Geeful Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (1, 5, D:1) 4 stones (2, 10, D:1) a quokka corpse (skeletalised by now) (3, 9, D:1) a +0 dagger (3, 15, D:1) 5 stones (15, 9, D:1) a +0 club a +0 whip a goblin skeleton (16, 11, D:1) a ball python skeleton (19, 0, D:1) a +0 short sword 4 stones (19, 16, D:1) a goblin skeleton (19, 18, D:1) a +0 club (24, -11, D:1) a frilled lizard corpse (skeletalised by now) (27, 4, D:1) a rat skeleton (36, -2, D:1) a rat corpse (skeletalised by now) (42, 25, D:1) a rat corpse (skeletalised by now) (42, 34, D:1) a ball python corpse (skeletalised by now) (43, -6, D:1) a +0 spear (45, 14, D:1) a +0 hand axe (47, -12, D:1) a +0 sling a +0 club a goblin corpse (skeletalised by now) (48, -12, D:1) a hobgoblin corpse (skeletalised by now) (48, -8, D:1) a ball python skeleton (52, 26, D:1) a ball python skeleton (53, 26, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a staff of death (2, -12, D:2) a +0 morningstar (2, -9, D:2) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (2, -8, D:2) a +0 dagger a stone (2, 5, D:2) a +0 whip an adder corpse (skeletalised by now) (7, -38, D:2) a +0 whip (12, -18, D:2) a +0 robe (16, -35, D:2) a +0 hammer (18, 13, D:2) an adder corpse (skeletalised by now) (19, 20, D:2) a ball python corpse (skeletalised by now) (22, -3, D:2) a +0 club a goblin skeleton (22, -2, D:2) a +0 club (22, -1, D:2) a +0 dagger a +0 dagger a +0 sling a goblin skeleton (26, -6, D:2) a +0 dagger a +0 animal skin a +0 club (28, -4, D:2) a +0 club (29, -18, D:2) a rat corpse (29, -17, D:2) a frilled lizard corpse (35, -41, D:2) a +0 short sword of protection a +1 chain mail of fire resistance