Fuzzwah Level 1 of the Dungeon (2, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -17, D:1) a jackal skeleton (3, -10, D:1) a +0 ring mail (6, -14, D:1) a jackal skeleton (6, 10, D:1) a quokka corpse (skeletalised by now) (8, -5, D:1) a +0 dagger a goblin skeleton (9, -5, D:1) a goblin skeleton (19, -18, D:1) a goblin skeleton (21, -19, D:1) a +0 dagger 4 stones (21, 0, D:1) a +0 sling (21, 18, D:1) a rat skeleton (24, 16, D:1) a rat skeleton (25, 5, D:1) a +0 robe (27, -14, D:1) a bat corpse (skeletalised by now) (27, 16, D:1) a +0 ring mail (36, 1, D:1) a +0 leather armour (37, -28, D:1) a hobgoblin skeleton (40, -15, D:1) a +0 ring mail (42, -11, D:1) a +0 ring mail (49, -3, D:1) a potion of enlightenment (49, 23, D:1) a +0 club (53, 4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -10, D:2) a +0 club a gnoll corpse (4, -16, D:2) a scroll of identify (6, 1, D:2) an adder corpse (6, 2, D:2) a +0 whip a kobold corpse (8, 2, D:2) a +0 dagger a +0 ring mail (24, -24, D:2) a +0 hand axe (25, -21, D:2) a +0 dagger (30, -20, D:2) a rat corpse (31, -21, D:2) a +0 hand axe a +0 ring mail the human corpse of Terence (32, -24, D:2) a +0 whip (35, -24, D:2) a +0 mace