Dungeon Crawl Stone Soup version 0.19-GnollCrawlA-1-g03664ee (webtiles) character file. 9 Fusentrap the Vandal (level 1, -4/17 HPs) Began as a Centaur Hunter on Aug 29, 2016. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (158 turns). Fusentrap the Vandal (Centaur Hunter) Turns: 158, Time: 00:02:52 Health: -4/17 AC: 8 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 10 God: Gold: 11 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . g - +0 plate armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) Missiles d - 10 sling bullets (quivered) Armour g - a +0 plate armour (worn) Scrolls b - a scroll of enchant armour {unknown} e - a scroll of recharging {unknown} h - 3 scrolls of immolation {unknown} Potions c - a potion of degeneration {unknown} Comestibles f - a bread ration Skills: - Level 2.0 Fighting + Level 4.3 Slings - Level 1.3 Dodging - Level 0.5 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Temple: D:1-2 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You shoot a sling bullet. The sling bullet closely gnolls the gnoll. The sling bullet hits the gnoll! You kill the gnoll! The gnoll hits you. Firing (i - inventory): d - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (heavily wounded) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. Firing (i - inventory): d - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (severely wounded) You shoot a sling bullet. The sling bullet barely misses the gnoll. A gnoll comes into view. It is wielding a halberd. The gnoll hits you from afar with a halberd! Ouch! That really hurt! You die... ## .. #### #. ..# .#####g #.# .......####.### .....?.@.g...># .###########.## #(# #(# #)# #.# #.# #(# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fusentrap the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 158 | D:2 | Slain by a gnoll Action || total -------------------------++------- Fire: Hunting sling || 10 Armor: Plate armour || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 Dungeon | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 +-------+-------+-------+-------+-------+----------------------