Geeful Level 1 of the Dungeon (8, 11, D:1) a +0 leather armour (9, -18, D:1) 9 stones (10, -27, D:1) 5 stones (27, 9, D:1) a +0 whip 5 stones (33, -12, D:1) 6 stones (36, -18, D:1) a +0 chain mail (41, -15, D:1) a +0 club (43, -25, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 25, D:2) a +0 club (2, -12, D:2) 4 stones (3, 6, D:2) 4 stones (4, 9, D:2) a +0 short sword 4 stones (5, 10, D:2) a +0 dagger (8, 9, D:2) a +0 robe (15, -7, D:2) a +0 hand axe (16, -15, D:2) 3 atropa-tipped darts (16, -4, D:2) 5 stones (17, -6, D:2) a +0 dagger (24, 4, D:2) a +0 dagger (28, 7, D:2) a +0 dire flail (39, -17, D:2) 7 stones (47, -3, D:2) a +0 dagger a stone (49, 34, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a book of Minor Magic (0, 4, D:3) a worm corpse (2, 34, D:3) a hobgoblin skeleton (5, 34, D:3) a +0 club a goblin skeleton (5, 37, D:3) a +0 helmet (9, 9, D:3) an adder skeleton (10, 7, D:3) a +0 hand axe (11, 28, D:3) a ball python corpse (skeletalised by now) (12, 15, D:3) a +0 pair of gloves (15, 9, D:3) a +0 robe (17, 19, D:3) a +0 falchion (17, 36, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (18, 12, D:3) a +0 quarterstaff (31, 7, D:3) a +0 dagger (32, 8, D:3) a +0 club (32, 27, D:3) a rat skeleton (34, 6, D:3) a +0 robe (34, 30, D:3) a +0 dagger (37, 35, D:3) a +0 robe (38, 35, D:3) a +0 dagger (40, 27, D:3) a +0 pair of boots (41, 25, D:3) a -1 whip (43, 25, D:3) a bat corpse (skeletalised by now)