FromWork Level 1 of the Dungeon (0, 0, D:1) a +6 ring of intelligence (10, -12, D:1) a +0 animal skin (11, 2, D:1) a +0 whip (15, 5, D:1) a +0 dagger (18, -7, D:1) a +0 club a rat corpse (skeletalised by now) (21, 7, D:1) a +0 hand axe (40, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 9, D:1) a rat skeleton (41, -8, D:1) a parchment of Foxfire (41, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 21, D:1) a +0 club (41, 22, D:1) a +0 short sword (42, 21, D:1) a parchment of Shock (44, 0, D:1) a +0 robe (51, -10, D:1) a +0 club (56, 3, D:1) a parchment of Grave Claw Level 2 of the Dungeon (4, -2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (19, 11, D:2) a hobgoblin skeleton (20, 16, D:2) a book of the Moon (22, 43, D:2) a +0 dagger (26, 1, D:2) a potion of heal wounds (27, 37, D:2) a potion of curing (32, 27, D:2) a +0 dagger (33, 28, D:2) a potion of heal wounds (43, 5, D:2) a +0 ring mail (43, 10, D:2) a +0 short sword (44, 5, D:2) a rat skeleton (44, 33, D:2) a potion of curing (57, 32, D:2) an adder corpse (skeletalised by now) (58, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (60, 9, D:2) an orb of stardust (63, 28, D:2) a potion of lignification Level 3 of the Dungeon [Shop] Dyujeom's Assorted Antiques a +0 buckler (117 gold) the +10 long sword of Plunder {chaos, Dex+2} (1755 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (23 gold) a potion of curing (78 gold) a potion of curing (78 gold) a +0 club (13 gold) the +5 quarterstaff "Giant's Bane" {vamp, rF- Dex+3} (1203 gold) rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +9 hand axe "Murmur" {drain, rElec rN+ rCorr} (1929 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a potion of moonshine (26 gold) [Shop] Jonty's Magic Scroll Boutique 2 scrolls of noise (22 gold) a parchment of Metabolic Englaciation (202 gold) a scroll of amnesia (44 gold) [Shop] Doputeink's Antique Armour Shop the +3 pair of mountain boots {steadfast, rC+} (837 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +0 ring mail (100 gold) a +0 robe of willpower (197 gold) a +2 helmet of intelligence (537 gold) a +1 plate armour of cold resistance (750 gold) a +0 pair of boots (112 gold) a +0 ring mail (100 gold) a +1 pair of gloves (287 gold) [Shop] Geomp's Antique Weapon Emporium a +0 short sword (75 gold) a +0 whip (62 gold) a +0 hand axe (75 gold) a +0 arbalest of flaming (387 gold) a +0 rapier (137 gold) a +0 whip (62 gold) a +0 dagger (50 gold) (0, 0, D:3) 2 potions of brilliance (1, 2, D:3) a +0 scythe a +0 robe (1, 10, D:3) a +0 leather armour (2, 26, D:3) a parchment of Dispel Undead (5, 44, D:3) a bat corpse (skeletalised by now) (14, -10, D:3) a rat skeleton (22, -10, D:3) a parchment of Forge Blazeheart Golem (31, 26, D:3) a scroll of noise (36, 23, D:3) a parchment of Searing Ray (45, -10, D:3) a hobgoblin skeleton (45, -8, D:3) a +0 club an orc skeleton (46, 12, D:3) a bat skeleton (55, 37, D:3) a scroll of amnesia (56, -3, D:3) a potion of lignification Level 4 of the Dungeon [Shop] Sogeop's General Store a +0 leather armour (26 gold) the +1 plate armour "Xoluugra" {Will+ Regen+ Slay+2} (572 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a phantom mirror (520 gold) a potion of attraction (unknown) (39 gold) a parchment of Teleport Other (114 gold) a +0 hand axe (39 gold) a Gell's gravitambourine (2/2) (520 gold) a manual of Throwing (1040 gold) a parchment of Detonation Catalyst (239 gold) (0, 0, D:4) a potion of lignification (8, 0, D:4) a +0 mace a +0 scale mail (9, -3, D:4) a +0 club (9, 6, D:4) a +0 leather armour (9, 11, D:4) a +0 dagger of speed a goblin corpse (skeletalised by now) (11, -6, D:4) a +0 short sword a kobold corpse (skeletalised by now) (20, 7, D:4) a +0 club (20, 8, D:4) a +0 dagger (22, 3, D:4) a parchment of Sublimation of Blood (23, 10, D:4) a +0 flail (23, 13, D:4) a +0 club (24, 14, D:4) a +0 vampiric dagger (24, 32, D:4) a potion of curing (27, -18, D:4) a +0 hand axe an orc corpse (skeletalised by now) (31, 26, D:4) a +0 club a goblin skeleton (32, 26, D:4) a +0 short sword a kobold skeleton (33, -7, D:4) a +0 club (34, -13, D:4) a +0 chain mail (35, 20, D:4) an iguana skeleton (36, 0, D:4) a ball python skeleton (37, -20, D:4) an iguana corpse (skeletalised by now) (38, 0, D:4) a bat skeleton (39, 7, D:4) a fortress talisman (40, 8, D:4) a +0 ring mail (42, 14, D:4) a +0 dagger of protection (54, -4, D:4) a +0 flail a +0 whip a gnoll skeleton (55, -4, D:4) a +0 flail (57, 13, D:4) a +0 dagger (59, 16, D:4) a +0 whip (61, 4, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (4, -2, D:5) a +0 dagger an orc skeleton (7, 5, D:5) a +0 robe a +0 club (14, -1, D:5) a +0 hand axe (15, -1, D:5) a +0 club (still there?) a +0 robe (still there?) a +0 devious dagger (still there?) (15, 0, D:5) a +0 giant club an ogre skeleton (15, 1, D:5) a +0 club (20, 14, D:5) a hound skeleton (22, 6, D:5) a +0 leather armour (31, 15, D:5) an iguana skeleton (36, -1, D:5) a potion of curing (36, 25, D:5) a potion of lignification (39, -9, D:5) a parchment of Mercury Arrow (41, -3, D:5) a +0 club (41, 11, D:5) a potion of curing (41, 13, D:5) a +0 sling (42, 5, D:5) a +0 flail (56, 26, D:5) a +0 flail Level 6 of the Dungeon (3, 1, D:6) a +0 hammer (7, 6, D:6) a book of Displacement (10, -4, D:6) a potion of heal wounds (15, -1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 0, D:6) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (15, 1, D:6) a +0 mace a +0 leather armour (17, -21, D:6) a +3 war axe a +0 hand axe a +0 hand axe a +0 plate armour a +0 dire flail an orc skeleton an orc skeleton an orc skeleton an orc skeleton a water moccasin skeleton a hound skeleton (17, 3, D:6) a ring of poison resistance a +0 club an orc corpse (skeletalised by now) (24, -34, D:6) a potion of moonshine a +0 falchion (25, -11, D:6) a parchment of Tukima's Dance (49, -32, D:6) a +0 robe Level 7 of the Dungeon (14, -15, D:7) a parchment of Sandblast (15, -7, D:7) a +0 dagger a +0 robe (15, -6, D:7) a +0 dagger an orc corpse (skeletalised by now) (16, -8, D:7) a +0 glaive a +0 plate armour (16, -7, D:7) a black bear skeleton (17, -13, D:7) a +0 trident a +0 leather armour an orc skeleton (17, -8, D:7) a +0 mace an orc skeleton (17, 0, D:7) a +0 giant spiked club (18, -22, D:7) a +0 chain mail (20, -18, D:7) a +0 ring mail (34, 4, D:7) a +0 giant spiked club (34, 8, D:7) a parchment of Blink (35, -9, D:7) a +0 spear a +0 robe (36, -32, D:7) a +0 dagger (36, -31, D:7) a +0 war axe (36, -15, D:7) a parchment of Flame Wave (36, -7, D:7) a +4 long sword a +0 robe a +3 morningstar a +0 robe a +0 long sword a +0 robe (37, -32, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (38, -32, D:7) a +0 dagger of venom an orc skeleton (49, -12, D:7) a +0 scimitar (54, 3, D:7) a +0 dagger Level 8 of the Dungeon (2, -14, D:8) a parchment of Tukima's Dance (13, -1, D:8) a +0 robe (17, 0, D:8) a +0 spear (20, -1, D:8) a +0 trident a +0 robe (21, -14, D:8) a parchment of Hellfire Mortar (22, -1, D:8) a +3 falchion a +0 robe (23, -1, D:8) a +0 battleaxe a +0 ring mail (24, 17, D:8) a large rock (24, 18, D:8) 3 stones (24, 19, D:8) 4 stones (26, 16, D:8) a manual of Earth Magic (26, 24, D:8) a +0 dagger 7 stones (28, 12, D:8) a +0 short sword of flaming (28, 14, D:8) a parchment of Sandblast (29, 12, D:8) a +0 short sword a +0 dagger 6 stones (29, 26, D:8) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (30, -11, D:8) a +0 dagger a +0 leather armour (30, -8, D:8) a +0 short sword (30, -6, D:8) a +0 ring mail (30, 12, D:8) a +0 whip 4 stones (30, 13, D:8) a +0 short sword a +1 short sword of electrocution a kobold skeleton (31, -10, D:8) a +0 dagger a +0 scale mail (31, -9, D:8) a +0 flail (32, 24, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (34, -12, D:8) a potion of ambrosia (34, 14, D:8) a large rock (34, 18, D:8) a +0 dagger 4 stones (35, 14, D:8) a large rock (35, 17, D:8) a +0 dagger a +0 robe (36, 14, D:8) 4 stones (40, 17, D:8) a kobold corpse (40, 21, D:8) 3 stones (41, 12, D:8) a +0 dagger 5 stones (41, 21, D:8) a +0 helmet a large rock (44, 17, D:8) 4 stones (44, 37, D:8) the +2 pair of gloves of the Imp {+Inv Will++ Regen+ Dex-4} +Inv: It lets you turn invisible. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (46, 17, D:8) a kobold corpse (47, 17, D:8) a kobold corpse (47, 23, D:8) a kobold corpse (49, 26, D:8) a parchment of Hellfire Mortar (55, 18, D:8) a +0 helmet (57, 28, D:8) a +0 dagger a +0 robe a kobold skeleton (57, 29, D:8) a +0 whip a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (57, 30, D:8) a +2 lajatang of flaming (58, 31, D:8) a +0 whip a +0 spear (59, 32, D:8) a +0 flail a gnoll skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -1, D:9) a +0 hand axe (1, 1, D:9) a +0 hand axe (2, 0, D:9) a +0 hand axe (3, 6, D:9) 13 gold pieces (26, 0, D:9) a +0 robe a bailey (0, 0, Bailey) 2 potions of cancellation (3, -19, Bailey) a potion of experience (4, -7, Bailey) a +0 hand axe a +0 leather armour (5, -6, Bailey) a +0 war axe a +0 ring mail (7, -2, Bailey) a kobold corpse (skeletalised by now) (9, -16, Bailey) a +0 hand axe a +0 leather armour (10, -1, Bailey) a kobold corpse (16, -15, Bailey) a +0 broad axe a +0 chain mail an orc corpse (skeletalised by now) (16, -7, Bailey) a curare-tipped dart (unseen) (17, -16, Bailey) a +0 war axe a +0 leather armour (17, -15, Bailey) a +0 broad axe a +0 chain mail an orc corpse (skeletalised by now) (17, -12, Bailey) a lightning rod (4/4) (17, -11, Bailey) a scroll of acquirement (17, -5, Bailey) a potion of haste (17, -4, Bailey) a parchment of Eringya's Surprising Crocodile (22, -14, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (23, -6, Bailey) a +0 hand axe a +0 leather armour