Geeful Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, -5, D:1) a ball python corpse (skeletalised by now) (12, -2, D:1) a rat corpse (skeletalised by now) (12, -1, D:1) a +0 short sword (15, 43, D:1) a +0 dagger (17, 6, D:1) a frilled lizard corpse (skeletalised by now) (25, 10, D:1) 3 stones (30, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 6, D:1) a rat skeleton (32, 9, D:1) a quokka corpse (34, 11, D:1) a +0 club (34, 21, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 13, D:1) a +4 dagger a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (35, 21, D:1) a jackal corpse (skeletalised by now) (44, 11, D:1) a +0 club a beast talisman a +0 ring mail (47, 8, D:1) a ball python corpse (skeletalised by now) (53, 8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (0, 1, D:2) a +0 dagger a frilled lizard corpse (1, 37, D:2) 12 gold pieces (2, 35, D:2) 2 potions of brilliance (2, 36, D:2) a +0 club (3, 35, D:2) 7 stones (3, 36, D:2) 5 gold pieces (3, 37, D:2) 9 gold pieces (4, 37, D:2) 4 boomerangs (5, 11, D:2) a +0 leather armour (6, 9, D:2) a ball python corpse (6, 35, D:2) a bat corpse (7, 5, D:2) a +0 pair of gloves (7, 32, D:2) a hobgoblin corpse an adder corpse (7, 34, D:2) a hobgoblin corpse