Geeful Level 1 of the Dungeon (1, -28, D:1) a quokka corpse (skeletalised by now) (2, -29, D:1) a rat corpse (skeletalised by now) (3, -21, D:1) a +0 whip a kobold skeleton (9, 12, D:1) an orb of mayhem (12, 14, D:1) a +0 hand axe (18, 28, D:1) a +0 chain mail (22, -4, D:1) a jackal skeleton a jackal skeleton (23, -4, D:1) a jackal skeleton a jackal skeleton (23, 7, D:1) a ball python skeleton (26, -23, D:1) a +0 club a goblin skeleton (29, 10, D:1) a ball python skeleton (30, 26, D:1) a +0 robe (35, 3, D:1) a +0 robe (36, 19, D:1) a potion of invisibility (36, 20, D:1) 6 stones (36, 21, D:1) a scroll of teleportation (37, 19, D:1) a potion of mutation (37, 20, D:1) 18 gold pieces (37, 21, D:1) 6 poisoned darts (38, 19, D:1) 4 stones (38, 20, D:1) a scroll of enchant weapon (38, 21, D:1) a potion of might (40, 22, D:1) a hobgoblin corpse (skeletalised by now) (42, -25, D:1) a serpent talisman (45, 3, D:1) a deep dwarf skeleton (45, 6, D:1) a deep dwarf skeleton (48, 3, D:1) a deep dwarf skeleton (48, 4, D:1) a deep dwarf skeleton (56, 21, D:1) a +0 club Level 2 of the Dungeon (2, 16, D:2) a +0 club (8, 25, D:2) a +0 ring mail (18, 32, D:2) a frilled lizard corpse (skeletalised by now) (28, -2, D:2) an adder corpse (skeletalised by now) (31, 33, D:2) 2 stones (41, 27, D:2) a +0 robe (44, 38, D:2) a +0 club (47, 9, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 37, D:3) a +0 dagger (9, 37, D:3) 4 large rocks (14, 2, D:3) a +0 robe (14, 5, D:3) a +0 club a +0 chain mail a goblin skeleton (16, 11, D:3) a +0 club 7 stones (18, 7, D:3) a +0 trident (18, 14, D:3) a +0 dagger (19, 22, D:3) a +0 dagger (19, 30, D:3) a +0 hand axe (22, 29, D:3) a +0 club (31, 34, D:3) a +0 club a goblin skeleton (35, 46, D:3) a +0 short sword a +0 ring mail (37, 15, D:3) a blade talisman (37, 41, D:3) 2 stones (37, 42, D:3) a +0 dagger a +0 chain mail (37, 49, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, 49, D:3) a +0 spear a +0 animal skin (39, 17, D:3) a +0 mace (40, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 52, D:3) a +0 dagger (43, 55, D:3) a +0 club a +0 dagger (43, 56, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 56, D:3) a +0 club (45, 56, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (46, 33, D:3) a ball python skeleton (46, 56, D:3) a hobgoblin corpse (skeletalised by now) (48, 33, D:3) 6 poisoned darts (49, 24, D:3) a ball python skeleton (49, 26, D:3) a +0 club a +0 leather armour (49, 30, D:3) an adder skeleton (55, 32, D:3) a +0 short sword a kobold corpse (skeletalised by now) (65, 9, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (5, 7, D:4) 5 stones (17, -8, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (34, 13, D:4) a +0 hand axe (40, -2, D:4) a jackal skeleton (41, -20, D:4) a +0 chain mail (42, -14, D:4) a water moccasin skeleton (42, 3, D:4) a +0 short sword (42, 4, D:4) 2 javelins (48, -19, D:4) a +0 dagger 4 stones a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (1, -14, D:5) a +0 chain mail (2, -16, D:5) a water moccasin corpse (skeletalised by now) (2, -11, D:5) the +5 ring mail of the Mpinguari {Harm rF- Int+5} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). (2, -6, D:5) a +0 leather armour (7, -33, D:5) a +0 giant spiked club an ogre corpse (12, -5, D:5) an iguana corpse (skeletalised by now)