reaper come into view. The reaper is wielding a +0 scythe of protection. The +11 rapier "Moygier" {elec, MR+} stops crackling. Your +9 fustibalus of flaming bursts into flame! b - a +9 fustibalus of flaming (weapon) Your +9 fustibalus of flaming stops flaming. You hear the crackle of electricity. a - the +11 rapier "Moygier" (weapon) {elec, MR+} The hell hound barks! You impale the hell hound!! Lightning courses through the hell hound! You kill the hell hound! Trog accepts your kill. The hell hound breathes flames at you. The blast of flame is repelled. The reaper closely misses you. There is a huge open gate here. You hit the reaper. The reaper is lightly wounded. You impale the reaper!! Your bite misses the reaper. The reaper is moderately wounded. The reaper misses you. You block the hell hound's attack. You impale the reaper!! Lightning courses through the reaper!! The reaper is almost dead. You block the hell hound's attack. You hit the reaper. You kill the reaper! Trog accepts your kill. You block the hell hound's attack. You stick the hell hound like a pincushion!!! Lightning courses through the hell hound! You kill the hell hound! Trog accepts your kill. You recover from your berserk rage. You block the hell hound's attack. You impale the hell hound!! The hell hound is almost dead. The hell hound completely misses you. You spit the hell hound like a pig!!! You kill the hell hound! Trog accepts your kill. No target in view! The +11 rapier "Moygier" {elec, MR+} stops crackling. Your +9 fustibalus of flaming bursts into flame! b - a +9 fustibalus of flaming (weapon) You feel the effects of Trog's Hand fading. Your skin stops crawling. You feel less resistant to hostile enchantments. You shiver with fear. A gut-wrenching scream fills the air! Magic restored. You feel a terrible foreboding... A Tzitzimitl comes into view. Firing (i - inventory. (/) - cycle) g - 582 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - Tzitzimitl Aim: a Tzitzimitl You shoot a sling bullet. The sling bullet hits the Tzitzimitl!! The sling bullet burns the Tzitzimitl! The Tzitzimitl is moderately wounded. Your +9 fustibalus of flaming stops flaming. You hear the crackle of electricity. a - the +11 rapier "Moygier" (weapon) {elec, MR+} You hit the Tzitzimitl. You bite the Tzitzimitl. The Tzitzimitl is moderately wounded. You block the Tzitzimitl's attack. x2 You puncture the Tzitzimitl! The Tzitzimitl is heavily wounded. You impale the Tzitzimitl!! The Tzitzimitl is almost dead. You block the Tzitzimitl's attack. The Tzitzimitl closely misses you. You puncture the Tzitzimitl! The Tzitzimitl is almost dead. You closely miss the Tzitzimitl. The Tzitzimitl is almost dead. The Tzitzimitl gestures at you. The bolt of negative energy misses you. You impale the Tzitzimitl!! You kill the Tzitzimitl! Trog accepts your kill. Your life force feels restored. No target in view! The +11 rapier "Moygier" {elec, MR+} stops crackling. Your +9 fustibalus of flaming bursts into flame! b - a +9 fustibalus of flaming (weapon) g - 582 sling bullets (gained 1) There is a huge open gate here. You see here the +8 hunting sling of Karma {venom, rElec rC++ Str-2}. There is a huge open gate here. Found a wand of disintegration (11). Found a wand of polymorph (8). c - a wand of clouds (16) (gained 6 charges) g - 596 sling bullets (gained 14) Found a twisted jewelled staff and a weird jewelled staff. Found a thin jewelled staff. "You do not belong in this place!" You convulse helplessly as pain tears through your body. You partially resist. You feel drained. Found a dented jasper amulet and an iron rune of Zot. 2 zombies come into view. Your +9 fustibalus of flaming stops flaming. You hear the crackle of electricity. a - the +11 rapier "Moygier" (weapon) {elec, MR+} You hit the ettin zombie. The ettin zombie is lightly damaged. You impale the ettin zombie!! Lightning courses through the ettin zombie! The ettin zombie is heavily damaged. You stick the ettin zombie like a pincushion!!! Lightning courses through the ettin zombie! The ettin zombie is almost destroyed. The ettin zombie completely misses you. The ettin zombie closely misses you. You block the titan zombie's attack. You puncture the ettin zombie! Lightning courses through the ettin zombie!! You destroy the ettin zombie! Trog accepts your kill. You impale the titan zombie!! You bite the titan zombie, but do no damage. The titan zombie is lightly damaged. You block the titan zombie's attack. You completely miss the titan zombie. You bite the titan zombie. The titan zombie is lightly damaged. You impale the titan zombie!! You bite the titan zombie, but do no damage. The titan zombie is moderately damaged. You hit the titan zombie but do no damage. Lightning courses through the titan zombie! The titan zombie is heavily damaged. The titan zombie barely misses you. You completely miss the titan zombie. The titan zombie is heavily damaged. You impale the titan zombie!! The titan zombie is severely damaged. You block the titan zombie's attack. You puncture the titan zombie! You bite the titan zombie!! The titan zombie is almost destroyed. You impale the titan zombie!! You bite the titan zombie! You destroy the titan zombie! Trog accepts your kill. No target in view! Your pack is full. You see here a dented jasper amulet. As you read the scroll of identify, it crumbles to dust. a cursed amulet of inaccuracy You pick up the iron rune and feel its power. You now have 13 runes. Press } to see all the runes you have collected. You now have 11125 gold pieces (gained 43). You now have 11158 gold pieces (gained 33). You now have 11201 gold pieces (gained 43). You now have 11227 gold pieces (gained 26). You now have 11252 gold pieces (gained 25). You suddenly feel all small and vulnerable. You are caught in an explosion of flying shrapnel. You now have 11289 gold pieces (gained 37). You now have 11316 gold pieces (gained 27). Done exploring. There is a huge open gate here. There is a huge open gate here. You see here a cursed -2 giant spiked club. You see here a +0 giant club. "Leave now, before it is too late!" Things that are here: a +1 great sword of draining; a +0 chain mail Things that are here: a +0 battleaxe; a cursed +0 chain mail You see here a +4 demon whip of draining. You see here a +2 scythe of flaming. There is an open door here. Things that are here: a +2 scimitar of flaming; a +0 chain mail There is an open door here. There is an open door here. You suddenly feel all small and vulnerable. The floor shifts beneath you alarmingly. There is a gateway to Hell here. You go up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the Iron City of Dis here. Inscribe which item? (? for menu, Esc to quit) Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (W) Tomb (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Dis:7 @ (x,y), ? - help) Okay, then. There is an open door here. There is an open door here. You see here a +4 scythe of distortion. Things that are here: a +0 plate armour; a +5 war axe There is a gateway back into the Dungeon, spattered with blood here. Thank you for visiting Hell. Please come again soon. You go up through the gate. Welcome back to the Depths! There is a gateway to Hell here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a runed falchion {god gift}. There is an open door here. Things that are here: a +0 robe; a +2 dagger of draining There is a one-way gate to the infinite horrors of the Abyss here. If you enter this portal you might not be able to return immediately. Continue? You enter the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. This branch contains the abyssal rune of Zot. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-43-g20b394c 0.26-a0-50-gc4d14cd Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [FromWork] Species: Vampire Job: Berserker HP: 249/249; mods: 0/0 MP: 32/32; mod: 0 Stats: 32 (32) 10 (10) 18 (18) Position: (40, 35), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 35378 | 0/0 Short Blades | X | 0 | 0 | 19 | 10861 | 518/1387 Long Blades | | 0 | 0 | 8 | 2173 | 373/450 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/70 Slings | X | 0 | 0 | 16 | 13005 | 1409/1768 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 17 | 14526 | 1162/1909 Armour | X | 0 | 0 | 20 | 19728 | 0/2545 Dodging | X | 0 | 0 | 27 | 25016 | 0/0 Stealth | X | 0 | 0 | 20 | 5865 | 0/757 Shields | X | 0 | 0 | 27 | 35386 | 8/0 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/25 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 1 | 100 | 13 | 6269 | 264/1130 Spell bugs: Durations: #114: 34 Attributes: #4: 798776 #12: 16023 #13: 4707 #23: 99760 #24: 2059615449 #27: 1323670 #35: 4 #49: 16139 #59: 1 Mutations: fangs: 3 (innate) hooves: 1 see invisible: 1 (innate) dopey: 1 magic resistance: 1 strong: 1 unbreathing: 1 (innate) sturdy frame: 2 Inventory bugs: Equipment: eq slot #0, inv slot #0: +11 rapier "Moygier" {elec, MR+} eq slot #1, inv slot #34: scarf of repulsion eq slot #2, inv slot #13: +0 hat "Maucw" {Str+3 Slay+3} eq slot #3, inv slot #49: +2 pair of gloves of dexterity eq slot #4, inv slot #26: +2 pair of boots of running eq slot #5, inv slot #28: +2 shield of Resistance {rF+ rC+ MR+} eq slot #6, inv slot #29: +4 plate armour "Coedyiss" {rN+ Slay+3 Stlth+} eq slot #7, inv slot #24: ring "Xoucutz" {rF+ rC+ MR- Stlth+} eq slot #8, inv slot #32: +4 ring of slaying eq slot #9, inv slot #41: amulet of the Ego {Spirit rElec rF+ rN+ Str+2} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### #### ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true ice_cave_hard: true grunt_iron_hall_animated: true slime_fixup_done: true tomb_guardian_sets: 1: 1 2: 1 3: 1 4: 2 5: 1 6: 1 bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>