Dungeon Crawl Stone Soup version 0.25-a0-780-g622e69b (webtiles) character file. 297 Gadicath the Conjurer (level 6, -15/41 HPs) Began as an Octopode Conjurer on Apr 25, 2017. Demolished by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 4 of the Dungeon on Apr 14, 2020. The game lasted 00:17:07 (3094 turns). Gadicath the Conjurer (Octopode Conjurer) Turns: 3094, Time: 00:17:07 Health: -15/41 AC: 1 Str: 9 XL: 6 Next: 35% Magic: 9/10 EV: 14 Int: 18 God: Gold: 166 SH: 0 Dex: 12 Spells: 5/10 levels left rFire x . . SeeInvis . n - +3 dagger (drain) rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . l - ring of ice rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: lethally poisoned (-15 -> -21) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 1, camouflage 1, robust 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons h - a +0 short sword n - a +3 dagger of draining (weapon) o - a +0 hand axe Missiles i - 2 boomerangs (quivered) p - 5 datura-tipped darts Jewellery l - a ring of ice (left tentacle) Wands c - a wand of iceblast (7) Scrolls e - 4 scrolls of teleportation j - a scroll of immolation Potions f - a potion of magic g - a potion of curing r - a potion of might {unknown} t - a potion of heal wounds Comestibles b - a ration d - 5 rations q - a ration u - a ration Skills: + Level 1.5 Fighting * Level 2.8 Short Blades + Level 3.0 Dodging + Level 3.8 Stealth + Level 1.0 Unarmed Combat + Level 2.7 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Iskenderun's Mystic Conj/Tloc ##...... 52% 4 #####.. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Animate Skeleton Necr N/A 17% 1 #...... Apportation Tloc #..... 17% 1 #...... Corona Hex #...... 17% 1 #...... Summon Small Mammal Summ #... 17% 1 #...... Dazzling Flash Conj/Hex ##.... 19% 3 ###.... Fulminant Prism Conj/Hex ##........ 52% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a spike. You are robust. (+10% HP) Message History You hit the scorpion. You pierce the scorpion. The scorpion is heavily wounded. You constrict the scorpion. You feel sick. The scorpion closely misses you. You hit the scorpion but do no damage. You drain the scorpion. The scorpion is almost dead. You constrict the scorpion, but do no damage. You feel sick. The scorpion misses you. You hit the scorpion. You drain the scorpion. You kill the scorpion! You hit the worm. You grab the worm. You squeeze the worm. The worm is moderately wounded. You constrict the worm. You feel sick. You hit the worm but do no damage. You drain the worm. You squeeze the worm! You kill the worm! You hit the ogre. The ogre is lightly wounded. You feel sick. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.............)..# ......##.....##### .............# ......####.### ......####.# ........# .......$# ...####O# #. #@# #...# #°☼°# #§°§# #☼○§# #...# .$$$. ...$. You could see an ogre. Vanquished Creatures 2 scorpions (D:4) Jessica (D:2) A worker ant (D:4) 5 adders An ooze (D:1) 2 worms 2 dart slugs 2 leopard geckos (D:3) 7 orcs 3 giant cockroaches 8 hobgoblins 10 jackals 7 kobolds 3 quokkas 6 bats 5 frilled lizards 7 goblins 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadicath the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 335 | D:1 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 335 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 362 | D:1 | Reached XP level 2. HP: 6/18 MP: 0/5 705 | D:1 | Reached XP level 3. HP: 13/23 MP: 3/6 1539 | D:2 | Noticed Jessica 1875 | D:2 | Found a blossoming altar of Fedhas. 1897 | D:2 | Reached XP level 4. HP: 20/29 MP: 7/7 2049 | D:2 | Killed Jessica 2049 | D:2 | Reached skill level 1 in Fighting 2049 | D:2 | Reached skill level 1 in Short Blades 2344 | D:3 | Reached XP level 5. HP: 36/36 MP: 6/8 2557 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3050 | D:4 | Noticed an ogre 3062 | D:4 | Reached skill level 1 in Unarmed Combat 3079 | D:4 | Reached XP level 6. HP: 33/41 MP: 8/10 3094 | D:4 | Demolished by an ogre Levels and vault maps discovered: D:1: eino_arrival_tree_alley D:2: st_stairs_5, fedhas_altar_fruit_tree, uniq_jessica D:4: first_bread, lemuel_flame_loot_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.5 Short Blades | 1 2 | 2.8 Stealth | 3 | 3.8 Unarmed Combat | 1 | 1.0 Dodging | 3 | 3.0 Spellcasting | | 2.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 66 | || 66 Constrict | 23 | 14 || 37 Tentacles | 10 | 11 || 21 Kick | 18 | 11 || 29 Dagger | 9 | 81 || 90 Punch | | 1 || 1 Throw: Boomerang | 2 | || 2 Cast: Magic Dart | 49 | 17 || 66 Use: Scroll | 4 | 5 || 9 Potion | 2 | 3 || 5 Stab: Sleeping | 2 | 3 || 5 Eat: Ration | 1 | || 1 Buggy fruit | | 5 || 5 Armor: Skin | 8 | 5 || 13 Dodge: Dodged | 53 | 54 || 107 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------