Dungeon Crawl Stone Soup version 0.19-GnollCrawlA-1-g03664ee (webtiles) character file. 9 Fusentrap the Vandal (level 1, 0/16 HPs) Began as a Formicid Hunter on Aug 31, 2016. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (129 turns). Fusentrap the Vandal (Formicid Hunter) Turns: 129, Time: 00:01:05 Health: 0/16 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hunting sling rCold . . . Gourm . c - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 38 sling bullets (quivered) e - 9 stones Armour c - a +0 leather armour (worn) Comestibles f - a bread ration Skills: - Level 2.1 Fighting + Level 4.3 Slings - Level 1.7 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Temple: D:1-2 Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You sense a monster nearby. Found 9 stones. e - 9 stones You sense a monster nearby. A gnoll comes into view. It is wielding a flail. The gnoll shouts! Okay, then. Firing (i - inventory. (,) - cycle): d - 40 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a flail You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a flail. Firing (i - inventory. (,) - cycle): d - 39 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (heavily wounded) You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a flail! You die... .# .# .# .# .# ##+ .# ..# ###########.# '# #....@g....(# ## .. #.########### '#+ ... #.# ..## ..# #.# +#'#+ #.# #.# #..###.# #.# #+#'##.# #.# #....# #.# ### #+#+#).# #.#########.## You could see a gnoll. Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fusentrap the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 129 | D:1 | Slain by a gnoll Action || total -------------------------++------- Fire: Hunting sling || 9 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 72.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 72.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 Dungeon | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 +-------+-------+-------+-------+-------+----------------------