FromWork Level 1 of the Dungeon (0, 0, D:1) a scroll of immolation (8, 28, D:1) a +0 dagger (21, -1, D:1) a potion of haste (27, 36, D:1) a +0 dagger (33, 47, D:1) a +0 mace (34, 5, D:1) a +0 club (42, 25, D:1) a +0 robe (51, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, 3, D:2) 17 stones (4, 40, D:2) a +0 dagger (11, 38, D:2) a potion of lignification (15, 44, D:2) a +0 animal skin (19, 27, D:2) a +0 dagger (20, -1, D:2) a +0 spear (21, 16, D:2) a +0 dagger a +0 robe (41, 41, D:2) an orb of wrath (44, 7, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -25, D:3) a +1 vorpal falchion 2 scrolls of enchant weapon (6, -26, D:3) 14 sling bullets (13, 11, D:3) a potion of resistance (16, 8, D:3) a +0 trident (21, 8, D:3) a +0 ring mail (23, -23, D:3) a book of Party Tricks (26, 6, D:3) a +0 club a +0 leather armour (26, 9, D:3) 19 arrows (30, -10, D:3) a +0 club (40, 1, D:3) the +8 trident of the Octopus King {venom, rElec rPois} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 leather armour (41, 1, D:3) a +0 falchion a +0 leather armour (53, 3, D:3) a +0 hand axe (53, 7, D:3) a +0 club (54, 7, D:3) a +0 mace (55, 9, D:3) a +0 short sword a +0 dagger (61, -4, D:3) a +0 ring mail (65, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -5, D:4) a +0 club (6, 11, D:4) 23 arrows (7, -7, D:4) a potion of resistance (10, -6, D:4) a +0 dagger (10, -4, D:4) a book of Death (16, 16, D:4) 14 arrows a boomerang a +0 vorpal hand axe (18, 9, D:4) a +0 spear (21, 12, D:4) a +0 short sword a +0 scale mail a +0 dagger (23, 2, D:4) 16 arrows (25, 6, D:4) a potion of might (26, 7, D:4) a +0 ring mail (26, 12, D:4) a +0 war axe (27, 10, D:4) a +0 club a +0 robe a +0 dagger (28, 8, D:4) a +0 robe a +0 dagger (28, 10, D:4) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (32, 26, D:4) 14 stones (35, 11, D:4) a potion of attraction (45, 11, D:4) a +0 club (45, 13, D:4) 10 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 12, D:5) 16 bolts (6, 17, D:5) a potion of curing (13, -5, D:5) 22 stones (22, 2, D:5) a +0 robe a +0 spear (25, -10, D:5) 16 stones (27, 7, D:5) a +0 robe a +0 great sword (27, 10, D:5) a +3 scimitar of freezing a +0 robe (31, 18, D:5) a +0 hand axe a +0 mace of protection Level 6 of the Dungeon (9, 8, D:6) a +0 club (17, 2, D:6) a piece from Xom's chessboard (15/15) (18, 27, D:6) a +0 robe a +3 long sword (20, 23, D:6) a +0 robe a +3 dagger (24, 1, D:6) a staff of death (25, 12, D:6) a +0 robe a +0 falchion (25, 24, D:6) 23 stones a +0 robe a +0 mace (27, 30, D:6) a +0 robe a +3 halberd (28, 26, D:6) a +1 halberd a +0 robe (31, 23, D:6) 19 arrows (33, 29, D:6) a +0 whip (35, 29, D:6) a +0 club (35, 31, D:6) a +0 whip (36, -6, D:6) a +0 giant club (41, 24, D:6) a scroll of vulnerability Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 33, D:7) a +0 spear (4, 29, D:7) 12 stones (8, -11, D:7) a +0 hand axe (10, 24, D:7) a scroll of immolation (11, -11, D:7) Keek's Grimoire of Earth Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 no b - Borgnjor's Vile Clutch Necromancy/Earth 5 no c - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item. (11, 7, D:7) a +0 club a +0 scale mail a +0 trident of pain (12, 40, D:7) a potion of flight (15, 10, D:7) the ring of Amorality {*Slow EV+4 Str+5 Stlth+} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+5). *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (18, 45, D:7) 10 stones (19, 9, D:7) a potion of curing (22, 17, D:7) a +0 hunting sling (24, -6, D:7) 2 potions of heal wounds (24, 34, D:7) a +0 leather armour (25, -9, D:7) a +0 hunting sling (49, 34, D:7) 27 stones (56, 17, D:7) a +0 rapier (59, 34, D:7) the +5 short sword of Harmony {freeze, rElec rF+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity. (60, 45, D:7) a potion of heal wounds (60, 47, D:7) the +6 ring mail of the Maze {Contam rN+ Dex+4} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (63, 42, D:7) a scroll of brand weapon Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:8) a potion of resistance (8, -23, D:8) a +0 robe (still there?) a +0 dire flail (still there?) a +0 short sword (still there?) (8, -8, D:8) a +0 robe a +0 dagger a +0 dagger a +0 dagger (9, -14, D:8) 15 bolts (9, -9, D:8) a +0 war axe (10, -5, D:8) 2 scrolls of noise (11, -8, D:8) a +0 flail (12, -14, D:8) a +0 robe a +0 dagger (13, -13, D:8) 20 stones a +0 plate armour a +0 dire flail (16, -14, D:8) a +2 short sword of speed (16, -8, D:8) a +0 rapier (16, 9, D:8) a +0 robe (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) 2 potions of degeneration (still there?) (16, 10, D:8) a +0 chain mail (still there?) a +0 short sword (still there?) (17, 11, D:8) a +0 short sword (18, -18, D:8) a +0 trident (18, 11, D:8) 2 potions of degeneration (20, -10, D:8) a +0 scale mail (20, -5, D:8) a +0 robe a +0 dagger (20, 11, D:8) a +0 hand axe (still there?) a +0 hand axe (still there?) a +0 hand axe (still there?) a +0 hand axe (still there?) (21, -21, D:8) a +0 chain mail 19 stones a +0 short sword (21, 11, D:8) 2 potions of degeneration (22, -20, D:8) a +1 robe of willpower a +0 dagger (22, -11, D:8) a +0 club (23, -9, D:8) a +0 robe a +0 dire flail (25, 10, D:8) 2 potions of degeneration (25, 11, D:8) 2 potions of degeneration (26, -6, D:8) a +0 plate armour (26, 27, D:8) 4 atropa-tipped darts (26, 28, D:8) a +0 chain mail (27, 14, D:8) a potion of ambrosia (29, -5, D:8) a +1 short sword of protection (unseen) (32, 15, D:8) 16 stones (48, 0, D:8) 9 arrows Level 9 of the Dungeon (0, 0, D:9) a scroll of vulnerability (9, 2, D:9) a +0 leather armour a +0 club (9, 6, D:9) 25 arrows (10, 4, D:9) a +0 robe a +0 dagger (10, 6, D:9) a +0 trident (10, 12, D:9) a +0 leather armour a +0 whip (11, 4, D:9) a +0 ring mail a +0 flail (11, 6, D:9) a +0 robe a +2 dagger of venom (11, 11, D:9) a +0 leather armour a +0 short sword of draining (12, 12, D:9) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail (12, 13, D:9) a +0 leather armour a +0 hand axe (13, 13, D:9) a +0 club (13, 14, D:9) a +0 flail (15, 13, D:9) +0 acid dragon scales a +1 glaive of draining (20, -8, D:9) a +0 robe a +1 morningstar (21, 0, D:9) a +0 robe a +2 halberd of freezing (22, -9, D:9) a +0 robe a +0 spear (22, 14, D:9) a potion of cancellation (26, -14, D:9) a +0 dire flail a +0 plate armour (28, -15, D:9) a +0 chain mail (34, 20, D:9) a staff of death (36, 24, D:9) a yak skeleton (38, 21, D:9) a +0 hand axe (39, 20, D:9) a +0 dagger a +0 robe (39, 22, D:9) a +0 trident (40, 22, D:9) a +0 short sword a +0 dagger a +0 robe (41, 22, D:9) a +0 club a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a potion of berserk rage