FromWork Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 11, D:1) a potion of brilliance (11, -2, D:1) a +0 club (14, -13, D:1) the medusa talisman of the Aged Queens {Str+3 Dex+3 Stlth+} [medusa talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (19, 14, D:1) a +0 whip (20, 7, D:1) a +0 club (21, 14, D:1) a +0 club (22, -10, D:1) a book of Battle (22, 6, D:1) a jackal skeleton (24, -18, D:1) a +0 leather armour (24, 14, D:1) a +0 animal skin (25, -13, D:1) a +0 leather armour (30, 19, D:1) a rat skeleton (39, 5, D:1) 2 potions of brilliance (41, -18, D:1) a frilled lizard skeleton (41, -5, D:1) a potion of mutation (49, -13, D:1) a +0 spear (54, -12, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 11, D:2) a maw talisman (5, 33, D:2) a potion of magic (20, 13, D:2) a potion of curing (21, 5, D:2) a +0 falchion (22, 24, D:2) a +0 dagger (38, 6, D:2) a parchment of Static Discharge (42, 9, D:2) a +0 spear (42, 17, D:2) a quokka skeleton (43, 13, D:2) a stone a +0 dagger (46, 5, D:2) a potion of curing (47, 16, D:2) a frilled lizard skeleton (53, 22, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 0, D:3) a bat skeleton (14, -3, D:3) a +0 club a goblin skeleton (16, 27, D:3) a +0 flail an orc skeleton (16, 29, D:3) a potion of heal wounds (18, 29, D:3) 2 potions of curing (20, -2, D:3) a +0 short sword (27, 7, D:3) a parchment of Sublimation of Blood (29, -7, D:3) a +0 dagger (31, 6, D:3) a +0 club (41, 23, D:3) a frilled lizard corpse (skeletalised by now) (42, 22, D:3) a parchment of Alistair's Intoxication (48, 11, D:3) a +0 dagger Level 4 of the Dungeon (8, 5, D:4) a parchment of Sublimation of Blood (8, 6, D:4) a ball python corpse (skeletalised by now) (9, -2, D:4) a scroll of vulnerability (14, -8, D:4) a hobgoblin corpse (skeletalised by now) (15, -14, D:4) a parchment of Ensorcelled Hibernation (18, -27, D:4) a parchment of Lesser Beckoning (23, -38, D:4) a +0 dagger a kobold corpse (skeletalised by now) (27, -38, D:4) a +0 dagger a stone a +0 leather armour of willpower (30, -40, D:4) an orb of energy (30, -6, D:4) a +0 dagger (33, -7, D:4) a +0 dagger an orc corpse (skeletalised by now) (44, -35, D:4) a +6 ring of strength a ring of see invisible (44, -18, D:4) a +0 robe (45, -23, D:4) a +0 robe (46, -36, D:4) a +0 ring mail (49, -15, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a parchment of Vhi's Electric Charge (1, -10, D:5) a +0 ring mail (2, -25, D:5) a +0 mace (4, 15, D:5) a +0 dagger (20, 5, D:5) a +2 short sword of protection (26, -17, D:5) a howler monkey skeleton (27, -21, D:5) a parchment of Maxwell's Portable Piledriver (30, 8, D:5) a granite talisman (35, -30, D:5) a +0 robe a +0 dagger (35, -29, D:5) a +0 leather armour a +0 short sword the elf skeleton of Duvessa (36, -26, D:5) a ball python skeleton (50, -24, D:5) a bat corpse (skeletalised by now) (52, -23, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Paos's Weapon Shop a +0 shortbow (30 gold) a +0 flail (35 gold) a +0 sling (15 gold) a +0 whip (25 gold) 6 poisoned darts (36 gold) a +2 dagger of venom (144 gold) a +0 orcbow (40 gold) a +0 club (5 gold) a +0 dagger (20 gold) a +0 mace (30 gold) (0, 0, D:6) a parchment of Vhi's Electric Charge (0, 1, D:6) an iguana corpse (skeletalised by now) a black bear corpse (skeletalised by now) (0, 10, D:6) an adder corpse (skeletalised by now) (2, -6, D:6) a +0 scale mail (8, 2, D:6) a staff of conjuration (14, 29, D:6) a parchment of Animate Dead (15, 8, D:6) an iguana corpse (skeletalised by now) (15, 36, D:6) a +0 trident (22, 6, D:6) a spore talisman (22, 16, D:6) a +0 robe (40, 10, D:6) a +3 dagger (42, 11, D:6) a potion of mutation (44, 6, D:6) a +0 robe (47, 27, D:6) a +0 dagger a +0 robe (47, 28, D:6) a bullfrog corpse (skeletalised by now) (48, 19, D:6) a +0 sling (49, 23, D:6) Great Wizards, Vol. VII Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 4, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (14, 2, D:7) a +0 robe (15, 26, D:7) a +0 hammer (19, -14, D:7) a parchment of Brom's Barrelling Boulder (20, 26, D:7) the +0 leather armour of the Barnacle {*Silence Int+5} *Silence: It may silence you when you take damage. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (20, 28, D:7) a +0 ring mail (23, 42, D:7) a +0 cloak a +2 ring mail of poison resistance (24, 31, D:7) a +0 leather armour (38, 19, D:7) a +0 leather armour (40, -5, D:7) a +0 chain mail (41, 32, D:7) a howler monkey skeleton (41, 37, D:7) a +0 hand axe a +0 short sword a +0 hand axe (41, 38, D:7) a +0 hand axe a +0 hand axe a +0 ring mail an orc skeleton (42, 6, D:7) a +0 sling Level 8 of the Dungeon [Shop] Jaeprouh's Antique Weapon Shoppe a +5 whip (767 gold) a +0 morningstar (156 gold) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (1986 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +0 morningstar (156 gold) a +0 flail (91 gold) a +0 flail (91 gold) the +6 dagger of Imympo {speed, Fly rPois Dex-5} (1008 gold) Fly: It grants you flight. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 sling (39 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (2069 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +1 spectral quarterstaff (507 gold) (0, 0, D:8) a +0 rapier (1, -22, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (3, -4, D:8) a +0 falchion (5, -33, D:8) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (6, -35, D:8) a +0 dagger (6, -34, D:8) a +0 club a +0 scale mail (6, -33, D:8) a +0 flail a +0 ring mail a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (6, -23, D:8) a bullfrog corpse (skeletalised by now) (6, -5, D:8) a +0 plate armour (10, -39, D:8) a +0 mace (15, -42, D:8) a hound corpse (skeletalised by now) (17, -6, D:8) a +0 whip (17, -5, D:8) a +0 club a +0 short sword 6 stones a kobold corpse (skeletalised by now) (17, -4, D:8) a +0 dagger a +0 spear (18, -7, D:8) a +0 whip (18, -4, D:8) a +0 short sword a kobold corpse (skeletalised by now) (25, -22, D:8) a +0 hand axe a +0 short sword a +0 scale mail a hound skeleton (26, -22, D:8) a +0 partisan of draining +0 steam dragon scales the human corpse of Maggie (skeletalised by now) (27, -33, D:8) a hound skeleton (27, -22, D:8) the +5 mace of Big Damage {protect, rF- rC+ rN+ Int+3} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. an orc corpse (skeletalised by now) (28, -15, D:8) a +0 cloak (32, -39, D:8) a hound skeleton (36, -17, D:8) a +0 trident (42, -28, D:8) a +0 hand axe of venom (50, -33, D:8) a potion of enlightenment Level 9 of the Dungeon (0, 0, D:9) a parchment of Gloom (4, 0, D:9) a yak corpse (skeletalised by now) (4, 24, D:9) a potion of might (8, 35, D:9) a potion of might (8, 40, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (11, 7, D:9) a +0 leather armour (12, 15, D:9) the +1 cloak "Ceot" {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 short sword (15, 47, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (15, 48, D:9) a yak corpse (skeletalised by now) (28, 12, D:9) a +4 trident of draining a +0 robe an orb of mesmerism the barachi skeleton of Jeremiah (40, 0, D:9) a +0 long sword (46, -6, D:9) a scroll of vulnerability (47, -9, D:9) a +0 trident (51, 5, D:9) a potion of ambrosia (51, 39, D:9) a parchment of Slow (57, 40, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (61, 10, D:9) a +0 spear (64, 38, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (8, -18, D:10) a yak skeleton (10, -24, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (21, -22, D:10) a +0 mace (27, -25, D:10) a +0 whip an orc skeleton (27, -24, D:10) a +0 long sword a +0 chain mail (27, -7, D:10) the inkwell talisman of Rogim {-Tele *Slow Will+ Str+7} [inkwell talisman] -Tele: It prevents most forms of teleportation. *Slow: It may slow you when you take damage. Will+: It increases your willpower. Str+7: It affects your strength (+7). (27, 9, D:10) a +0 robe (28, -25, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (28, -24, D:10) a +0 dagger (29, -19, D:10) 2 potions of curing (30, 6, D:10) a wyvern skeleton (30, 8, D:10) a +0 club a +0 scale mail a +0 trident a gnoll skeleton a gnoll skeleton (30, 9, D:10) a +0 spear (31, 9, D:10) a +0 spear a gnoll skeleton (34, -8, D:10) a potion of might (35, -6, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (39, -13, D:10) a parchment of Jinxbite (50, -2, D:10) a +0 quarterstaff (53, -18, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a parchment of Apportation (1, -13, D:11) a howler monkey corpse (skeletalised by now) (7, -19, D:11) a potion of invisibility (15, -17, D:11) a +0 dagger a Gauntlet (0, 0, Gauntlet) a potion of cancellation (0, 4, Gauntlet) the +1 long sword "Wifafiq" {venom, *Rage Str+4 Int+4 Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (0, 14, Gauntlet) a scroll of silence (0, 28, Gauntlet) a +2 spectral quarterstaff (unseen) (0, 32, Gauntlet) a scroll of enchant armour (14, 0, Gauntlet) a +0 dagger a +0 robe a human skeleton (14, 1, Gauntlet) a parchment of Fire Storm (14, 3, Gauntlet) a +0 cloak of stealth (14, 14, Gauntlet) a scroll of enchant armour (16, 5, Gauntlet) a +0 dagger a +0 robe (19, 34, Gauntlet) a scroll of teleportation (20, 3, Gauntlet) a +3 dagger a +0 robe (20, 34, Gauntlet) 39 gold pieces