Dungeon Crawl Stone Soup version 0.19-GnollCrawlA-1-g03664ee (webtiles) character file. 10 Fusentrap the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Monk on Sept 2, 2016. Slain by a gnoll ... wielding a cursed -1 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (68 turns). Fusentrap the Skirmisher (Formicid Monk) Turns: 68, Time: 00:01:23 Health: 0/18 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 9 God: Gold: 9 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} Potions e - a potion of curing {unknown} h - a potion of lignification {unknown} Comestibles c - a bread ration Skills: - Level 3.2 Fighting + Level 3.0 Axes - Level 2.6 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Temple: D:1-2 Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A gnoll comes into view. It is wielding a halberd. Found 9 gold pieces. You extend your mandibles. You dig gnoll the rock wall. The gnoll shouts! You dig through the rock wall. A gnoll comes into view. It is wielding a spear. You retract your mandibles. A gnoll comes into view. It is gnoll a spear. The gnoll shouts! You extend your mandibles. You dig through the rock wall. You hear a shout! The gnoll hits you from afar with a spear. The gnoll misses you. You dig through the rock wall. A gnoll comes into view. It is wielding a club. The gnoll closely misses you. The gnoll hits you from afar with a halberd! You die... ..$... ...... ######### ..g..# ........# ...g# ........# .. #...###.......# #. #.#...........# . #. ##.##.ggg......# #). #. #..#..g#.###### ...##.####.#...#@## ....:..........### ..........###### .....#.#### ...#...######## ....#.....$.... .>...##.####### $.... #.######### ..P...#.##g§§§..## You could see 5 gnolls. Vanquished Creatures A gnoll (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fusentrap the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 54 | D:2 | Lumpin: dig 68 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Hand axe || 4 Abil: Dig || 2 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 Dungeon | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 +-------+-------+-------+-------+-------+----------------------