Fuzzwah Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 6, D:1) 14 arrows (13, 28, D:1) 13 bolts (17, 6, D:1) a +0 dagger (17, 19, D:1) a +0 mace (21, 4, D:1) a +0 spear (33, 17, D:1) a +0 dagger (34, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (3, 7, D:2) a +0 club (3, 31, D:2) 10 stones (4, 8, D:2) a +0 short sword (4, 19, D:2) a +0 club (6, -11, D:2) a +0 helmet (6, 28, D:2) a +0 hunting sling (8, 10, D:2) a +0 dagger (13, 6, D:2) a +0 club (16, -9, D:2) a +0 club (17, 31, D:2) a +0 club (22, 13, D:2) 19 stones (23, 2, D:2) a +0 whip (24, -3, D:2) a +0 short sword (26, -10, D:2) a +0 hunting sling (30, 38, D:2) a +0 club (37, 38, D:2) a +0 short sword (38, -7, D:2) a +0 club a +0 dagger (39, -7, D:2) a +0 hand axe (41, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, -8, D:3) 26 bolts (3, -39, D:3) a +0 hunting sling (4, -27, D:3) a +0 robe (4, 1, D:3) 22 stones (12, -17, D:3) a cursed +0 club (13, -21, D:3) a +0 war axe (35, -38, D:3) a +0 robe (35, -21, D:3) a +0 club (35, 16, D:3) 5 poisoned needles (38, -33, D:3) a +0 club (40, 16, D:3) 24 stones (45, -26, D:3) a +0 dagger (53, -18, D:3) a +0 club (53, -17, D:3) a +0 dagger (57, -16, D:3) a +0 hand axe (58, -17, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 21 poisoned needles (5, -8, D:4) 17 arrows (15, 13, D:4) a +0 dagger a +0 robe a +0 rapier a +0 chain mail (18, 9, D:4) a +0 leather armour (38, 17, D:4) a +0 dagger a +0 chain mail (38, 29, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, -2, D:5) a +4 flail of crushing a +0 chain mail (19, 16, D:5) 32 stones (37, -1, D:5) a +0 war axe (42, 10, D:5) a +0 trident a +0 scale mail (43, 9, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (44, 8, D:5) a +0 dagger a +0 robe a +0 war axe a +0 ring mail a +0 club (45, 8, D:5) a +0 hand axe a +0 scale mail (49, 16, D:5) a +0 ring mail (54, 38, D:5) a cursed +0 helmet 19 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (6, -21, D:6) a +0 dagger a +0 robe a +0 mace a +0 animal skin (7, -22, D:6) a +5 dagger of speed 5 arrows of flame (7, -21, D:6) a +0 whip of freezing a +2 robe of cold resistance (8, -21, D:6) a +0 ring mail a +0 animal skin (8, -20, D:6) a +0 flail a +0 leather armour (9, -18, D:6) a +0 animal skin (15, -21, D:6) a +0 club (18, -34, D:6) 10 sling bullets (19, 7, D:6) a +2 falchion of slicing (25, -25, D:6) 20 stones (25, -1, D:6) a +0 greatsling (29, -29, D:6) 7 tomahawks of returning (31, -17, D:6) a wand of flame (19/48) a +2 hand axe of venom a +0 mace of holy wrath an uncursed ring of magical power {MP+9} a +0 chain mail a +0 animal skin a +0 hand axe (33, -15, D:6) a +0 ring mail (36, -20, D:6) a +0 scale mail (39, -10, D:6) a +0 scythe a +0 robe (41, 10, D:6) a +2 ring of intelligence (45, -14, D:6) a +0 whip (46, -15, D:6) a +0 flail a +0 club (47, -40, D:6) a +0 scale mail (48, 5, D:6) 19 bolts (53, 11, D:6) a +3 quarterstaff of chaos a cursed -2 cloak (55, -26, D:6) a +0 robe (55, 12, D:6) a +0 mace (60, -12, D:6) 22 stones (65, -38, D:6) a +0 scimitar a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (4, 0, D:7) 12 stones (8, -17, D:7) a +0 robe (9, 5, D:7) 16 stones (10, -32, D:7) a scroll of torment {!r} (13, -27, D:7) 16 poisoned needles (18, -2, D:7) an uncursed ring of magical power {MP+9} (19, -23, D:7) a +0 mace (22, 0, D:7) a +0 short sword (23, -2, D:7) a cursed +0 leather armour (36, -21, D:7) 2 tomahawks (37, -18, D:7) a tomahawk (38, -16, D:7) a +0 whip a +0 whip a +0 flail 4 tomahawks a +0 chain mail (43, -22, D:7) a +2 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, 9, D:8) a +0 dagger a +0 robe (7, 10, D:8) a +1 antimagic dagger a +0 robe (8, 10, D:8) a +0 club (9, 10, D:8) a +0 dagger (9, 11, D:8) 24 stones (29, 39, D:8) a scroll of noise (31, 36, D:8) an arrow (31, 37, D:8) an arrow (31, 38, D:8) an arrow (31, 39, D:8) 2 arrows (31, 40, D:8) an arrow (31, 42, D:8) a +0 shortbow 3 arrows (32, 35, D:8) an arrow (44, 11, D:8) 23 bolts (45, -3, D:8) a +0 leather armour a cursed -2 club a +0 flail (46, 19, D:8) a +0 battleaxe a +0 plate armour (47, 17, D:8) a +0 whip (47, 18, D:8) a +0 short sword a +0 flail a cursed -3 short sword a +0 plate armour a +0 flail a +0 leather armour (47, 19, D:8) a cursed -2 short sword a +0 club a +0 chain mail a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 17 stones (7, -18, D:9) 18 arrows of frost (18, 8, D:9) a +0 leather armour (23, 1, D:9) a +0 war axe (24, -2, D:9) a +0 leather armour (28, -10, D:9) 11 bolts (28, -7, D:9) a +2 falchion of flaming (28, -6, D:9) a +0 long sword a +0 chain mail a scroll of noise {!r} (29, -7, D:9) a +0 dagger a cursed +0 robe (29, -6, D:9) a +1 antimagic dire flail a tomahawk (29, -2, D:9) a tomahawk (30, -8, D:9) a +2 halberd of pain (30, -6, D:9) a +0 mace a +0 club (30, -5, D:9) a tomahawk (30, -4, D:9) a tomahawk (34, -32, D:9) a +3 dagger of chaos a +0 robe (41, -13, D:9) a +0 hand axe a +0 ring mail (44, -2, D:9) 11 stones (47, -14, D:9) a +0 scimitar a +0 chain mail (49, 2, D:9) 4 needles of sleeping Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (11, 12, Lair:1) a +0 plate armour (16, 17, Lair:1) a +0 leather armour (26, 24, Lair:1) a cursed +0 quarterstaff (31, 28, Lair:1) 15 poisoned needles (36, 5, Lair:1) 28 stones (36, 9, Lair:1) 3 bolts of frost (37, -20, Lair:1) the +2 leather armour of the Hanged Man {*Confuse rPois Int+3} It affects your intelligence (+3). It protects you from poison. It may confuse you when you take damage. (38, -20, Lair:1) a wand of lightning (7/15) a wand of random effects (21/48) (39, -20, Lair:1) 4 scrolls of enchant weapon 2 scrolls of magic mapping {!r} 2 scrolls of recharging (39, 20, Lair:1) 20 stones (40, -20, Lair:1) a potion of cure mutation {!q} (42, -12, Lair:1) a cursed +0 dire flail (61, 1, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -3 ring of intelligence (18, -17, Lair:2) an uncursed staff of air (27, -19, Lair:2) a +0 rapier (51, -18, Lair:2) 29 stones (53, -15, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (1, 8, Lair:3) the +10 scimitar of the Trees {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (6, -12, Lair:3) a cursed -2 halberd (17, -17, Lair:3) a +0 leather armour (21, -5, Lair:3) a cursed -1 hunting sling (22, -14, Lair:3) a +0 robe (27, -14, Lair:3) a +0 scale mail (38, -3, Lair:3) a +0 short sword (39, -10, Lair:3) 17 stones (49, -2, Lair:3) 9 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a giant frog skeleton (3, 8, Lair:4) a cursed ring of sustain attributes (5, 15, Lair:4) a +0 plate armour (9, 21, Lair:4) 21 bolts (12, -9, Lair:4) a cursed -2 falchion (23, 4, Lair:4) an elephant corpse (24, 5, Lair:4) an elephant corpse (25, 7, Lair:4) an elephant corpse (39, 2, Lair:4) 12 poisoned needles (55, -6, Lair:4) 27 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (1, 39, Lair:5) a crocodile corpse (3, 35, Lair:5) 2 scrolls of noise {!r} (6, 3, Lair:5) a beef jerky (9, 21, Lair:5) a book of Clouds