Geeful Level 1 of the Dungeon (8, -8, D:1) 2 boomerangs (8, -5, D:1) a +0 ring mail (9, -27, D:1) a +0 dagger (10, -12, D:1) 6 stones (11, -6, D:1) a beast talisman (12, 12, D:1) 4 stones (13, 0, D:1) a +0 dagger (14, -11, D:1) a +0 dagger a stone (17, -5, D:1) a +0 short sword (17, 12, D:1) a +0 dagger (18, -18, D:1) a staff of fire (19, -12, D:1) a +0 robe (25, -3, D:1) a +0 dagger (28, -3, D:1) a +0 dagger (32, -6, D:1) a +0 hand axe Level 2 of the Dungeon (25, -1, D:2) a +0 leather armour (27, 19, D:2) a +0 whip (32, 23, D:2) a +0 whip Level 3 of the Dungeon (10, -14, D:3) a staff of earth (15, -8, D:3) a +0 war axe (15, -4, D:3) a +0 chain mail (18, 25, D:3) 2 stones (24, 8, D:3) 4 stones (27, -18, D:3) a +0 leather armour (29, -6, D:3) 5 stones (40, -21, D:3) a +0 leather armour (41, 2, D:3) a +0 spear (42, 2, D:3) a +0 dagger (46, -26, D:3) a +0 helmet (53, -24, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 dagger a +0 robe a +0 short sword a +0 leather armour (5, 14, D:4) a +0 short sword (19, -2, D:4) a +0 dagger (19, 21, D:4) a +0 dagger a +0 falchion (19, 23, D:4) a +0 hand axe (19, 46, D:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (20, 21, D:4) a +0 hand axe a +0 ring mail a +0 short sword (40, 41, D:4) 9 stones (41, 15, D:4) a +0 club (45, 33, D:4) a +0 quarterstaff (47, 21, D:4) a +0 long sword (52, 48, D:4) a +0 leather armour (56, 12, D:4) a +0 short sword 4 stones (59, 43, D:4) an amulet of faith (64, 42, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 5 stones (0, 5, D:5) a +0 dagger (6, 22, D:5) a +0 ring mail (28, -3, D:5) a +0 flail (28, 0, D:5) a +0 trident a +0 ring mail (29, -1, D:5) a +0 dagger a +0 robe (33, 1, D:5) a +0 chain mail (37, -14, D:5) a staff of fire (39, 24, D:5) a +0 flail (40, 23, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a staff of air (3, 12, D:6) a +0 short sword (4, 6, D:6) a +1 pair of gloves of hurling (4, 12, D:6) a +0 dagger a +0 dagger a +0 dagger 2 stones (5, 13, D:6) a +0 short sword (13, -14, D:6) a +0 ring mail (23, -8, D:6) 2 stones (41, 7, D:6) a +0 kite shield (55, -16, D:6) a +0 ring mail (64, 7, D:6) a +0 club a +0 club (64, 9, D:6) a +0 falchion a +0 ring mail (67, 16, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 spear (2, 0, D:7) a +0 spear a goblin corpse (skeletalised by now) (3, -1, D:7) a +0 spear (3, 0, D:7) a +0 spear a bailey (0, 0, Bailey) a +0 trident a +0 scale mail (0, 1, Bailey) a +0 spear a +0 scale mail (3, 0, Bailey) a +0 glaive a +0 plate armour a gnoll corpse (5, 0, Bailey) a +0 trident a +0 ring mail a +0 spear a +0 chain mail (6, -1, Bailey) a +0 trident a throwing net a +0 chain mail (6, 0, Bailey) a +0 spear a +0 ring mail a +0 glaive a +0 chain mail a gnoll skeleton (7, 0, Bailey) a +0 halberd a +0 scale mail a gnoll skeleton (8, 0, Bailey) a +0 trident a +0 ring mail a +1 glaive of flaming a +0 animal skin a gnoll corpse the gnoll corpse of Grum (12, -1, Bailey) 11 gold pieces (12, 1, Bailey) 12 gold pieces