Dungeon Crawl Stone Soup version 0.31-a0-1628-gdde2bdd (webtiles) character file. Game seed: 4271639081380793394 373 GameConqueror the Apothecary (level 7, 0/46 HPs) Began as a Formicid Alchemist on Jan 12, 2024. Slain by a water moccasin zombie (5 damage) ... in an ossuary. The game lasted 00:13:16 (3558 turns). GameConqueror the Apothecary (Formicid Alchemist) Turns: 3558, Time: 00:13:17 Health: 0/46 AC: 3 Str: 13 XL: 7 Next: 3% Magic: 12/12 EV: 12 Int: 16 God: Gold: 210 SH: 0 Dex: 14 Spells: 10/13 levels left rFire + . . c - staff of alchemy rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (helmet unavailable) rElec + (no cloak) rCorr + i - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: resistant A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 210 gold pieces. Inventory: Missiles o - 10 poisoned darts Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Magical Staves c - a staff of alchemy (weapon) Wands p - a wand of flame (1) Scrolls f - a scroll of fog {unknown} h - 6 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} e - 2 potions of mutation {unknown} g - a potion of resistance k - a potion of curing {unknown} n - a potion of haste {unknown} Skills: - Level 1.7 Dodging + Level 4.5 Stealth + Level 3.6 Spellcasting + Level 2.6 Conjurations * Level 6.8 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 2% 1 b - Mercury Vapours Alch/Air 40% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 37% N/A 11% 4 Mephitic Cloud Conj/Alch/Air 19% N/A 14% 3 Sticky Flame Fire/Alch 20% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin zombie bites you but does no damage. You barely miss the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie barely misses you. You closely miss the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie barely misses you. The water moccasin zombie closely misses you. You closely miss the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie misses you. You hit the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie barely misses you. You hit the water moccasin zombie but do no damage. The water moccasin zombie is almost destroyed. The water moccasin zombie barely misses you. You barely miss the water moccasin zombie. You punch the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The water moccasin zombie bites you. You die... #...'.∩.#?!!?+ #...#...#!??!# #...##### ### #...# #'### #...# #...# #...# #@..# #Z### #ZZ{ #ZZ. #...# #...# ##+## You could see an adder zombie, 3 water moccasin zombies and a gnoll zombie. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:4) A hound (D:4) Natasha (thrice) (D:3) 2 crocodile zombies (Ossuary) 4 adders 3 dart slugs 6 ball pythons 4 endoplasms A giant cockroach (D:1) 6 goblins 8 hobgoblins 9 jackals 2 quokkas (D:2) 8 bats 2 frilled lizards (D:2) 9 kobolds 9 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GameConqueror the Formicid Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D:1 | Reached skill level 1 in Conjurations 82 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 319 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1164 | D:2 | Learned a level 2 spell: Mercury Vapours 1198 | D:2 | Reached skill level 5 in Alchemy 1198 | D:2 | Reached XP level 4. HP: 16/30 MP: 0/8 2160 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 2242 | D:3 | Noticed Natasha 2255 | D:3 | Killed Natasha 2548 | D:3 | Found a faded altar of an unknown god. 2781 | D:3 | Noticed Natasha 2786 | D:3 | Killed Natasha 3003 | D:3 | Noticed Natasha 3006 | D:3 | Killed Natasha 3048 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/10 3056 | D:4 | Reached skill level 6 in Alchemy 3267 | D:4 | Noticed an ogre 3275 | D:4 | Killed an ogre 3369 | D:4 | Found a sand-covered staircase. 3378 | Ossuary | Entered an ossuary 3413 | Ossuary | HP: 2/41 [crocodile zombie (12)] 3417 | Ossuary | Reached XP level 7. HP: 18/46 MP: 9/12 3558 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, nrook_loot_triangle D:2: layout_loops_ring, amcnicky_mini_pool_small, minmay_crystal_water D:3: layout_loops_ring, ebering_ecumenical_altar_rust, minmay_misc_feat_rows, kennysheep_generic_room_6, uniq_natasha D:4: minmay_chambers_of_fours, layout_basic, chequers_ossuary_entry_cave Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 1 2 | 2.6 Stealth | 3 4 | 4.5 Alchemy | 5 6 | 6.8 Spellcasting | 3 | 3.6 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 31 | | || 31 Punch | 1 | 1 | 1 || 3 Club | 10 | | || 10 Staff | 16 | 45 | 27 || 88 Dagger | 2 | | || 2 Cast: Sting | 46 | 70 | || 116 Mercury Vapours | | 3 | || 3 Evoke: Wand | | 15 | || 15 Use: Potion | | 3 | 1 || 4 Armour: Robe | 46 | 49 | 21 || 116 Dodge: Dodged | 53 | 61 | 19 || 133 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3578 | 3509 | 69 | 104 | 2623 | 5 | 715.6 | Dungeon | 3391 | 3322 | 69 | 0 | 2623 | 4 | 847.8 | Ossuary | 186 | 186 | 0 | 104 | 0 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1127 daAuts D:2: 962 daAuts D:3: 942 daAuts D:4: 359 daAuts Ossuary: 186 daAuts