Seeded DCSS version 0.33-a0-1067-g9575c84de6 (webtiles) character file. Game seed: 4947446345957186900 (custom seed) 50 FrostyLoincloth the Magician (level 4, -1/31 HPs) Began as a Djinni Earth Elementalist on Mar 9, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:33 (1495 turns). FrostyLoincloth the Magician (DjEE) Turns: 1495, Time: 00:10:34 Health: -1/31 AC: 2 Str: 7 XL: 4 Next: 4% Gold: 128 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . i - staff of death rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves i - a staff of death (weapon) Scrolls h - a scroll of amnesia Potions b - a potion of might c - a potion of lignification {unknown} d - 2 potions of curing {unknown} e - a potion of heal wounds {unknown} g - a potion of haste {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 2% 1 b - Passwall Erth 18% N/A 9% 3 c - Stone Arrow Conj/Erth 36% 3d9 9% 3 d - Petrify Alch/Erth 18% N/A 28% 4 e - Brom's Barrelling Bo Conj/Erth 18% 2d5 28% 4 f - Apportation Tloc 36% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Terence attacks as he pursues you! Terence hits you with a +0 mace! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 84% to hit) The blast of sand misses Terence. Terence hits you with a +0 mace! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 84% to hit) The blast of sand hits Terence. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 84% to hit) The blast of sand hits Terence but does no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Terence closely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 84% to hit) The blast of sand hits Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You don't have enough health to cast this spell. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" # #. #.# ## #.## .#####.###.##### ........#......# .#######.#####@# #.# ##@## ## #.# ##...## ..####.###.....#### #.................. ....#...###.....### .##.#...# ##.†.###### .. ##.#...## ##........ #...#<.#....####..###### #.................# You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:2) 5 kobolds 3 quokkas (D:1) 4 ball pythons 3 bats (D:1) A frilled lizard (D:2) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FrostyLoincloth the Djinni Earth Elementalist began the | quest for the Orb. 0 | D:1 | FrostyLoincloth set off with the following spells | memorised: Sandblast, Passwall, Stone Arrow, Petrify, | Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 123 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 253 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 253 | D:1 | Learned a level 1 spell: Apportation 1463 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1478 | D:3 | Noticed Terence 1495 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_lagoon_b, serial_bayou_lake_a, serial_bayou_pond_e, minmay_split_cup_large D:2: layout_loops_ring D:3: layout_loops_ring, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Staff | | 1 || 1 Cast: Sandblast | 42 | 6 || 48 Use: Scroll | 3 | || 3 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1518 | 1457 | 61 | 0 | 1249 | 3 | 506.0 | Dungeon | 1518 | 1457 | 61 | 0 | 1249 | 3 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 674 daAuts D:3: 56 daAuts