Geeful Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, 16, D:1) a +0 club (4, 34, D:1) a stone (5, 31, D:1) a +2 pair of boots (10, 12, D:1) a frilled lizard skeleton (14, 7, D:1) a +0 dagger (17, 26, D:1) a quokka skeleton (25, 21, D:1) a +0 hand axe (27, 38, D:1) a +0 short sword (31, 7, D:1) a +0 ring mail (35, 28, D:1) a jackal skeleton a jackal skeleton (36, -11, D:1) a bat corpse (skeletalised by now) (42, 14, D:1) a +0 leather armour (54, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (2, 4, D:2) a scroll of enchant armour (3, -3, D:2) a potion of heal wounds