Geeful Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 7, D:1) a ball python corpse (skeletalised by now) (1, 10, D:1) 2 javelins (3, 1, D:1) a hobgoblin corpse (skeletalised by now) (6, -20, D:1) a +0 club (11, -20, D:1) 3 javelins (11, -19, D:1) a ring of magical power (12, -18, D:1) a jackal skeleton (13, -2, D:1) 6 boomerangs (18, 13, D:1) a +0 leather armour (19, -4, D:1) a +0 leather armour (20, -4, D:1) a +0 dagger a jackal skeleton a goblin skeleton (24, -25, D:1) a quokka skeleton (25, 0, D:1) a rat skeleton (32, 15, D:1) a hobgoblin corpse (skeletalised by now) (33, 15, D:1) 4 stones a kobold corpse (skeletalised by now) (43, -15, D:1) a +0 sling (44, -17, D:1) a rat skeleton (45, -8, D:1) a ball python skeleton (45, -1, D:1) a rat corpse (skeletalised by now) (46, 2, D:1) a +0 leather armour (46, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -12, D:1) 3 stones a hobgoblin skeleton (49, -7, D:1) a jackal corpse (skeletalised by now) (51, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, -19, D:2) a +0 dagger a +0 ring mail (6, -19, D:2) a +0 dagger (7, -8, D:2) a dragon-blood talisman (7, 4, D:2) 6 boomerangs (15, 15, D:2) a bat corpse (skeletalised by now) (29, 19, D:2) a +0 dagger a goblin skeleton (31, 6, D:2) a +0 sling a +0 dagger a goblin corpse (31, 7, D:2) an adder corpse (32, 25, D:2) a +0 whip (33, 22, D:2) a +0 dagger (34, 6, D:2) 8 stones (34, 8, D:2) a rat corpse (43, 1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (2, -10, D:3) a +2 pair of gloves of dexterity (unseen) (2, 0, D:3) a potion of enlightenment (4, 3, D:3) a +0 club (5, 2, D:3) a +0 club (6, -8, D:3) a scroll of identify