Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 10496170774466830135 2731 Geeful the Trooper (level 9, -5/63 HPs) Began as an Octopode Fire Elementalist on Oct 9, 2024. Was an Initiate of Vehumet. Slain by a four-headed hydra (16 damage) ... on level 7 of the Dungeon. The game lasted 00:23:02 (5392 turns). Geeful the Trooper (Octopode Fire Elementalist) Turns: 5392, Time: 00:23:03 Health: -5/63 AC: 1 Str: 7 XL: 9 Next: 67% Magic: 13/17 EV: 15 Int: 21 God: Vehumet [......] Gold: 334 SH: 5 Dex: 25 Spells: 13/18 levels left rFire . . . u - +4 short sword (flame) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . m - amulet of reflection rElec . e - +6 ring of dexterity rCorr . f - +6 ring of dexterity SInv . i - ring of protection from cold Will ..... (no ring) Stlth +++++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 334 gold pieces. Inventory: Hand Weapons d - a +0 dagger j - a +2 long sword of holy wrath u - a +4 short sword of flaming (weapon) H - a +2 trident of draining Missiles l - 14 poisoned darts (quivered) v - 2 throwing nets Armour I - an orb of mayhem Jewellery e - a +6 ring of dexterity (left tentacle) f - a +6 ring of dexterity (right tentacle) i - a ring of protection from cold (on tentacle) m - an amulet of reflection (around mantle) w - a +6 ring of dexterity C - an amulet of regeneration Wands B - a wand of mindburst (3) G - a wand of light (2) J - a wand of flame (32) Scrolls c - 3 scrolls of enchant armour h - a scroll of blinking k - a scroll of immolation n - 3 scrolls of noise o - 2 scrolls of teleportation p - 3 scrolls of fear s - a scroll of brand weapon z - a scroll of revelation Potions a - 2 potions of magic b - 2 potions of lignification {unknown} g - 2 potions of brilliance q - 2 potions of resistance {unknown} r - 8 potions of curing t - a potion of haste x - 3 potions of berserk rage A - a potion of mutation {unknown} D - 2 potions of heal wounds E - a potion of ambrosia {unknown} F - 2 potions of invisibility Skills: + Level 6.6 Fighting - Level 4.0 Dodging - Level 6.0 Stealth + Level 5.4 Spellcasting + Level 5.6 Conjurations + Level 6.4 Fire Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Flame Wave Conj/Fire 31% 2d9 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 64% 2d7 1% 2 Kiss of Death Conj/Necr 68% 2d10 3% 1 Inner Flame Hex/Fire 19% N/A 9% 3 Volatile Blastmotes Fire/Tloc 38% 2d13 9% 3 Sticky Flame Fire/Alch 19% 2d6 28% 4 Confusing Touch Hex 5% N/A 30% 3 Dispel Undead Necr 5% 3d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Ossuary (visited) Altars: Cheibriados Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:6 exclusion: downstairs D:7 Maggie Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (lightly wounded, 90% to hit) The bolt of light hits the four-headed hydra! The four-headed hydra is moderately wounded. The four-headed hydra is blinded. The four-headed hydra barely misses you. The four-headed hydra misses you. The four-headed hydra bites you but does no damage. The four-headed hydra closely misses you. You barely miss the four-headed hydra. You squeeze the four-headed hydra. The four-headed hydra is moderately wounded. The four-headed hydra is no longer blind. The orc priest shouts! You hit the four-headed hydra. You burn the four-headed hydra. The four-headed hydra is moderately wounded. You hear a shout! The four-headed hydra completely misses you. The four-headed hydra misses you. The four-headed hydra barely misses you. The four-headed hydra bites you. The orc priest casts a cantrip, but nothing happens. You hit the four-headed hydra. You burn the four-headed hydra. The four-headed hydra is heavily wounded. The four-headed hydra closely misses you. The four-headed hydra bites you! The four-headed hydra bites you. The four-headed hydra bites you! Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the four-headed hydra! The four-headed hydra is heavily wounded. (Press . to intensify the flame waves.) The four-headed hydra completely misses you. The four-headed hydra bites you! x2 * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you! You die... #(#(# # #.##....D.....# (((## ####"#.............# ##### #......o# .......# ..... #.##.##.# ###......# ...# #.# #D# #........# #.# #.. #.# #.#....# ##.### #.# #.###.#....# .....# #.#####.##.....#.# ##.#.#######....@Do##..####†####. ##.#.........########.)#......... ...########### ####....T...(... ##.# ###.##.##.#####... ### ###....#.##.##. ..P #<.T...........# ## #.#.##.####..### #.#.##.# #...[. #.#.##.# #..... You could see a four-headed hydra and an orc priest. Vanquished Creatures Jeremiah (D:6) Sigmund (D:2) A wyvern (D:7) A wraith (D:6) A water moccasin (D:7) An ice beast (D:6) 2 sky beasts An ogre (D:6) 2 phantoms (D:4) 2 bullfrogs (D:6) 4 scorpions 3 water moccasin zombies (Ossuary) A burial acolyte (Ossuary) 3 howler monkeys (D:7) 4 hounds (D:5) 3 bombardier beetles A spectral scorpion (Ossuary) A jelly (D:6) Natasha (D:2) A bullfrog simulacrum (Ossuary) A hound zombie (D:3) 3 hound skeletons (D:3) 2 mummies (Ossuary) Robin (D:2) 3 gnolls (D:5) 9 adders 2 shadow imps 2 white imps 6 adder zombies (Ossuary) An adder skeleton (D:3) 4 dart slugs 5 ribbon worms (D:2) 8 orcs 7 endoplasms 3 giant cockroaches 19 goblins 8 hobgoblins 4 jackals (D:2) 8 kobolds 12 quokkas 9 ball pythons A ball python skeleton (D:3) A ball python zombie (D:3) 4 bats 5 frilled lizards 9 gnoll zombies (Ossuary) 2 jackal zombies (Ossuary) 5 rats 179 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeful the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 457 | D:1 | Reached skill level 1 in Fighting 584 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 755 | D:2 | Noticed Robin 934 | D:2 | Killed Robin 1040 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/7 1138 | D:2 | Noticed Natasha 1139 | D:2 | Killed Natasha 1164 | D:2 | Reached XP level 5. HP: 32/35 MP: 5/8 1214 | D:2 | Noticed Sigmund 1341 | D:2 | Killed Sigmund 1342 | D:2 | Reached skill level 5 in Stealth 1342 | D:2 | Reached XP level 6. HP: 42/42 MP: 9/9 1644 | D:3 | Found an iron altar of Okawaru. 2077 | D:3 | Found a faded altar of an unknown god. 2230 | D:3 | Found a hazy altar of Hepliaklqana. 2410 | D:3 | Reached XP level 7. HP: 41/47 MP: 10/10 2929 | D:4 | Found a basalt altar of Yredelemnul. 2931 | D:4 | Found a snail-covered altar of Cheibriados. 3058 | D:4 | Found a staircase to the Ecumenical Temple. 3067 | Temple | Entered the Ecumenical Temple 3091 | D:4 | Found a stormy altar of Qazlal. 3158 | D:4 | Found a sacrificial altar of Ru. 3321 | D:5 | Entered Level 5 of the Dungeon 3327 | D:5 | Learned a level 4 spell: Flame Wave 3339 | D:5 | Reached XP level 8. HP: 54/54 MP: 7/12 3942 | D:6 | Reached skill level 5 in Fighting 3947 | D:6 | Found a sand-covered staircase. 3953 | Ossuary | Entered an ossuary 4051 | Ossuary | Reached skill level 5 in Fire Magic 4424 | D:6 | Found a sparkling altar of Nemelex Xobeh. 4454 | D:6 | Found a radiant altar of Vehumet. 4460 | D:6 | Became a worshipper of Vehumet 4531 | D:6 | Reached XP level 9. HP: 62/62 MP: 9/15 4538 | D:6 | Noticed Jeremiah 4881 | D:6 | Killed Jeremiah 4882 | D:6 | Reached skill level 5 in Conjurations 4927 | D:6 | Reached skill level 5 in Spellcasting 5222 | D:7 | Noticed a four-headed hydra 5222 | D:7 | Noticed a troll 5223 | D:7 | Noticed a troll 5223 | D:7 | Noticed Maggie 5287 | D:7 | Noticed a +0 spear 5288 | D:7 | Noticed a +0 falchion 5288 | D:7 | Noticed a +0 dagger 5288 | D:7 | Noticed a +0 dagger 5288 | D:7 | Noticed a +0 spear 5289 | D:7 | Noticed a +0 short sword 5289 | D:7 | Noticed a +0 short sword 5392 | D:7 | Slain by a four-headed hydra Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_bayou_ford_a D:2: layout_basic, nicolae_wormholes, uniq_sigmund, uniq_robin, uniq_natasha D:3: minmay_angry_zag, layout_loops_corners, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_alcove_4, serial_undead, serial_undead_a, serial_undead_e, serial_undead_c, serial_undead_a, serial_undead_c, dreamdust_ecumenical_altar_grove, minmay_diced_spiral D:4: layout_basic, mainiacjoe_overflow_six_doors_small, nicolae_qazlal_beasts_of_the_sky, jmf_multi_god_temple, temple_pool_b D:5: layout_rooms, kennysheep_generic_room_2 D:6: layout_basic, nemelex_altar_shiori, nicolae_vehumet_altar_sigil, nicolae_ossuary_entry_plus, uniq_jeremiah D:7: layout_loops_cross, nicolae_uskayaw_en_pointe, roderic_batcave, hellmonk_guarded_unrand_vines, uniq_blorkula_the_orcula, uniq_crazy_yiuf_cottage, uniq_maurice, uniq_maggie Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 | 6.0 Fighting | 1 2 3 4 5 6 | 6.6 Dodging | 3 4 | 4.0 Conjurations | 2 4 5 | 5.6 Spellcasting | 3 4 5 | 5.4 Fire Magic | 4 5 6 | 6.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 51 | 88 | 10 || 149 Constrict | 13 | 24 | 38 || 75 Tentacles | 5 | 19 | 36 || 60 Long sword | | 7 | || 7 Short sword | | | 123 || 123 Throw: Dart | | | 2 || 2 Cast: Foxfire | 9 | 12 | 17 || 38 Flame Wave | | | 2 || 2 Evoke: Wand | | | 12 || 12 Use: Scroll | 4 | 4 | 8 || 16 Potion | 1 | 3 | || 4 Stab: Sleeping | 6 | 24 | 28 || 58 Distracted | 1 | 1 | 1 || 3 Armour: Skin | 20 | 24 | 46 || 90 Dodge: Dodged | 18 | 40 | 89 || 147 Block: Other | | 15 | 16 || 31 Reflection | | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5407 | 5184 | 223 | 275 | 3127 | 9 | 600.8 | Dungeon | 5208 | 4986 | 222 | 234 | 3127 | 7 | 744.0 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | Ossuary | 196 | 196 | 0 | 41 | 0 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1115 daAuts D:6: 1098 daAuts D:2: 977 daAuts D:1: 671 daAuts D:5: 567 daAuts D:4: 562 daAuts D:7: 216 daAuts Ossuary: 196 daAuts Temple: 1 daAuts