Dungeon Crawl Stone Soup version 0.32-a0-1128-g4ba1219 (webtiles) character file. GameConqueror the Toxicologist (Formicid Alchemist) Turns: 6519, Time: 00:23:24 Health: 64/64 AC: 9 Str: 13 XL: 9 Next: 50% Magic: 17/17 EV: 11 Int: 19 God: Vehumet [......] Gold: 198 SH: 0 Dex: 14 Spells: 6/18 levels left rFire . . . x - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . e - +0 cloak rCorr . f - +1 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ o - ring of wizardry HPRegen 0.30/turn m - +4 ring of protection MPRegen 0.15/turn %: wizardry (x1) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You are on level 7 of the Dungeon. You worship Vehumet. Vehumet is noncommittal. You have visited 2 branches of the dungeon, and seen 8 of its levels. You have also visited: Sewer. You have collected 458 gold pieces. You have spent 260 gold pieces at shops. Inventory: Missiles d - 4 curare-tipped darts Armour a - a +0 robe (worn) e - a +0 cloak (worn) f - a +1 pair of gloves (worn) Magical Staves x - a staff of conjuration (weapon) Jewellery b - a ring of resist corrosion k - a ring of protection from fire m - a +4 ring of protection (right hand) o - a ring of wizardry (left hand) Wands q - a wand of polymorph (4) v - a wand of mindburst (10) Scrolls i - a scroll of enchant armour s - a scroll of torment u - a scroll of amnesia Potions c - a potion of curing g - a sedimented orange potion h - 3 potions of enlightenment j - 2 potions of mutation l - 2 potions of might n - 2 potions of lignification p - an emerald potion r - a fuming sapphire potion t - 2 potions of heal wounds w - an amethyst potion Skills: + Level 3.4 Fighting + Level 0.8 Staves - Level 1.7 Dodging - Level 6.0 Stealth + Level 5.4 Spellcasting + Level 4.4 Conjurations + Level 3.9 Earth Magic * Level 10.0 Alchemy You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 1% 1 b - Olgreb's Toxic Radia Alch 43% N/A 1% 4 c - Stone Arrow Conj/Erth 62% 3d10 2% 3 d - Sandblast Erth 40% 2d10 1% 1 e - Passwall Erth 20% N/A 2% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Mercury Vapours Alch/Air 48% N/A 1% 2 Mephitic Cloud Conj/Alch/Air 35% N/A 1% 3 Leda's Liquefaction Alch/Erth 15% N/A 2% 4 Summon Small Mammal Summ 20% N/A 4% 1 Sticky Flame Fire/Alch 24% 2d6 6% 4 Call Imp Summ 10% N/A 8% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 8% 2 Call Canine Familiar Summ 5% N/A 14% 3 Animate Armour Summ/Erth 24% N/A 21% 4 Summon Blazeheart Golem Fire/Summ 5% N/A 41% 4 Summon Forest Summ/Tloc 2% N/A 75% 5 Hellfire Mortar Fire/Erth 12% 3d14 100% 7 Malign Gateway Summ/Tloc 2% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 15% 10d5 100% 8 Blink Tloc Unusable N/A N/A 2 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 = D:7 : Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin misses you. The water moccasin barely misses you. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, extremely poisoned, 63% to hit) You feel a surge of power! The sting hits the water moccasin. The water moccasin partially resists. The water moccasin looks as sick as possible! The water moccasin is almost dead. The water moccasin barely misses you. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, extremely poisoned, 63% to hit) You feel a surge of power! The sting hits the water moccasin. The water moccasin looks as sick as possible! The water moccasin is almost dead. You kill the water moccasin! Vehumet accepts your kill. Your Alchemy skill increases to level 10! You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'e'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? e - Sandblast Adjust to which letter? d - Sandblast; e - Passwall HP restored. Magic restored. Found a dagger. n - 2 potions of lignification (gained 1) You pick up a book of Armaments and begin reading... You add the spells Animate Armour, Hellfire Mortar and Lehudib's Crystal Spear to your library. Okay, then. Saving game... please wait. Welcome back, GameConqueror the Formicid Alchemist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You see here a +0 dagger. You sense a monster nearby. Okay, then. Saving game... please wait. ############ #..........# #.########.# #.# #.# #.# #.# #.# ##.### #.#.######.#######..... #.....@..)......##..### #...######.####.##..# ... #..........# # #..###.###.### ..#####............. { .........>##.####### ..######.###.# ........# #.# ######### #.# There are no monsters in sight! Vanquished Creatures A water moccasin (D:7) An ice beast (D:6) 2 orc warriors (D:6) Pargi (Sewer) 2 black bears An ogre (D:5) A centaur (D:5) 2 bullfrogs A brain worm (Sewer) 5 scorpions A howler monkey (D:5) 3 hounds An orc priest (D:6) 3 iguanas 2 sleepcaps (D:5) 6 orc wizards 6 gnolls 11 adders 6 ufetubi 3 ribbon worms 2 dart slugs 20 orcs 16 bats 3 endoplasms 4 goblins A hobgoblin (D:4) 8 jackals 4 kobolds 13 ball pythons A frilled lizard (D:1) 4 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GameConqueror the Formicid Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Reached skill level 1 in Conjurations 87 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/5 450 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 562 | D:1 | Found a faded altar of an unknown god. 638 | D:1 | Got the Atlas of the Salmon 876 | D:2 | Found a bloodstained altar of Trog. 921 | D:2 | Reached skill level 5 in Alchemy 921 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1660 | D:2 | Reached XP level 5. HP: 35/35 MP: 6/9 1985 | D:3 | Found a glowing drain. 1999 | Sewer | Entered a sewer 2090 | Sewer | Noticed a brain worm 2100 | Sewer | Upgraded the game from 0.32-a0-1074-g4fd57f6 to | 0.32-a0-1096-gd162682 2128 | Sewer | Killed a brain worm 2129 | Sewer | Reached skill level 6 in Alchemy 2129 | Sewer | Reached XP level 6. HP: 13/41 MP: 10/10 2148 | Sewer | Noticed Pargi 2172 | Sewer | Killed Pargi 2404 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2701 | D:3 | Found Cenuit's Jewellery Shop. 2974 | D:4 | Reached XP level 7. HP: 46/46 MP: 2/12 3209 | D:4 | Reached skill level 7 in Alchemy 3773 | D:5 | Entered Level 5 of the Dungeon 3860 | D:5 | Learned a level 3 spell: Passwall 3875 | D:5 | Reached skill level 5 in Stealth 4062 | D:5 | Reached skill level 1 in Earth Magic 4183 | D:5 | Reached XP level 8. HP: 30/53 MP: 8/14 4374 | D:5 | Reached skill level 1 in Fighting 4374 | D:5 | Reached skill level 8 in Alchemy 5160 | D:6 | Reached skill level 9 in Alchemy 5180 | D:6 | Reached XP level 9. HP: 61/62 MP: 3/16 5325 | D:6 | Reached skill level 5 in Spellcasting 5909 | D:6 | Found a staircase to the Ecumenical Temple. 5914 | Temple | Entered the Ecumenical Temple 5923 | Temple | Became a worshipper of Vehumet 6381 | D:7 | Found Naatinai's Book Boutique. 6389 | D:7 | Bought a book of Geomancy for 260 gold pieces 6393 | D:7 | Learned a level 3 spell: Stone Arrow 6439 | D:7 | Reached skill level 10 in Alchemy 6441 | D:7 | Learned a level 1 spell: Sandblast 6508 | D:7 | Upgraded the game from 0.32-a0-1096-gd162682 to | 0.32-a0-1128-g4ba1219 Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 1 2 3 4 | 4.4 Stealth | 3 4 5 6 | 6.0 Alchemy | 5 6 7 9 10 | 10.0 Spellcasting | 3 4 5 | 5.4 Earth Magic | 1 2 3 | 3.9 Fighting | 2 3 | 3.4 Staves | | 0.8 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 26 | 26 | 113 || 165 Staff | | | 10 || 10 Cast: Sting | 36 | 84 | 112 || 232 Olgreb's Toxic Ra | | 3 | 12 || 15 Use: Scroll | | 10 | 6 || 16 Potion | | 2 | 1 || 3 Armour: Robe | 47 | 56 | 152 || 255 Dodge: Dodged | 34 | 35 | 127 || 196 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6553 | 6427 | 126 | 6 | 4968 | 9 | 728.1 | Dungeon | 6191 | 6065 | 126 | 0 | 4754 | 7 | 884.4 | Temple | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | Sewer | 338 | 338 | 0 | 6 | 214 | 1 | 338.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1281 daAuts D:6: 1231 daAuts D:2: 1108 daAuts D:3: 830 daAuts D:4: 814 daAuts D:1: 698 daAuts Sewer: 338 daAuts D:7: 226 daAuts Temple: 24 daAuts