Dungeon Crawl Stone Soup version 0.19-GnollCrawlA-1-g03664ee (webtiles) character file. 9 Fusentrap the Skirmisher (level 1, 0/19 HPs) Began as a Centaur Fighter on Sept 9, 2016. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (487 turns). Fusentrap the Skirmisher (Centaur Fighter) Turns: 487, Time: 00:01:31 Health: 0/19 AC: 8 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 0 Int: 7 God: Gold: 22 SH: 8 Dex: 8 Spells: 0 memorised, 0 levels left rFire + . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . e - +2 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth .......... (no ring) f - ring of protection from fire @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) e - a +2 hat (worn) Jewellery f - a ring of protection from fire (left hand) Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 1.7 Polearms - Level 2.1 Armour - Level 2.1 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Temple: D:1-2 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a spear (heavily wounded) You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a spear (severely wounded) You reach to attack! You closely miss the gnoll. The gnoll is severely wounded. You block the gnoll's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a spear (gnoll-ly wounded) You reach to attack! You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You block the gnoll's attack. The gnoll hits you with a flail! Ouch! That really hurt! You die... .# .. #. #. ###.## ...g# #.g# #.@# #..# ..... ..?..).. ..>..#..##. #.......# .# .... ...# # #.####### You could see 2 gnolls. Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fusentrap the Centaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 487 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Trident || 11 Kick || 1 Eat: Bread ration || 1 Armor: Scale mail || 4 Dodge: Dodged || 2 Block: Shield || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.6 | 0.8 | 124.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.6 | 0.8 | 124.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 Dungeon | 100.0 | 100.0 | -nan | -nan | -nan | 0.0 +-------+-------+-------+-------+-------+----------------------