Gardakan Level 1 of the Dungeon [Shop] Cere's Weapon Shoppe a +0 spear (30 gold) a +2 rapier of distortion (220 gold) 3 boomerangs (60 gold) a +0 hand axe (30 gold) a +0 hand axe (30 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (2, 8, D:1) a hobgoblin corpse (skeletalised by now) (9, -15, D:1) a ball python corpse (skeletalised by now) (9, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -4, D:1) a +0 buckler (17, 0, D:1) a +0 dagger a goblin skeleton (22, 5, D:1) a +0 club a goblin skeleton (24, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -20, D:1) a +0 whip 2 stones (25, -12, D:1) a jackal skeleton (26, -28, D:1) a ball python corpse (skeletalised by now) (28, -4, D:1) a bat skeleton (30, 9, D:1) a bat corpse (skeletalised by now) (32, 2, D:1) a frilled lizard skeleton (38, 3, D:1) 7 stones (43, -24, D:1) a +0 club Level 2 of the Dungeon [Shop] Doopp's Antique Weapon Boutique a +0 dagger (42 gold) a +2 short sword of electrocution (409 gold) a +0 spear (63 gold) the +5 battleaxe "Poqiw" {pain, +Blink rPois Int-5 Stlth+} (1085 gold) +Blink: It lets you blink. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. a +0 dagger (42 gold) a +0 trident (73 gold) a +0 quarterstaff (84 gold) a +0 short sword (63 gold) (2, 25, D:2) a +0 hammer (3, 23, D:2) a +0 hammer (3, 24, D:2) a +0 hammer (4, 19, D:2) a +0 hammer (4, 20, D:2) a +0 hammer (5, 18, D:2) a +0 hammer (5, 19, D:2) a +0 hammer (5, 20, D:2) a +0 hammer (12, 7, D:2) a +0 leather armour (16, 32, D:2) a +0 leather armour (18, 17, D:2) a quokka corpse (skeletalised by now) (18, 40, D:2) a rat corpse (skeletalised by now) (34, 17, D:2) a +0 club (36, 17, D:2) a bat skeleton (36, 20, D:2) an adder skeleton (38, 32, D:2) a rat corpse (skeletalised by now) (47, 3, D:2) a +0 whip (52, 12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (53, 3, D:2) a rat corpse (skeletalised by now)