Fuzzwah Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 36, D:1) a +0 dagger (5, -8, D:1) a +0 leather armour (9, 34, D:1) a +0 spear (9, 38, D:1) a +0 whip (12, 33, D:1) a rat corpse (skeletalised by now) (28, 9, D:1) a +0 ring mail (30, 10, D:1) a parchment of Blink (33, 5, D:1) a +0 dagger (36, -2, D:1) a +0 hand axe (36, 1, D:1) a frilled lizard skeleton (38, 5, D:1) a +0 ring mail (40, 19, D:1) a +0 club (41, 12, D:1) a +0 dagger a goblin skeleton (44, 13, D:1) a +0 club 4 stones (48, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (18, 24, D:2) a +0 leather armour (23, 11, D:2) a ball python corpse (skeletalised by now) (29, 13, D:2) a +0 robe (33, 49, D:2) a +0 robe (34, 39, D:2) a frilled lizard skeleton (42, 37, D:2) a ball python skeleton (43, 30, D:2) a ball python skeleton (50, 11, D:2) a +0 trident (51, 1, D:2) a +0 leather armour (55, 43, D:2) a +0 dagger Level 3 of the Dungeon (5, 0, D:3) a scroll of noise (6, -2, D:3) a potion of ambrosia (6, 0, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (6, 2, D:3) a potion of ambrosia (8, -1, D:3) a scroll of immolation (8, 1, D:3) a scroll of identify (11, 3, D:3) a +0 mace (14, -12, D:3) a +0 dagger a +0 dagger a goblin skeleton (15, -12, D:3) a hobgoblin skeleton (16, -12, D:3) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, -11, D:3) a +0 club a +0 club (17, -13, D:3) a +0 dagger (17, -12, D:3) a +0 animal skin a +0 helmet a +0 short sword the hobgoblin skeleton of Robin (17, 6, D:3) a parchment of Stone Arrow (18, -12, D:3) a +0 dagger of speed a goblin corpse (skeletalised by now) (23, -2, D:3) a +0 short sword a +0 ring mail (23, -1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (23, 0, D:3) a +0 trident a +0 leather armour (24, 8, D:3) a +0 spear (27, 4, D:3) a +0 dagger (27, 12, D:3) a +0 flail a +0 scale mail (27, 14, D:3) a +0 dagger (28, 12, D:3) a +0 trident (33, -21, D:3) a +0 dagger (37, 3, D:3) a +0 club an orc corpse (skeletalised by now) (40, -7, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (12, 36, D:4) a +0 trident (13, 37, D:4) a +0 dagger a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (13, 38, D:4) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (14, 39, D:4) a +0 falchion (19, 34, D:4) a +0 rapier a +0 leather armour (21, 31, D:4) a hobgoblin corpse (skeletalised by now) (25, 30, D:4) a +0 dagger (35, -3, D:4) the felid corpse of Natasha (skeletalised by now) (41, 5, D:4) a +0 hand axe (41, 44, D:4) a +0 giant club (42, 49, D:4) a +0 ring mail the goblin skeleton of Ijyb (44, 16, D:4) 18 gold pieces (46, -4, D:4) a +0 scale mail (49, 28, D:4) a +0 whip (50, 26, D:4) a clockroach corpse (60, 43, D:4) an iguana corpse