Geeful Level 1 of the Dungeon (0, 0, D:1) a +1 flail of protection (1, -11, D:1) a +0 short sword 2 stones (9, 0, D:1) a +0 spear (16, -7, D:1) a +0 dagger (20, 8, D:1) a +0 falchion 2 stones (24, 7, D:1) a +0 leather armour (25, 7, D:1) a +0 pair of boots (39, 13, D:1) a +0 pair of boots (53, -5, D:1) 5 stones Level 2 of the Dungeon (2, 5, D:2) a +0 club (7, -18, D:2) a +0 club (10, -2, D:2) a +0 short sword (22, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -15, D:3) a bat corpse (13, 2, D:3) an adder corpse (skeletalised by now) (15, -12, D:3) a quokka corpse (15, 15, D:3) 4 stones (24, -7, D:3) a bat corpse (skeletalised by now) (25, 24, D:3) a giant cockroach corpse (31, 12, D:3) a +0 mace (32, 14, D:3) a +0 whip a +0 leather armour (36, 6, D:3) a +0 club (37, 10, D:3) a +0 whip a +0 leather armour (38, -8, D:3) a +0 hand axe (44, 13, D:3) a +0 short sword