FromWork Level 1 of the Dungeon [Shop] Uhigh's General Store a scroll of enchant armour (unknown) (75 gold) the +7 hand axe of Bile {sunder, rElec Int+3 Dex+4} (667 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. an amulet of wildshape (unknown) (300 gold) a scroll of revelation (75 gold) a sack of spiders (400 gold) a scroll of poison (unknown) (40 gold) a parchment of Airstrike (130 gold) a sack of spiders (400 gold) (0, 0, D:1) a potion of curing (8, 18, D:1) a frilled lizard corpse (skeletalised by now) (11, 13, D:1) a rat corpse (skeletalised by now) (14, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -2, D:1) a +0 animal skin (18, -1, D:1) a jackal skeleton (18, 0, D:1) a jackal skeleton (21, 5, D:1) a +0 mace (25, 41, D:1) a +2 dagger of venom (35, 15, D:1) a +0 leather armour (39, -8, D:1) a parchment of Kiss of Death (44, 26, D:1) a +0 club a goblin skeleton (46, 17, D:1) a parchment of Sublimation of Blood (55, 30, D:1) a +0 short sword (60, 28, D:1) a +0 spear (65, -4, D:1) a jackal corpse (skeletalised by now) (67, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (69, 30, D:1) 2 potions of berserk rage Level 2 of the Dungeon [Shop] Jinlinil's Distillery a potion of brilliance (unknown) (40 gold) a potion of brilliance (unknown) (40 gold) a potion of attraction (unknown) (30 gold) 2 potions of heal wounds (unknown) (160 gold) a potion of heal wounds (unknown) (80 gold) a potion of magic (unknown) (80 gold) 2 potions of cancellation (unknown) (160 gold) a potion of enlightenment (unknown) (50 gold) a potion of lignification (unknown) (30 gold) a potion of invisibility (unknown) (80 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, 17, D:2) a +0 club (9, -1, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (11, 19, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (14, 8, D:2) a potion of curing (19, 3, D:2) a bat skeleton (21, 16, D:2) a +0 robe (23, -7, D:2) a +0 spear (24, 0, D:2) an adder skeleton (24, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, -6, D:2) a ball python corpse (skeletalised by now) (29, 3, D:2) a bat corpse (skeletalised by now) (33, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (36, -3, D:2) a frilled lizard corpse (skeletalised by now) (44, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -9, D:2) a +0 leather armour a potion of haste (46, -7, D:2) a potion of mutation (46, -4, D:2) a +0 short sword (54, 30, D:2) a -1 sling (55, 33, D:2) a hobgoblin corpse (skeletalised by now) (62, 23, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (6, 20, D:3) a +0 leather armour (10, 27, D:3) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, 9, D:3) a +0 robe (17, 9, D:3) an adder skeleton (20, 17, D:3) a +0 robe (26, -3, D:3) a potion of curing (32, 7, D:3) an adder skeleton (34, 40, D:3) a potion of attraction (37, 7, D:3) a +0 whip (39, 1, D:3) a wand of flame (22) (39, 22, D:3) a bat skeleton (39, 41, D:3) a +0 dagger (42, -1, D:3) 18 gold pieces (42, 1, D:3) 14 gold pieces (43, 1, D:3) 5 gold pieces (50, 15, D:3) a +0 robe (53, 0, D:3) a potion of magic Level 4 of the Dungeon (0, 0, D:4) a parchment of Passwall