Geeful Level 1 of the Dungeon (0, 0, D:1) a +2 ring mail of magic resistance (4, -18, D:1) a +0 club (10, 15, D:1) a stone (11, 14, D:1) a stone (13, 13, D:1) a stone (26, -8, D:1) a +0 club (28, 22, D:1) a +0 dagger (31, -6, D:1) a +0 leather armour (38, -6, D:1) a +0 ring mail (44, -8, D:1) 24 sling bullets (47, 3, D:1) a +0 club (49, 5, D:1) a +0 club (57, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 0, D:2) 20 bolts (13, 7, D:2) 17 stones (14, -10, D:2) 20 bolts (18, 5, D:2) a +0 club (19, -24, D:2) a +0 mace a +0 animal skin a +0 helmet (21, -24, D:2) a +0 dagger (21, -21, D:2) a +0 club (24, -18, D:2) a +0 club (25, -4, D:2) 12 bolts of penetration (38, 0, D:2) a +0 club (38, 10, D:2) a +0 mace (39, -29, D:2) a +0 club a +0 club (41, 19, D:2) a beef jerky (47, -1, D:2) a +0 spear (48, 1, D:2) a -1 robe (49, -9, D:2) 9 poisoned arrows Level 3 of the Dungeon (0, 0, D:3) a giant newt corpse (skeletalised by now) (1, 6, D:3) 15 stones (3, 29, D:3) 25 stones (10, 46, D:3) a +0 leather armour (15, 45, D:3) a +0 dagger an orc corpse (16, 48, D:3) a +0 hand axe an orc corpse (18, 33, D:3) a bat corpse (21, 42, D:3) a beef jerky (21, 44, D:3) a +0 ring mail (22, 26, D:3) a +0 rapier (23, 36, D:3) a +0 dagger a +0 ring mail an orc corpse (24, 9, D:3) a +0 club a +0 scale mail (24, 43, D:3) a +0 trident a +0 ring mail (25, 37, D:3) a +0 club (25, 42, D:3) a worm corpse (27, 17, D:3) a jackal skeleton