Geeful Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (1, -11, D:1) a +0 flail (1, 0, D:1) a +0 dagger 15 stones (2, 0, D:1) a stone (2, 1, D:1) a stone (2, 2, D:1) 3 stones (2, 3, D:1) a stone (4, 0, D:1) a +0 dagger (7, 6, D:1) a +0 club (8, -26, D:1) a +0 dagger (13, -19, D:1) a +0 robe (21, 12, D:1) a +0 club (31, 10, D:1) a +0 club a +0 club (34, -10, D:1) a +0 club (43, 15, D:1) 11 stones (46, -26, D:1) a +0 club (50, 16, D:1) 14 sling bullets (51, 16, D:1) the Almanac of Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 (51, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a throwing net (1, 0, D:2) a rat skeleton (1, 1, D:2) a +0 dagger (unseen) (4, -1, D:2) 6 tomahawks (15, 0, D:2) a stone (16, -1, D:2) a stone (18, -4, D:2) a stone (20, -17, D:2) a +0 dagger of electrocution (21, -18, D:2) a +0 spear a +0 short sword (27, -1, D:2) 13 gold pieces