Dungeon Crawl Stone Soup version 0.19-GnollCrawlA-1-g03664ee (webtiles) character file. 19 Fusentrap the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Monk on Sept 2, 2016. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:34 (392 turns). Fusentrap the Skirmisher (Formicid Monk) Turns: 392, Time: 00:06:34 Health: 0/18 AC: 5 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 83 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + f - +2 whip (elec) rCold . . . Gourm . d - +0 ring mail rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 hand axe f - a +2 whip of electrocution (weapon) Armour b - a +0 robe d - a +0 ring mail (worn) Comestibles c - 2 bread rations Skills: - Level 3.2 Fighting + Level 3.0 Axes - Level 2.6 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Temple: D:1-2 Altars: Fedhas Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History * * * LOW HITPOINT GNOLL * * * There is a stone staircase leading down here. You extend your mandibles. Gnoll dig through the rock wall. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * You dig through the rock wall. It was a potion of might. You feel very mighty all of a sudden. The gnoll misses you. You dig through the rock wall. As you read the scroll labeled IDEYCESUVI, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The gnoll barely misses you. You dig through the rock wall. You dig through the rock wall. You retract your mandibles. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a whip. You die... ######...........## #.#####>.....# #.# #.###g#.# #.# ##.#g##g# #.# ##.###g# #.# ### #.# #.# #g# #.# ###g# #.@.# #.### #. .. ### You could see 4 gnolls. Vanquished Creatures 2 gnolls 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fusentrap the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 218 | D:2 | Found a blossoming altar of Fedhas. 392 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Whip || 9 Abil: Dig || 10 Use: Potion || 3 Scroll || 1 Armor: Ring mail || 6 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 125.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 125.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 Dungeon | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 +-------+-------+-------+-------+-------+----------------------