Geeful Level 1 of the Dungeon (0, 0, D:1) 2 potions of brilliance (4, 33, D:1) a ball python corpse (skeletalised by now) (5, 32, D:1) a +0 leather armour (8, 30, D:1) a potion of curing (8, 51, D:1) a +0 whip (21, 1, D:1) a potion of brilliance (32, 52, D:1) a potion of might (53, 31, D:1) a potion of invisibility (62, 23, D:1) a +0 dagger (62, 26, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (2, -5, D:2) 6 poisoned darts (3, 0, D:2) a +0 club (4, 3, D:2) a potion of curing (7, 7, D:2) a scroll of identify (23, -35, D:2) a +0 club a +0 dagger a +0 club a +0 dagger a goblin corpse a goblin corpse a goblin corpse (24, -35, D:2) a +0 dagger (25, -35, D:2) a hobgoblin corpse (27, -29, D:2) a +0 dagger a +0 animal skin a +0 helmet a wand of polymorph (11) (31, -29, D:2) a scroll of noise (33, -28, D:2) a potion of brilliance