FromWork Level 1 of the Dungeon [Shop] Qecia's Armour Boutique a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +2 ring mail of positive energy (234 gold) the +6 scale mail of Wuciq {Rampage rN+ Regen+ Int-2} (533 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (0, 0, D:1) a parchment of Mephitic Cloud (3, 12, D:1) a +0 leather armour (7, 18, D:1) a quokka corpse (skeletalised by now) (8, 12, D:1) a +0 club a goblin skeleton (9, 12, D:1) a +0 animal skin (16, 6, D:1) a gold piece (18, -15, D:1) a jackal corpse (skeletalised by now) (26, 17, D:1) a +0 short sword 3 stones (29, 23, D:1) a +0 dagger a kobold skeleton (31, 7, D:1) an inkwell talisman (33, 1, D:1) a bat skeleton (33, 3, D:1) a jackal corpse (skeletalised by now) (35, -4, D:1) a +0 dagger (44, 12, D:1) a +0 dagger (48, 4, D:1) a rat skeleton (51, 24, D:1) 2 large rocks (52, 26, D:1) a parchment of Searing Ray Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -23, D:2) a +0 leather armour (3, -30, D:2) a +0 whip (3, -29, D:2) a frilled lizard skeleton (6, -11, D:2) a +0 club (7, -61, D:2) an adder corpse (skeletalised by now) (12, -24, D:2) a +0 leather armour (15, -12, D:2) a +0 spear a gnoll skeleton (15, -9, D:2) a +0 whip a gnoll corpse (skeletalised by now) (15, -8, D:2) a +0 club (16, -40, D:2) a +0 dagger (22, -47, D:2) an adder corpse (skeletalised by now) (37, -40, D:2) a frilled lizard skeleton (45, -21, D:2) a frilled lizard skeleton (47, -38, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, -12, D:3) a parchment of Slow (6, -5, D:3) a quokka corpse (skeletalised by now) (7, 0, D:3) a blade talisman (10, -5, D:3) a quokka corpse (skeletalised by now) (11, -10, D:3) a parchment of Shock (13, 20, D:3) a +0 flail (29, -7, D:3) a +0 leather armour (32, 14, D:3) a +0 dagger a +0 sling a goblin skeleton (38, 10, D:3) a bat corpse (skeletalised by now) (42, -3, D:3) a +0 ring mail (42, -2, D:3) a +0 short sword 5 stones a frilled lizard corpse (skeletalised by now) (44, -10, D:3) a +0 mace (45, 14, D:3) a +0 short sword (46, 6, D:3) a +0 dagger a +0 sling (47, -10, D:3) a parchment of Ensorcelled Hibernation (47, 6, D:3) a +0 mace a +0 ring mail a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 23, D:3) a hobgoblin skeleton (49, -8, D:3) a +0 whip (51, -6, D:3) a bat corpse (skeletalised by now) (52, 7, D:3) the death talisman of the Present {+Inv rC+ Int-3 SInv} [talisman of death] +Inv: It lets you turn invisible. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Level 4 of the Dungeon (5, 0, D:4) a +0 shortbow (6, -25, D:4) a potion of moonshine (6, -21, D:4) a scroll of immolation (12, -14, D:4) a +0 mace (15, -19, D:4) a +0 scale mail a +3 flail of protection the human skeleton of Edmund (22, 8, D:4) a ball python corpse (skeletalised by now) (25, -38, D:4) a +0 ring mail (36, 0, D:4) a +0 flail (39, 1, D:4) a ball python skeleton (41, -15, D:4) an adder corpse (skeletalised by now) (41, 10, D:4) a parchment of Summon Small Mammal (41, 11, D:4) a quokka skeleton (42, -19, D:4) a +0 dagger (51, -23, D:4) the +0 spear "Worm's Wrath" {freeze, rF+ rC+ Str+2 Dex+3} rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (55, -10, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (4, 4, D:5) a +0 robe (4, 7, D:5) a ring of wizardry (5, 8, D:5) an iguana skeleton (6, 1, D:5) a +1 whip of freezing a +0 robe a +0 flail a +0 ring mail the kobold skeleton of Pikel (7, -14, D:5) a +0 dagger (11, 0, D:5) a ring of see invisible (11, 21, D:5) a +0 short sword (20, 26, D:5) a parchment of Plasma Beam (28, -8, D:5) a +0 heavy trident Level 6 of the Dungeon (0, 0, D:6) an orb of glass (3, -24, D:6) a +1 war axe of flaming (6, 4, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (8, -8, D:6) a parchment of Mephitic Cloud (11, -15, D:6) a +0 rapier (11, 0, D:6) a +0 falchion a +2 leather armour of cold resistance (14, -16, D:6) an iguana corpse (skeletalised by now) (17, -18, D:6) a +0 giant club an ogre corpse (skeletalised by now) (30, 3, D:6) a water moccasin skeleton (38, -1, D:6) a hound skeleton (41, -16, D:6) a +0 dagger a +0 robe (47, 1, D:6) a +0 dagger an orc corpse (skeletalised by now) (48, 1, D:6) a +0 club an orc corpse (skeletalised by now) (51, 2, D:6) a +0 war axe an orc corpse (skeletalised by now) (51, 3, D:6) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (52, 0, D:6) a bullfrog corpse (skeletalised by now) (53, 10, D:6) an adder skeleton Level 7 of the Dungeon (5, 1, D:7) a parchment of Kiss of Death (9, -7, D:7) a potion of moonshine (16, -18, D:7) 2 scrolls of amnesia (18, -38, D:7) a +0 robe (20, -8, D:7) a +0 robe (35, -28, D:7) a +0 falchion (43, -42, D:7) a parchment of Fulsome Fusillade (47, -31, D:7) a parchment of Passage of Golubria