FromWork Level 1 of the Dungeon [Shop] Plog's Antique Weapon Shop the +5 quarterstaff "Xuofopto" {venom, Str+4 Dex-3 SInv Stlth+} (989 gold) Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 dagger of Tender Mercy {venom, rPois rN+ rCorr} (1331 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 quarterstaff (105 gold) a +0 quarterstaff (105 gold) a +0 sling (31 gold) a +0 whip (52 gold) a +0 falchion (63 gold) [Shop] Zeaceog's Antique Weapon Boutique a +0 short sword (75 gold) a +0 sling (37 gold) the +5 flail of Kaliup {venom, rElec rCorr} (1220 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 dagger of flaming (265 gold) a +0 club (12 gold) a +0 whip (62 gold) a +1 devious short sword (250 gold) (0, 0, D:1) a parchment of Kinetic Grapnel (0, 24, D:1) a staff of fire (2, 25, D:1) a jackal corpse (skeletalised by now) (3, 24, D:1) a rat corpse (skeletalised by now) (3, 25, D:1) a ball python corpse (skeletalised by now) (4, 3, D:1) a rat corpse (skeletalised by now) (4, 12, D:1) a +0 trident (5, 1, D:1) a hobgoblin corpse (skeletalised by now) (6, 5, D:1) a +0 whip (19, 9, D:1) a +0 spear (19, 30, D:1) a +0 dagger (28, 32, D:1) a +0 dagger 5 stones a kobold skeleton (29, 20, D:1) a +0 dagger a hobgoblin skeleton a kobold skeleton (35, 8, D:1) 3 flux baubles (35, 30, D:1) a +0 club a goblin corpse (37, 4, D:1) a +0 club (41, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 1, D:2) a +6 ring of intelligence (11, -7, D:2) a +0 leather armour (13, -7, D:2) an adder corpse (21, -10, D:2) a quokka corpse