Frostfox Level 1 of the Dungeon (0, 0, D:1) 7 javelins (10, -20, D:1) a +0 club (12, -38, D:1) 10 poisoned needles (12, -20, D:1) a +0 club (13, -1, D:1) a +0 short sword (19, -46, D:1) a +0 club (31, -20, D:1) a +0 club (34, -22, D:1) 6 tomahawks (34, -7, D:1) a +0 club (35, -29, D:1) a +0 dagger (35, -11, D:1) a +0 club (55, -38, D:1) a +0 mace (57, -12, D:1) a +0 hand axe (62, -48, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 31, D:2) a +0 short sword (2, 3, D:2) a +0 hunting sling (8, 45, D:2) 28 bolts (11, 27, D:2) 19 arrows (15, 39, D:2) a +0 robe (21, 30, D:2) 6 curare-tipped needles (27, 23, D:2) a +3 dagger of protection (28, 48, D:2) a cursed +0 leather armour (31, 36, D:2) a +0 whip (39, 19, D:2) a +0 club (42, 20, D:2) a +0 dagger a +2 hunting sling of flaming (55, 7, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 6, D:3) a +0 club (13, 20, D:3) a +0 hand axe (17, 5, D:3) a +0 spear (25, 5, D:3) a +0 dagger (28, 4, D:3) a +0 dagger a +0 animal skin a +0 helmet (29, 4, D:3) a +0 club a +0 club (30, 4, D:3) a cursed +0 dagger (30, 5, D:3) a +0 club (32, 5, D:3) a +0 club (35, -6, D:3) a +0 robe (37, -8, D:3) a +0 club Level 4 of the Dungeon [Shop] Diawn's Serpentskin Sales 16 poisoned needles (76 gold) 2 curare-tipped needles (14 gold) 5 poisoned tomahawks (60 gold) 7 curare-tipped needles (50 gold) a +0 blowgun (30 gold) 6 poisoned tomahawks (72 gold) 7 poisoned tomahawks (84 gold) (0, 0, D:4) a +0 morningstar (2, -9, D:4) a +0 chain mail (6, 1, D:4) a +0 ring mail (10, -15, D:4) a +0 spear (10, -14, D:4) a +0 spear (11, -14, D:4) a +0 club (14, -8, D:4) a cursed +0 robe (15, -8, D:4) a +0 club (17, -12, D:4) a +0 leather armour (21, -14, D:4) a +0 dagger (32, -37, D:4) a +0 mace the +1 robe of Morr {-Tele +Inv MR+} It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents most forms of teleportation. (34, -37, D:4) a +0 ring mail (34, -36, D:4) a +0 dagger the +0 robe of Disaster {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (36, 1, D:4) a +0 quarterstaff (38, 8, D:4) 31 arrows (39, -44, D:4) a +0 robe (43, 1, D:4) a +0 trident Level 5 of the Dungeon (22, 10, D:5) a +0 ring mail (36, 0, D:5) a +0 hunting sling Level 6 of the Dungeon (33, -16, D:6) a +0 robe a +0 halberd (33, -15, D:6) a +0 robe a +3 flail (34, -16, D:6) a +0 robe a +0 flail (45, -16, D:6) a +0 robe a +0 glaive (50, -16, D:6) a +0 robe (50, -14, D:6) a +0 robe