FromWork Level 1 of the Dungeon [Shop] Derchuta's Antique Weapon Boutique a +0 heavy war axe (207 gold) a +5 shortbow of draining (810 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (1035 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +0 mace (75 gold) a +2 quarterstaff of rebuke (425 gold) a +0 club (12 gold) a +3 quarterstaff of rebuke (550 gold) the +5 trident of Bankruptcy {heavy, rN+ Int-5 SInv} (905 gold) rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +2 rapier of flaming (547 gold) (1, 51, D:1) a parchment of Vampiric Draining (8, -2, D:1) a parchment of Tukima's Dance (9, 39, D:1) a jackal skeleton (9, 51, D:1) a +0 club a goblin skeleton (21, -3, D:1) a +0 dagger a stone a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 4, D:1) a +0 animal skin (23, 41, D:1) a +0 rapier (33, -4, D:1) a +0 hand axe (34, 55, D:1) an amulet of wildshape (35, 14, D:1) a potion of heal wounds (41, 19, D:1) a potion of enlightenment (42, 6, D:1) a potion of resistance (43, 40, D:1) a hobgoblin skeleton (44, 7, D:1) a +0 dagger a goblin skeleton (44, 10, D:1) a +0 club (47, 31, D:1) a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton (48, 28, D:1) a +0 leather armour a frilled lizard corpse (skeletalised by now) (53, -4, D:1) a potion of curing (55, 18, D:1) a potion of berserk rage (55, 31, D:1) a potion of enlightenment (55, 42, D:1) a potion of mutation (56, 39, D:1) a potion of enlightenment Level 2 of the Dungeon (3, 12, D:2) a parchment of Summon Seismosaurus Egg (5, 16, D:2) a potion of brilliance (6, 11, D:2) a frilled lizard corpse (skeletalised by now) (14, -3, D:2) a rat corpse (skeletalised by now) (16, 13, D:2) a +0 trident (16, 15, D:2) a bat corpse (skeletalised by now) (19, 30, D:2) a ball python skeleton (22, 32, D:2) a hobgoblin skeleton (36, 29, D:2) a +0 dagger a +0 flail (37, 29, D:2) a rat skeleton (38, 40, D:2) a potion of attraction (41, 39, D:2) a +0 short sword (42, 8, D:2) a parchment of Olgreb's Toxic Radiance (42, 19, D:2) a staff of air (48, 33, D:2) a +0 ring mail (58, 12, D:2) a hobgoblin skeleton (62, 13, D:2) a +0 club a +0 club a +0 flail a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (9, -35, D:3) an adder corpse (skeletalised by now) (10, -40, D:3) a +0 whip (15, -29, D:3) a parchment of Soul Splinter (20, -34, D:3) a +0 dagger a +0 robe (29, -25, D:3) a hobgoblin corpse (skeletalised by now) (31, -32, D:3) a +0 mace (31, -28, D:3) a +0 hand axe a +0 leather armour an orc skeleton (37, -27, D:3) a +0 flail a +0 leather armour (37, -26, D:3) a +0 rapier (37, -25, D:3) a +0 whip a +0 leather armour (42, -37, D:3) a +0 sling (50, 7, D:3) a +0 spear (51, -2, D:3) a bat corpse (skeletalised by now) (58, -36, D:3) a +0 whip a +0 leather armour a +0 flail a gnoll corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Loasmui's Weapon Emporium a +0 dagger (26 gold) a +0 long sword (45 gold) 4 large rocks (78 gold) a +0 hand axe (39 gold) a +0 trident (45 gold) a +2 whip of electrocution (236 gold) a +3 whip of pain (301 gold) a +1 great mace of protection (247 gold) (3, 11, D:4) an adder skeleton (4, 12, D:4) a potion of heal wounds (13, -9, D:4) a potion of mutation (14, 25, D:4) a hobgoblin skeleton (16, -8, D:4) a parchment of Apportation (18, -3, D:4) a +0 spear (20, 2, D:4) a parchment of Olgreb's Toxic Radiance (27, 13, D:4) a +0 robe (28, -8, D:4) a +0 short sword (28, -4, D:4) a +0 dagger an orc skeleton (28, -3, D:4) a +0 leather armour a +0 war axe a +0 ring mail a +0 club an orc skeleton an orc skeleton (28, -2, D:4) a +0 club (28, -1, D:4) a +3 whip (28, 1, D:4) a +0 spear (30, 0, D:4) a parchment of Passwall (30, 16, D:4) a +0 dagger a goblin corpse (skeletalised by now) (31, 15, D:4) 2 potions of curing (37, 9, D:4) a +0 giant club (38, 0, D:4) an iguana skeleton (42, 17, D:4) a +0 club a gnoll corpse (skeletalised by now) (43, 11, D:4) a hobgoblin skeleton (66, 32, D:4) a +0 great sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, 20, D:5) 9 gold pieces (8, -2, D:5) a potion of moonshine (8, 21, D:5) 6 gold pieces (12, 8, D:5) a +0 flail a +0 ring mail (16, 19, D:5) a +0 hand axe (45, -14, D:5) a scroll of vulnerability the Necropolis (0, 0, Necropolis) 10 gold pieces (1, -1, Necropolis) a ring of protection from fire (1, 0, Necropolis) the +2 great sword of Qovok {flame, rC- Int+5 Dex+3} rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (2, 0, Necropolis) +0 fire dragon scales (2, 1, Necropolis) a potion of lignification (3, 0, Necropolis) 11 gold pieces (3, 1, Necropolis) a parchment of Mephitic Cloud (4, 0, Necropolis) 2 gold pieces (17, 8, Necropolis) a +0 trident (17, 12, Necropolis) a potion of lignification (20, 7, Necropolis) a +0 pair of boots of rampaging (unseen) (20, 8, Necropolis) 10 gold pieces (20, 9, Necropolis) 17 gold pieces (20, 10, Necropolis) 10 gold pieces (20, 11, Necropolis) 8 gold pieces (20, 12, Necropolis) a +2 rapier of holy wrath (unseen) (25, 7, Necropolis) a staff of conjuration (25, 8, Necropolis) 15 gold pieces (25, 9, Necropolis) 12 gold pieces (25, 10, Necropolis) 12 gold pieces (25, 11, Necropolis) 10 gold pieces (25, 12, Necropolis) 17 gold pieces (29, 3, Necropolis) a wolf corpse (34, -17, Necropolis) a throwing net (35, -18, Necropolis) a yak corpse (44, 3, Necropolis) a +0 club (48, -6, Necropolis) a +0 spear (50, -6, Necropolis) a +0 ring mail