Geeful Level 1 of the Dungeon (0, 0, D:1) a rat corpse (-15, 4, D:1) 5 tomahawks (22, 5, D:1) a +0 leather armour (-11, 6, D:1) a +0 hand axe (22, 7, D:1) a +0 robe (-14, 12, D:1) 18 stones (-14, 16, D:1) a +0 short sword (18, 18, D:1) a hobgoblin corpse (skeletalised by now) (-1, 19, D:1) a +0 club 2 stones (22, 19, D:1) a bat corpse (skeletalised by now) (-1, 21, D:1) a stone (-23, 22, D:1) a +0 club (30, 22, D:1) a +1 dagger a goblin corpse (skeletalised by now) (9, 24, D:1) a +0 mace (-1, 25, D:1) a stone (21, 27, D:1) a +0 short sword (-18, 28, D:1) a +0 spear (-5, 33, D:1) 17 bolts (-13, 35, D:1) a +0 club (-12, 36, D:1) a +0 club (0, 37, D:1) a +0 hunting sling (0, 43, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 0, D:2) a scroll of enchant weapon (2, 2, D:2) a scroll of teleportation (1, 4, D:2) a +0 club