Dungeon Crawl Stone Soup version 0.27-a0-1590-g15f6982 (webtiles) character file. Game seed: 17562149613367005091 9 Geeful the Skirmisher (level 2, 6/24 HPs) Began as a Demonspawn Abyssal Knight on July 18, 2021. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:17 (110 turns). Geeful the Skirmisher (Demonspawn Abyssal Knight) Turns: 110, Time: 00:01:17 Health: 6/24 AC: 3 Str: 12 XL: 2 Next: 6% Magic: 4/4 EV: 11 Int: 13 God: Lugonu [......] Gold: 15 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.18/turn (no ring) @: no status effects A: magic regeneration a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Armour + Level 1.1 Dodging + Level 1.9 Unarmed Combat + Level 2.7 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! Lugonu accepts your kill. Your Armour skill increases to level 2! Your Dodging skill increases to level 1! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### ##..♣...[♣.# ##........... ###.@......♣..♣# #≈.............# #..............# ♣..............♣###. ♣................#∩# #.....♣.....8......# ##∩#...............## #.∩................# ###...............♣# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Geeful the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 30 | Abyss:1 | Noticed a quasit 46 | D:1 | Escaped the Abyss 97 | D:1 | Reached skill level 1 in Dodging 97 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 97 | D:1 | Reached XP level 2. HP: 5/24 MP: 4/4 110 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, hellmonk_ecumenical_altar_lost_god Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.0 Dodging | 1 | 1.1 Fighting | | 3.1 Unarmed Combat | | 1.9 Invocations | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 13 Invok: Depart the Abyss || 1 Use: Potion || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 30 | 2 | 54.5 | Dungeon | 63 | 63 | 0 | 0 | 30 | 1 | 63.0 | Abyss | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts Abyss:1: 46 daAuts