Geeful Level 1 of the Dungeon (0, 0, D:1) 35 arrows (5, 8, D:1) a +0 ring mail a +0 robe (10, -18, D:1) a +0 club (11, 20, D:1) 21 arrows (27, -6, D:1) a +0 club (31, 4, D:1) a +0 whip (36, -11, D:1) a +0 club (41, -17, D:1) a +0 dagger 4 stones (41, 41, D:1) a +0 club 2 stones (47, -17, D:1) 29 stones (52, 0, D:1) a +0 short sword a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) 28 stones (2, 11, D:2) a +0 club (6, 38, D:2) a +0 dagger 2 stones (19, 35, D:2) 21 sling bullets (35, 32, D:2) a +0 club (37, 33, D:2) a +0 dagger (42, 36, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) 19 sling bullets (1, -6, D:3) a +0 chain mail (3, -6, D:3) a +0 whip (16, -1, D:3) a +0 mace (22, 23, D:3) a +0 short sword (32, -22, D:3) a +2 whip of venom a +0 spear (32, -1, D:3) a +0 club (32, 35, D:3) a +0 hand axe (36, -22, D:3) a +0 whip (45, 31, D:3) a +0 robe (52, 18, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, -3, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (6, -1, D:4) 16 sling bullets (8, -13, D:4) a +0 club (12, 4, D:4) a +0 quarterstaff (14, 14, D:4) 23 stones (15, 1, D:4) a +0 club (23, -24, D:4) a +0 leather armour (28, -3, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe a +0 leather armour (32, -20, D:4) a +0 robe (42, 22, D:4) a +0 shortbow 35 arrows (45, 4, D:4) a +0 club (48, 11, D:4) a +0 club (50, 3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 14 bolts (9, -16, D:5) a +0 short sword (10, 24, D:5) a +0 club (11, 24, D:5) a +0 club (22, 32, D:5) a scroll of noise (29, 25, D:5) a +0 flail a boomerang (29, 26, D:5) a +0 club 3 boomerangs a +3 leather armour a +0 dagger a +0 scale mail (30, 25, D:5) a +0 mace a +0 chain mail (40, 31, D:5) a +0 quarterstaff (42, 41, D:5) 13 arrows (46, 25, D:5) 27 arrows (48, -2, D:5) a +0 whip a +0 halberd (48, -1, D:5) a +0 flail (49, -1, D:5) a +0 spear (51, 15, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (19, -16, D:6) 21 stones (23, -22, D:6) a +0 leather armour (26, -19, D:6) a +0 club a +0 leather armour (29, -35, D:6) a +0 club a +0 hand axe (30, -35, D:6) a +0 club a +0 leather armour a +0 flail a +1 leather armour of willpower a +0 short sword a +0 ring mail a +0 dagger a +0 dagger a +0 club a +0 ring mail a +0 trident (30, -19, D:6) a +0 dagger a +0 ring mail (30, -15, D:6) a +0 troll leather armour a +0 dagger a +0 hand axe (40, -47, D:6) 18 arrows (45, -33, D:6) a +0 giant spiked club (46, -41, D:6) 8 arrows (48, -33, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +1 mace of holy wrath (0, 2, D:7) a scroll of noise (5, 14, D:7) a wand of iceblast (24) a wand of paralysis (17) a wand of acid (8) a wand of charming (8) a wand of polymorph (1) (5, 22, D:7) the +4 shortbow of Teoqoxoj {freeze, rC+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. a +0 hand axe a +0 trident (8, 34, D:7) a +0 leather armour (8, 40, D:7) 20 stones (9, 34, D:7) 16 stones (14, 40, D:7) a +0 dagger (15, 34, D:7) a +0 war axe (15, 40, D:7) the +0 leather armour of Yhitt {rC+ Will+ Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rC: It protects you from cold. Will: It increases your willpower. (18, 4, D:7) a +0 mace (18, 44, D:7) a +0 dagger a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (29, 2, D:7) a +0 giant club (30, 9, D:7) 23 stones (34, 2, D:7) an amulet of faith (39, 15, D:7) a +0 hand axe (40, 14, D:7) a +0 hand axe (40, 16, D:7) a +0 hand axe (45, 32, D:7) a +0 mace (46, -1, D:7) a +0 falchion (46, 29, D:7) a +3 quarterstaff of chaos (54, 6, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) the amulet of Elaimm {Spirit -Cast Drain rElec rPois} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. -Cast: It prevents spellcasting. Drain: It drains your maximum health when unequipped. (1, 0, D:8) a staff of air (2, 3, D:8) a scroll of vulnerability (2, 6, D:8) +0 steam dragon scales (2, 20, D:8) a +0 falchion (4, 31, D:8) a +0 leather armour a +0 short sword (8, 28, D:8) a +0 hunting sling (14, 27, D:8) a +0 spear (15, 27, D:8) a +0 flail a +0 halberd a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 mace a +0 short sword a +0 hand axe a +0 ring mail (16, 27, D:8) a +0 spear a +0 ring mail (17, 8, D:8) a +0 spear (17, 9, D:8) a +0 whip a +0 halberd (17, 10, D:8) a +0 spear a +0 flail (17, 11, D:8) a +7 vampiric spear a +0 scale mail (19, -9, D:8) a +0 mace (21, 8, D:8) 20 arrows (33, 6, D:8) a scroll of vulnerability (34, 8, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (6, -4, D:9) a +0 ring mail a +0 dagger (13, 3, D:9) a +0 chain mail a +0 trident of venom (15, 8, D:9) a +0 chain mail a +0 scimitar (16, 7, D:9) a scroll of vulnerability (28, -23, D:9) a +0 fustibalus (29, 0, D:9) 22 sling bullets (31, -1, D:9) a +0 leather armour (33, -8, D:9) 25 stones (35, -4, D:9) a +0 troll leather armour (36, -24, D:9) a +0 chain mail (37, -17, D:9) a +0 quarterstaff (37, 20, D:9) a wand of iceblast (7) (40, -15, D:9) a +0 leather armour (49, -1, D:9) 18 sling bullets (52, 0, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a ring of poison resistance (8, 13, D:10) 3 boomerangs (12, 3, D:10) a +0 mace (15, -5, D:10) 17 arrows (18, -1, D:10) a +0 leather armour (20, 5, D:10) the +1 scale mail of the Elephant {Contam rN+++ rCorr Dex-4} Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (20, 21, D:10) a +0 robe a +4 scimitar a +0 robe a +3 war axe a +0 robe a +3 battleaxe (20, 26, D:10) a +0 ring mail (21, -2, D:10) a +0 hand axe (23, 8, D:10) 13 bolts (23, 15, D:10) a +0 broad axe (27, 8, D:10) 18 gold pieces (28, -4, D:10) a +0 giant club a +0 giant club (28, 7, D:10) a potion of magic (29, 6, D:10) 9 gold pieces (38, 15, D:10) a +0 dagger a +0 ring mail a +0 hand axe of freezing a +0 mace a +0 short sword a +0 dagger a +0 robe a +0 scimitar of flaming a +1 robe of positive energy (48, 26, D:10) 22 stones (49, 13, D:10) a +0 helmet (52, -3, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +1 great mace a +0 chain mail (8, 5, D:11) a +0 chain mail (8, 6, D:11) a +1 rapier of speed (9, 5, D:11) a +0 helmet (9, 6, D:11) a +0 robe (10, 5, D:11) 6 arrows a wand of iceblast (3) (10, 6, D:11) a +0 ring mail (13, 3, D:11) a wand of mindburst (7) (22, 39, D:11) a +0 dagger a +0 robe (23, -15, D:11) a +1 vorpal hand crossbow (23, 39, D:11) 5 boomerangs of dispersal (24, -8, D:11) a +0 shortbow 25 arrows (24, 6, D:11) 25 stones (29, 38, D:11) 20 stones (30, 0, D:11) a +0 giant club a +0 giant club (32, 8, D:11) a +0 long sword (46, 19, D:11) a +0 trident (47, 13, D:11) 20 sling bullets (49, 22, D:11) a +0 shortbow 12 arrows (49, 23, D:11) a +0 shortbow 6 arrows (50, 23, D:11) a +0 longbow 28 arrows (62, -4, D:11) a +0 dagger the Ecumenical Temple (9, -21, Temple) a +0 dagger a +0 chain mail Level 1 of the Lair of Beasts (19, 6, Lair:1) 10 stones (36, 8, Lair:1) 2 potions of degeneration (42, 14, Lair:1) a +0 spear (46, -10, Lair:1) the +4 leather armour of the Everdark {rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. (48, -12, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 gold pieces an ice cave (12, -11, IceCv) 20 stones (12, -10, IceCv) a +0 robe of resistance (12, 0, IceCv) 15 gold pieces (12, 1, IceCv) a potion of degeneration (12, 2, IceCv) 26 stones (12, 3, IceCv) 16 gold pieces (13, -11, IceCv) 23 stones (13, -10, IceCv) a +0 barding (13, 1, IceCv) a +3 spear of freezing (13, 2, IceCv) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat.