FromWork Level 1 of the Dungeon (0, 0, D:1) a +0 flail (4, -2, D:1) a bat corpse (skeletalised by now) (6, -7, D:1) a +0 dagger (10, 10, D:1) a +0 club (19, 25, D:1) a ball python skeleton (28, 3, D:1) a parchment of Tukima's Dance (31, 30, D:1) a +0 flail a gnoll skeleton (37, -4, D:1) a quokka corpse (skeletalised by now) (44, -9, D:1) a +0 dagger (44, 42, D:1) a +0 robe (45, 33, D:1) a human corpse (skeletalised by now) (46, 33, D:1) a human corpse (skeletalised by now) (46, 35, D:1) a human corpse (skeletalised by now) (47, 4, D:1) a bat corpse (skeletalised by now) (47, 27, D:1) a +0 mace (47, 33, D:1) a human corpse (skeletalised by now) (48, 27, D:1) a +0 falchion (48, 33, D:1) a human corpse (skeletalised by now) (48, 35, D:1) a human corpse (skeletalised by now) (49, 27, D:1) a +0 falchion (49, 34, D:1) a human corpse (skeletalised by now) (50, 33, D:1) a human corpse (skeletalised by now) (51, 27, D:1) a +0 spear (52, 9, D:1) a +0 mace (52, 27, D:1) a +0 falchion (53, 27, D:1) a +0 spear (55, 26, D:1) a human skeleton (56, 25, D:1) a human skeleton (56, 27, D:1) a human skeleton (57, 27, D:1) a human skeleton (59, 33, D:1) a quill talisman Level 2 of the Dungeon [Shop] Fairgh's Book Shoppe a parchment of Summon Horrible Things (501 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Blink (69 gold) a parchment of Sublimation of Blood (69 gold) a parchment of Petrify (156 gold) a parchment of Call Imp (69 gold) a parchment of Airstrike (156 gold) a parchment of Swiftness (105 gold) [Shop] Buokuana's Jewellery Shoppe a rimehorn talisman (150 gold) a ring of poison resistance (unknown) (240 gold) a +5 ring of evasion (unknown) (432 gold) a quill talisman (90 gold) a ring of see invisible (unknown) (180 gold) a ring of magical power (240 gold) an amulet of regeneration (unknown) (360 gold) [Shop] Takuiw's Weapon Boutique a +0 trident (42 gold) 4 large rocks (72 gold) a +0 whip (30 gold) a throwing net (36 gold) a +0 rapier (66 gold) a +2 flail of draining (219 gold) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (916 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +0 dagger (24 gold) a +0 club (6 gold) (0, 0, D:2) an amulet of magic regeneration (3, 32, D:2) a +0 quarterstaff (10, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 24, D:2) a parchment of Scorch (12, 6, D:2) a +0 leather armour (16, 4, D:2) a book of Dreams (24, -11, D:2) a +0 dagger of distortion (24, -7, D:2) a +0 spectral club a +0 robe the human skeleton of Jessica (28, 25, D:2) a +0 dagger (29, 25, D:2) a hobgoblin skeleton (39, -16, D:2) an adder skeleton (45, -12, D:2) a bat skeleton (53, 15, D:2) a +0 robe (54, -13, D:2) a +0 mace Level 3 of the Dungeon [Shop] Soikac's Antique Weapon Boutique a +0 dagger (60 gold) a +0 hand axe (90 gold) a +0 scimitar (180 gold) the +8 morningstar "Dragon's Regret" {freeze, Int+5 Stlth+} (2133 gold) Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 quarterstaff (150 gold) a +0 club (15 gold) a +0 club (15 gold) a +0 partisan (210 gold) a +0 great sword (300 gold) [Shop] Potac's Antique Weapon Emporium a +3 long sword of holy wrath (466 gold) a +0 heavy spear (148 gold) a +0 dagger (40 gold) a +0 rapier (110 gold) a +0 dagger (40 gold) the +1 quarterstaff of Starshine {venom, rElec rF+++ Dex-2} (1116 gold) rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 whip of flaming (130 gold) a +0 whip (50 gold) [Shop] Eghessoi's Armour Shop a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 chain mail (84 gold) a +0 plate armour (252 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) the +2 plate armour of Experimentation {Rampage *Corrode Fly} (441 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Fly: It grants you flight. It cannot be enchanted further. a +0 robe (12 gold) an orb of energy (154 gold) a +1 hat of ice (364 gold) [Shop] Fedek's Assorted Antiques the +8 dagger "Cooh" {venom, Fly Will+ Int-3 Stlth+} (1340 gold) Fly: It grants you flight. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a box of beasts (1000 gold) a tin of tremorstones (2/2) (1000 gold) a +3 plate armour of cold resistance (1000 gold) [Shop] Riymi's Magic Scroll Shoppe 2 scrolls of butterflies (unknown) (228 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of poison (48 gold) a parchment of Starburst (300 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) (8, 17, D:3) a hobgoblin corpse (skeletalised by now) (10, 8, D:3) a ball python skeleton (13, 19, D:3) a +0 short sword (14, 19, D:3) a +0 leather armour (16, 24, D:3) a +0 dagger (18, 40, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, 1, D:3) a ball python skeleton (22, 18, D:3) a +0 dagger (23, -4, D:3) a +0 club a goblin skeleton (23, 5, D:3) a parchment of Sublimation of Blood (32, -16, D:3) an inkwell talisman (33, 38, D:3) a +0 leather armour (34, -9, D:3) a +0 club (34, -8, D:3) a +0 whip (36, -9, D:3) a parchment of Eringya's Surprising Crocodile (46, 6, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a scroll of amnesia (1, -4, D:4) a quokka skeleton (1, -3, D:4) a +0 club a goblin skeleton (4, -4, D:4) a scroll of amnesia (5, -16, D:4) a +0 club an orc corpse (skeletalised by now) (6, -17, D:4) a +0 club a +0 leather armour a +0 flail a +0 dagger (7, -17, D:4) an orc corpse (skeletalised by now) (8, 13, D:4) a +0 animal skin (12, -28, D:4) a jackal corpse (skeletalised by now) (13, -28, D:4) a jackal corpse (skeletalised by now) (21, -26, D:4) a hobgoblin skeleton (27, -3, D:4) a +2 flail of draining a +0 leather armour (30, 9, D:4) a parchment of Summon Ice Beast (45, 24, D:4) a +1 long sword of holy wrath Level 5 of the Dungeon [Shop] Xups's Antique Armour Shop a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +3 chain mail of willpower (812 gold) a +0 leather armour (58 gold) a +0 helmet of light (333 gold) a +0 leather armour (58 gold) a +0 plate armour (522 gold) a +2 leather armour of willpower (551 gold) a +0 barding (667 gold) a +0 chain mail (174 gold) (4, 20, D:5) a +0 shortbow a centaur skeleton (9, 15, D:5) a +0 ring mail (11, 30, D:5) an adder corpse (skeletalised by now) (23, 10, D:5) a +0 whip (25, 36, D:5) a +0 hand axe a +2 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (36, -3, D:5) a +0 plate armour (36, 31, D:5) a spore talisman Level 6 of the Dungeon [Shop] Voihiut's Jewellery Boutique an amulet of reflection (unknown) (480 gold) a ring of positive energy (320 gold) a ring of protection from cold (unknown) (400 gold) a ring of willpower (unknown) (400 gold) a +5 ring of evasion (unknown) (576 gold) an amulet of dissipation (unknown) (480 gold) a ring of magical power (320 gold) the ring of Winter {rF+ rC+ Will- Str+8 Slay+4} (1113 gold) [ring of slaying] rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Str+8: It affects your strength (+8). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). [Shop] Tysor's Armour Boutique the +0 scale mail of Oblivion {*Slow rPois rN+ Dex+3} (281 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +1 cloak (161 gold) a +2 pair of boots of earth (441 gold) a +0 chain mail (84 gold) a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +4 scale mail of cold resistance (434 gold) the +2 helmet "Heacowar" {rC+ Will+} (477 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Zuozxeme's General Store a box of beasts (560 gold) a ring of protection from cold (unknown) (350 gold) a potion of attraction (unknown) (42 gold) a scroll of fog (56 gold) a parchment of Apportation (56 gold) (0, 0, D:6) a ring of magical power (1, -15, D:6) a +0 scale mail (10, -1, D:6) a parchment of Olgreb's Toxic Radiance (14, 29, D:6) an amulet of chemistry (21, 12, D:6) a +0 dagger a +0 robe (22, 1, D:6) a +0 chain mail a +2 glaive of flaming (22, 12, D:6) a +0 dagger a +0 robe of cold resistance (22, 13, D:6) a +0 short sword (28, 25, D:6) a -2 ring mail (28, 27, D:6) a -3 hat (30, 25, D:6) a -2 ring mail (30, 27, D:6) a -1 robe (40, 17, D:6) a +0 sling (44, 25, D:6) an iguana skeleton (55, 21, D:6) an adder corpse (skeletalised by now) (56, -12, D:6) a bullfrog corpse (skeletalised by now) (59, -11, D:6) the +9 dagger of War {distort, ^Fragile rC+ Str+2 SInv} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (0, 6, D:7) a +0 war axe a +0 ring mail (1, 6, D:7) a +0 short sword a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (7, 17, D:7) a +0 flail (9, -14, D:7) a +0 dagger of speed (15, -10, D:7) a +0 leather armour (18, -15, D:7) a +0 short sword a +0 plate armour (19, -15, D:7) a +0 whip an orc corpse (skeletalised by now) (20, -15, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (21, -15, D:7) a +0 whip of flaming a +0 leather armour an orc corpse (skeletalised by now) (27, 45, D:7) a +0 leather armour (35, -5, D:7) a +0 trident a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (36, -1, D:7) a water moccasin corpse (skeletalised by now) (47, 27, D:7) a +0 falchion a +0 leather armour (48, 27, D:7) a +0 falchion a +0 leather armour an orc skeleton (49, 27, D:7) a +2 dagger of electrocution a +0 robe a +0 short sword a +0 leather armour an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +2 flail of protection a +0 robe (5, 11, D:8) a +0 dagger a +0 robe (6, -9, D:8) a wyvern skeleton (6, 21, D:8) a +4 dagger a +0 robe (6, 22, D:8) a +0 trident a +0 robe (24, 17, D:8) a +3 dagger a +0 robe (25, 5, D:8) a +0 scale mail (34, 26, D:8) a +0 scale mail (37, 23, D:8) a parchment of Cause Fear (40, 20, D:8) a +0 orcbow a centaur skeleton (47, 10, D:8) a +0 chain mail (51, 2, D:8) a +0 pair of gloves (53, 14, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 whip a gnoll skeleton (9, -13, D:9) a medusa talisman (10, -11, D:9) a +0 flail (11, -11, D:9) a +0 whip a +0 scale mail a +0 spear a gnoll skeleton (12, -11, D:9) a +0 club a gnoll skeleton (17, 13, D:9) a parchment of Summon Horrible Things (21, 5, D:9) 4 large rocks (21, 10, D:9) a +0 robe a +0 dagger of holy wrath (22, 9, D:9) a +0 athame (28, 4, D:9) 6 darts of disjunction (29, 14, D:9) a scroll of amnesia (31, -19, D:9) a book of Unlife (34, 0, D:9) a parchment of Lesser Beckoning (35, -2, D:9) a scroll of amnesia (36, 18, D:9) the Elucidation of the Compass Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Dimensional Bullseye Hexes/Translocation 4 (45, -10, D:9) an orb of pyromania (46, -21, D:9) an acid dragon corpse (skeletalised by now) (47, -11, D:9) an acid dragon skeleton (48, -15, D:9) a +0 shortbow (49, 16, D:9) a +0 shortbow a centaur skeleton (51, -15, D:9) a yak skeleton (51, -14, D:9) a +0 buckler a +0 ring mail a +0 spear a +0 chain mail a +0 short sword a gnoll skeleton (53, -14, D:9) a +0 leather armour a +0 robe a +0 dagger a howler monkey skeleton (53, -4, D:9) a yak skeleton (54, -14, D:9) a +0 club a kobold skeleton (55, -14, D:9) a bullfrog skeleton (55, -13, D:9) a +0 ring mail a +0 spear a +0 plate armour a +0 glaive (61, 5, D:9) a +6 ring of strength Level 10 of the Dungeon (3, 14, D:10) a scroll of identify (7, 17, D:10) a +0 whip a +0 leather armour (9, -7, D:10) a +0 club a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (9, -6, D:10) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (10, -7, D:10) a +0 short sword a +0 chain mail (11, -7, D:10) a +0 trident (12, 16, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (15, 15, D:10) 24 gold pieces (15, 16, D:10) 2 boomerangs (15, 17, D:10) a ring of positive energy (16, -16, D:10) a parchment of Ensorcelled Hibernation (16, 15, D:10) 29 gold pieces (17, 15, D:10) 17 gold pieces (17, 17, D:10) a +0 athame (18, -14, D:10) a yak corpse (skeletalised by now) (18, 16, D:10) a potion of brilliance (20, 25, D:10) a +1 robe of willpower (21, 5, D:10) a +0 robe a +0 long sword (21, 6, D:10) a +0 robe a +4 short sword (23, -5, D:10) a parchment of Ozocubu's Armour (32, 0, D:10) a +0 halberd a +0 robe (33, -1, D:10) a +3 great sword a +0 robe (34, -1, D:10) a +2 great sword a +0 robe (36, -3, D:10) a scroll of amnesia