Geeful Level 1 of the Dungeon (0, 0, D:1) the Handbook of Calling Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 a +2 quarterstaff a +0 dagger (45, 9, D:1) 24 stones (28, 10, D:1) a +0 robe (47, 12, D:1) 23 stones (2, 13, D:1) 12 arrows (27, 15, D:1) a +0 dagger (21, 16, D:1) 8 arrows (2, 18, D:1) a +0 club (6, 18, D:1) a +0 leather armour (35, 27, D:1) a +0 club (0, 28, D:1) 9 sling bullets (35, 28, D:1) a +0 whip (21, 34, D:1) a +0 short sword (41, 34, D:1) 33 stones (10, 37, D:1) a +0 dagger Level 2 of the Dungeon (-19, 2, D:2) a +0 spear (-29, 3, D:2) a +0 dagger (-9, 5, D:2) 32 bolts (-31, 15, D:2) a +0 dagger of draining (5, 15, D:2) a cursed +0 dagger (-13, 24, D:2) a +0 club (-3, 25, D:2) a stone (8, 26, D:2) a +0 hunting sling (-3, 28, D:2) a +0 club a +0 short sword (-22, 30, D:2) a +0 dagger (-3, 30, D:2) a +0 dagger (13, 33, D:2) 32 stones (-23, 34, D:2) a +0 chain mail (-41, 38, D:2) a +0 short sword (-30, 39, D:2) 14 arrows of dispersal Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, 3, D:3) a bat skeleton (-12, 4, D:3) a +0 club (-5, 4, D:3) a +0 mace (-23, 6, D:3) a +0 plate armour a +1 leather armour (-14, 10, D:3) a giant gecko corpse (skeletalised by now) (-10, 18, D:3) a +0 spear a +0 hunting sling 20 stones (1, 18, D:3) a +0 mace (-10, 19, D:3) a +0 chain mail a +0 flail an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (-34, 20, D:3) a +0 morningstar a +0 ring mail (-10, 20, D:3) a +0 mace (-10, 21, D:3) a +0 short sword (-10, 25, D:3) a stone (-3, 27, D:3) a +0 mace (-23, 34, D:3) 2 stones (-25, 35, D:3) 2 stones (-26, 41, D:3) a +0 club (-35, 42, D:3) a cursed -3 spear (-34, 42, D:3) a +0 halberd (-33, 42, D:3) a +0 halberd (-32, 42, D:3) a +0 spear