Geeful Level 1 of the Dungeon (0, 0, D:1) 7 stones (0, 6, D:1) a frilled lizard corpse (skeletalised by now) (1, 17, D:1) a +0 leather armour (3, 9, D:1) a bat skeleton (9, -14, D:1) a bat skeleton (9, 21, D:1) a +0 dagger a goblin skeleton (12, -10, D:1) a +0 dagger (13, 1, D:1) a bat corpse (skeletalised by now) (14, 12, D:1) a frilled lizard corpse (skeletalised by now) (15, -12, D:1) a +0 scale mail (17, -14, D:1) a +0 chain mail (20, 29, D:1) a hobgoblin corpse (skeletalised by now) (21, 12, D:1) a hobgoblin skeleton (24, 28, D:1) a +0 leather armour (25, -26, D:1) a kobold corpse (skeletalised by now) (25, 9, D:1) a +0 leather armour (29, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 13, D:1) a +0 dagger (30, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 7, D:1) a ball python corpse (skeletalised by now) (32, -13, D:1) 7 stones (38, -10, D:1) a quokka corpse (skeletalised by now) (41, 24, D:1) a bat corpse (skeletalised by now) (44, -7, D:1) a rat corpse (skeletalised by now) (44, 21, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (57, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (5, 40, D:2) a +0 dagger a stone (5, 45, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 47, D:2) a rat corpse (skeletalised by now) (13, 21, D:2) a +0 dagger 2 stones (17, 2, D:2) a +0 flail (17, 38, D:2) a bat skeleton (19, 45, D:2) 5 stones (39, 33, D:2) a bat skeleton (40, 51, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (57, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (62, 1, D:2) a +0 robe Level 3 of the Dungeon [Shop] Recsotur's Jewellery Emporium a +4 ring of protection (504 gold) a +6 ring of dexterity (504 gold) a ring of wizardry (420 gold) a ring of fire (350 gold) an amulet of faith (560 gold) the amulet "Etyup" {Reflect Harm +Blink Dex-2 SH+5} (557 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex-2: It affects your dexterity (-2). +Blink: It lets you blink. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. a +4 ring of protection (504 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (7, -11, D:3) a hobgoblin skeleton (9, 0, D:3) a ball python skeleton (12, -14, D:3) a +0 scale mail (13, -3, D:3) a +0 hand axe an orc corpse (skeletalised by now) (14, 0, D:3) a +0 dagger (14, 1, D:3) a +0 robe (29, -19, D:3) a +0 chain mail (36, 1, D:3) a +0 spear (42, 11, D:3) a frilled lizard corpse (skeletalised by now) (43, -15, D:3) an orc skeleton (43, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (44, 12, D:3) a +0 robe (45, -19, D:3) a kobold skeleton (45, -13, D:3) a +0 robe (47, -13, D:3) a gnoll skeleton (48, 15, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (49, -17, D:3) a naga skeleton (65, -12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 4 stones (4, 10, D:4) a +0 short sword (5, 24, D:4) a +0 mace a boomerang a +0 leather armour (5, 26, D:4) a +0 flail (6, 24, D:4) a +0 mace a +0 dagger (6, 27, D:4) a +0 hand axe (14, 4, D:4) a poisoned dart (15, 5, D:4) a poisoned dart (17, 5, D:4) 2 poisoned darts (18, 25, D:4) a quokka corpse (skeletalised by now) (19, 6, D:4) a poisoned dart