Dungeon Crawl Stone Soup version 0.29-a0-414-g5075937 (webtiles) character file. Game seed: 5314284826667659445 34 Geeful the Insei (level 3, -4/27 HPs) Began as a Merfolk Transmuter on May 15, 2022. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (1325 turns). Geeful the Insei (Merfolk Transmuter) Turns: 1325, Time: 00:03:47 Health: -4/27 AC: 2 Str: 10 XL: 3 Next: 31% Magic: 4/6 EV: 13 Int: 14 God: Gold: 67 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages, wereblooded A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of ice Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} Potions b - a potion of lignification d - 3 potions of curing {unknown} f - a potion of might {unknown} Skills: + Level 1.7 Fighting + Level 3.2 Dodging + Level 3.6 Unarmed Combat + Level 2.3 Spellcasting + Level 3.2 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 b - Wereblood Tmut 10% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 34% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc attacks as you move away! The orc hits you with a +0 short sword. You barely miss the orc. The orc hits you with a +0 short sword. You hit the orc. Your headbutt misses the orc. The orc is moderately wounded. Your horns disappear. The orc closely misses you. A hobgoblin comes into view. You barely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The orc closely misses you. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc barely misses you. The worm barely misses you. You hit the orc but do no damage. You headbutt the orc. You feel a bit better. You kill the orc! You hit the worm. The worm is moderately wounded. The worm misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin hits you. The worm bites you. You barely miss the hobgoblin. The hobgoblin hits you. You completely miss the hobgoblin. The worm bites you. The hobgoblin barely misses you. You closely miss the hobgoblin. You punch the hobgoblin. The hobgoblin is heavily wounded. A kobold comes into view. It is wielding a +0 dagger. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... .............#####....###...... #........K..#####............. #...........................## #.......###................... #.......###......[######+##..# ..#.......#.............##.#.... .w!..............).†............. .###.......#...w................. #...###.......g@................ ..... #.......................#. .... #.......................#. ... #................#......#. ... #..........###...###.##### #....##...###..... #.# ......!#...# #......#.# ######.#...# #......... .......... You could see a worm, a hobgoblin and a kobold (wandering). Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins 7 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeful the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 16 | D:1 | Found a faded altar of an unknown god. 381 | D:1 | Reached XP level 2. HP: 15/21 MP: 5/5 509 | D:1 | Learned a level 2 spell: Wereblood 1159 | D:2 | Reached XP level 3. HP: 17/27 MP: 2/6 1325 | D:2 | HP: 1/27 [worm (9)] 1325 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, basic_ecumenical_altar D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.2 Dodging | 3 | 3.2 Fighting | | 1.7 Unarmed Combat | | 3.6 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 81 Headbutt || 4 Punch || 2 Cast: Beastly Appendage || 5 Wereblood || 2 Stab: Sleeping || 3 Armor: Robe || 10 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1319 | 1264 | 55 | 0 | 1086 | 2 | 659.5 | Dungeon | 1319 | 1264 | 55 | 0 | 1086 | 2 | 659.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1058 daAuts D:2: 261 daAuts