Dungeon Crawl Stone Soup version 0.19-GnollCrawlA-1-g03664ee (webtiles) character file. 10 Fusentrap the Vandal (level 1, -2/17 HPs) Began as a Centaur Hunter on Aug 31, 2016. Slain by a gnoll (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (277 turns). Fusentrap the Vandal (Centaur Hunter) Turns: 277, Time: 00:02:22 Health: -2/17 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 3 Int: 10 God: Gold: 26 SH: 10 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . g - +0 ring mail rNeg . . . Faith . e - +0 large shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) Missiles d - 10 sling bullets (quivered) Armour b - a +0 chain mail e - a +0 large shield (worn) g - a +0 ring mail (worn) Comestibles f - a bread ration Skills: - Level 2.0 Fighting + Level 4.3 Slings - Level 1.3 Dodging - Level 0.5 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Temple: D:1-2 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (heavily wounded) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): d - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (heavily wounded) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. Firing (i - inventory): d - 11 sling bullets (gnoll) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (heavily wounded) You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you. You die... ...# #. #..# #. ##..# #. ...# #. ...#########. #..##......<. #..##.######. ######..##.# #. #@g....(##.# #. #########.##.# #. #.# #.##.# #. #)# #.(..# #g #.# ###### #. #.#########.## #. #..........#.# #. ###########.## #. #.# #. You could see a gnoll. Vanquished Creatures A gnoll (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fusentrap the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 277 | D:2 | Slain by a gnoll Action || total -------------------------++------- Fire: Hunting sling || 13 Dodge: Dodged || 3 Block: Large shield || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 104.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 104.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 Dungeon | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 +-------+-------+-------+-------+-------+----------------------