FromWork Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a potion of mutation (3, -1, D:1) a potion of magic (8, -6, D:1) a hobgoblin corpse (skeletalised by now) (9, -15, D:1) a +0 club (10, -5, D:1) a rat corpse (skeletalised by now) (15, -7, D:1) a +0 dagger 4 stones a kobold skeleton (16, -9, D:1) a rat skeleton (16, -8, D:1) a hobgoblin corpse (skeletalised by now) (16, 23, D:1) a +0 club (18, 15, D:1) a bat corpse (skeletalised by now) (19, 23, D:1) a +0 club (25, -10, D:1) a potion of heal wounds (27, -11, D:1) a hobgoblin skeleton (27, -10, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (28, -9, D:1) a +0 dagger a goblin skeleton (29, 17, D:1) a potion of curing (31, -7, D:1) a +0 dagger a goblin skeleton (32, 2, D:1) a +0 short sword 5 stones (32, 3, D:1) a frilled lizard corpse (skeletalised by now) (37, -11, D:1) a +0 dagger (40, -6, D:1) a parchment of Magic Dart (43, 15, D:1) a +0 club (46, -1, D:1) a potion of curing (55, 2, D:1) a potion of cancellation (61, -8, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oskifuun's Antique Weapon Shoppe the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1598 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 orcbow (112 gold) a +0 trident (98 gold) a +0 hand axe (84 gold) a +0 club (14 gold) a +0 mace of venom (156 gold) a +0 sling (42 gold) (0, 0, D:2) a parchment of Sticky Flame (7, 3, D:2) a +0 short sword (8, 0, D:2) a +0 dagger an adder corpse (skeletalised by now) (11, -13, D:2) a potion of enlightenment (11, 0, D:2) a spore talisman (12, 19, D:2) a +2 whip of electrocution (15, 0, D:2) a parchment of Blink (16, 4, D:2) a potion of haste (18, 16, D:2) a +0 dagger (19, 3, D:2) a +0 club (19, 9, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (23, -12, D:2) a potion of lignification (23, -8, D:2) a +0 whip a stone (37, 9, D:2) a parchment of Mercury Arrow (42, -8, D:2) a +0 club a goblin skeleton (42, 7, D:2) a jackal skeleton (42, 8, D:2) a rat skeleton (49, -14, D:2) a parchment of Summon Hydra (55, 13, D:2) a frilled lizard corpse (skeletalised by now) (56, 11, D:2) a parchment of Ensorcelled Hibernation Level 3 of the Dungeon [Shop] Xogopen's Assorted Antiques 2 potions of magic (528 gold) the +11 flail of the Powerful God {freeze, ^Contam Fly Dex+3} (2346 gold) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 club (16 gold) a potion of brilliance (132 gold) the +7 trident of Wu Jian's Hatred {freeze, rPois rN++ Str-2 Int+2} (2079 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, D:3) a parchment of Jinxbite (6, 11, D:3) a rat corpse (skeletalised by now) (8, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, -35, D:3) a +0 leather armour (21, 13, D:3) a +0 whip a +0 leather armour an orc skeleton (22, -24, D:3) a +0 whip a kobold corpse (skeletalised by now) (24, -24, D:3) a +0 dagger (25, -25, D:3) a +0 rapier (32, 12, D:3) a parchment of Tukima's Dance (38, -34, D:3) a hobgoblin skeleton (42, -21, D:3) a potion of heal wounds (43, 13, D:3) 14 gold pieces (44, 2, D:3) a wand of warping (12) (44, 12, D:3) 16 gold pieces (45, -32, D:3) a +0 long sword (45, 13, D:3) 14 gold pieces (50, -21, D:3) a potion of curing Level 4 of the Dungeon (3, 1, D:4) a rimehorn talisman (12, 3, D:4) a +0 short sword 2 stones (13, 3, D:4) a ball python corpse (17, -15, D:4) a potion of heal wounds (19, -5, D:4) a +0 whip (21, 6, D:4) 13 gold pieces (23, 3, D:4) 13 gold pieces