Geeful Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 robe (2, 2, D:1) a +0 club 4 stones (2, 20, D:1) 18 sling bullets (6, -15, D:1) a +0 dagger 2 stones (6, -8, D:1) a +0 dagger 5 stones (13, -6, D:1) a +0 club (24, -15, D:1) a +0 club a stone (24, 20, D:1) a +0 club (25, 20, D:1) a +0 club (34, -7, D:1) a +0 club (35, 20, D:1) 2 boomerangs (41, -18, D:1) a +0 ring mail (47, 10, D:1) 13 arrows (52, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 10, D:2) a +0 whip 2 stones (23, -25, D:2) a +0 club a +0 hunting sling 21 stones (26, -24, D:2) 22 stones (29, -17, D:2) 19 stones (35, 10, D:2) a cursed +0 ring mail (37, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, -15, D:3) a +0 short sword (12, -6, D:3) a +0 flail a +0 leather armour (14, -13, D:3) a river rat corpse (24, -12, D:3) a +0 pair of boots (29, 15, D:3) a +0 club (30, 28, D:3) a +0 club (31, 14, D:3) a +0 chain mail (35, -27, D:3) a poisoned dart (37, 22, D:3) 16 arrows (54, 8, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (still there?) a +0 robe (still there?) the elf corpse of Dowan (still there?) (26, -16, D:4) 11 stones (49, -12, D:4) a +0 dagger (55, -1, D:4) a scroll of teleportation (56, 0, D:4) 20 gold pieces Level 5 of the Dungeon [Shop] Koduah's General Store a potion of might (52 gold) a +0 long sword (45 gold) 26 sling bullets (169 gold) a +0 whip (32 gold) the +4 scale mail of Xom's Anger {rPois Dex+2} (512 gold) It affects your dexterity (+2). It protects you from poison. 14 stones (18 gold) 8 silver javelins (249 gold) a +0 mace (39 gold) a +0 chain mail (58 gold) the +7 mace of Variability {chain chaos} (780 gold) Each time it hits an enemy it has a different, random effect. (9, 18, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 23 stones (2, -15, D:6) a +0 scale mail