FromWork Level 1 of the Dungeon (2, -1, D:1) a parchment of Inner Flame (4, -12, D:1) a +0 whip (9, -3, D:1) a +0 leather armour (10, -13, D:1) a +0 club a goblin skeleton (13, -8, D:1) a hobgoblin skeleton (15, 16, D:1) a hobgoblin corpse (skeletalised by now) (17, -15, D:1) a +0 dagger (18, 4, D:1) a parchment of Sigil of Binding (28, 42, D:1) a +0 sling (32, -5, D:1) a parchment of Call Canine Familiar (32, 8, D:1) a potion of invisibility (34, -5, D:1) a quokka skeleton (37, 9, D:1) 2 potions of curing (38, 18, D:1) a rat corpse (skeletalised by now) (38, 19, D:1) a ball python corpse (skeletalised by now) (40, 6, D:1) a ring of poison resistance (41, 25, D:1) 2 potions of heal wounds (43, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 32, D:1) a +0 animal skin (52, 13, D:1) a +0 robe (53, 42, D:1) a ball python corpse (skeletalised by now) (55, -5, D:1) a +0 spear (55, 14, D:1) a bat skeleton Level 2 of the Dungeon (4, 50, D:2) a +0 flail (17, 27, D:2) an adder corpse (18, 6, D:2) a parchment of Alistair's Walking Alembic (19, 0, D:2) a +0 club (20, 2, D:2) a hobgoblin skeleton (32, 25, D:2) a +0 rapier (35, -3, D:2) a +0 flail (42, 23, D:2) a +0 club (44, -5, D:2) a +0 hand axe (44, 5, D:2) a +0 sling